TheMegaTurnip
Banned
If thats the case can the Viper three get another size 2 and a three dropped to a two?
The potential power.. THE POWWWWAAAA!!
The potential power.. THE POWWWWAAAA!!
Yeah it's a slippery slope before you know it we'll be measuring time in parsecs...Wait, what
You want me to think of a word in English, which has a conventionalised dictionary meaning relating to a concept in physics, as meaning something completely different in the context of a specific video game.
Erm .... no. No, that's not happening.
Yeah it's a slippery slope before you know it we'll be measuring time in parsecs...
As for the OP - this has been suggested & discussed countless times but there doesn't seem to be any interest from FD in implementing it.
Then specialize the slots. Seriously it always comes down to combat... *yawn*
It's already demonstrated that the devs are capable of limiting what kind of modules go into optional internals by virtue of having military-dedicated slots that you can only put HRPs in and the like. Just make splitter racks civil modules only. Another alternative is limiting the number of HRPs any ship can have to 4 max, then it doesn't matter how many internals your ship has.
*yawn* And debutted every time - trivial fix: Don't allow stacking of most modules (cargo/passenger cabins excepted). (but OHNOES, my OTT builds can no longer be built!)