But what would they do? What IS it they would do? Apart from shooting each other.
Boop.
But what would they do? What IS it they would do? Apart from shooting each other.
I honestly hope atmospheres come first but if legs hit tomorrow what would you girls prefer 1st or 3rd person. I would like to see 3rd over the shoulder. Absolutely no COD quick scoping trash. (Edit) To be fare for VR users I'm guessing it would have to be 1st person.
But what would they do? What IS it they would do? Apart from shooting each other.
Boop.
MP romance? Well, OK - that is kinda cool. But you can't really design it, or can you?
Is Elite: Dangerous just a space sim? Or is it a 3305 future sim?
... and won't add any gameplay.
Please forgive me. This is a clip of a streamer playing Star Citi*****. It is a beautifully wicked example of what space legs could be.
Is Elite: Dangerous just a space sim? Or is it a 3305 future sim? If it's a future sim then space legs is absolutely required!
By extension you could say that the developers have to include every single thing that a person of the future might be doing, including sleeping, watching space-television and doing a poo.
And please can you use the correct terminology, 'Elite Feet'? Thank you.
... and won't add any gameplay.
Please forgive me. This is a clip of a streamer playing Star Citi*****. It is a beautifully wicked example of what space legs could be.
That's better than nothing at all. Don't need the SC detailed, overly immersive and realistic animations climing into our ships or SRVs.The problem is we will never get space legs like this. It'll be a very simple, minimally viable version, where you get to walk around and experience what's there already. No shooty shooty or actual FPS mechanics.
Erm...sorry but IMO that looked like a buggy horrible mess.
And if it attracts the streamer from that vid or players like him then...no...just no.
Space legs would be a huge undertaking and if it ever get developed it needs to add depth and gameplay to ED...but not a poor mans bug ridden Planetside 2
That is absolutely correct! The game should evolve into a 32'nd century simulation. Who wouldn't want to live in the future?
As an SC player...like a few posting in this thread, I was hoping against hope that nobody would post that particular YouTube vid.
I like SC...same as I like E-D, sometimes for the same reasons but none of those are the complete arsery of FPS that the likes of Rexzilla posts on the tube.
For me the attraction of the SC gameplay style comes from the first time I walked up the loading ramp of my little ship and walked past the loaded cargo boxes to get to the cockpit...or dropping onto a planet to investigate a wrecked trade ship searching for a black box...salvaging some of the crates and loading them into my ship to sell at a station...or coming across a similarly wrecked ship in an asteroid belt and EVA'ing over to salvage what I could, pushing the floating bodies of the crew aside when I encountered them...
In the few years I've been involved on and off with SC, I've taken part in one lesser scale FPS pewfest...mostly I play the same way I do in E-D, shipping cargo to earn a few bucks, odd missions bounty hunting NPC pirates and a fair bit of mining in between. There's just something about mining rocks on a planet surface...different from E-D's presentation, certainly... I like the mining in SC a lot.
All in all...it's still about the first time my avatar in game walked up that ramp, sidled past those cargo boxes and climbed into the cockpit...not about a very poor rendition of pew fight at the OK corral.
Some folks like that kinda shooty-pew FPS thing...most just plain don't.
As an SC player...like a few posting in this thread, I was hoping against hope that nobody would post that particular YouTube vid.
I like SC...same as I like E-D, sometimes for the same reasons but none of those are the complete arsery of FPS that the likes of Rexzilla posts on the tube.
For me the attraction of the SC gameplay style comes from the first time I walked up the loading ramp of my little ship and walked past the loaded cargo boxes to get to the cockpit...or dropping onto a planet to investigate a wrecked trade ship searching for a black box...salvaging some of the crates and loading them into my ship to sell at a station...or coming across a similarly wrecked ship in an asteroid belt and EVA'ing over to salvage what I could, pushing the floating bodies of the crew aside when I encountered them...
In the few years I've been involved on and off with SC, I've taken part in a total of 3 or 4 lesser scale FPS pewfests, some with mates, some solo...mostly I play the same way I do in E-D, shipping cargo to earn a few bucks, odd missions bounty hunting NPC pirates and recently, a fair bit of mining in between. There's just something about mining rocks on a planet surface or extracting ore from an asteroid the way it's done in SC, it's quite technically difficult in a skill sense...different from E-D's presentation, certainly... but I like the mining mechanics in SC a lot.
All in all...it's still about the first time my avatar in game walked up that ramp, sidled past those cargo boxes and climbed into the cockpit...not about a very poor rendition of pew fight at the OK corral.
Some folks like that kinda shooty-pew FPS thing...most just plain don't.