Open is for Gankers and PvP: no others need apply

I joined DW2 wanting to do some exploration and maybe meet a few players in Open- two things I don't often do.

Every player I have met in open immediately destroyed me, with loss of all the usual stuff. Which makes me sad (I don't play games to get sad)

After the first two times I joined the threads and got some advice: beef up your wimpy ship or get what you deserve. Kind of get it, and kind of accept there are others want to play in a different way to me.

So returned to the bubble, re-engineered the ship to get enough shields to survive an encounter and jump away.

Fat chance- a slightly longer shield take down, FSD disabled, then...

So my conclusion:
  • In Open any Ganker can play they want to, at the expense of any player they meet wanting to play a different way
  • With engineering, there is no solution to this at all - and I wouldn't want one btw.
  • So, I accept it, I am excluded from Open unless I take up Ganking myself.
  • UNLESS: FD decide they want to do something

I can think of several really effective game mechanics that will allow Gankers and other players to co-exist, which means the community and FD can come up with scores of ways one of which could work!
 
I can't agree.

My whole existence as an Open only pilot is to not participate in PvP, but to be able to outfit and escape whilst still completing my goal - delivering cargo or some such.

This is without any changes to how it works currently.

Good luck in your future flying.
 
For a laugh today I logged on to the DW2 abandoned settlement location in open. I was perched in my SRV half way up a hill (I am not as green as I am cabbage-looking) and there were all these ships just hovering over the settlement, pointing downwards and all were hollow triangles. I thought I had done a screenshot but I must have forgotten.

Honestly it was sad, seeing all those ships, weapons out, pointing downwards just waiting for some unsuspecting person to log-on in open in their ship that they had left parked at the settlement.

So, as far as DW2 is concerned, the OP is quite right - open is not a friendly place.
 

Deleted member 38366

D
Nothing new, been like that since 2015 basically.

If you plan to operate in a public Hotspot, you have a few choices to make.
- Open "FFA PvP" Play : use it if you plan to use your Hardpoints or test your Ship build against other Hardpoints being fired at you
- Private "Mature/Co-Op/Specialist" Group : use it if you plan to meet like-minded Players, minus the Hardpoint/Ship Defense usage
- Solo "all by yourself" Mode : use it if you need to concentrate on very specific Tasks, especially if the presence of other Players is not helpful or even detrimental - or in case of Server/Instancing issues

If you go by that ROT (Rule of Thumb), you'll always get the most beneficial experience and get the job done, whatever Task that is.
 
I joined DW2 wanting to do some exploration and maybe meet a few players in Open- two things I don't often do.

Every player I have met in open immediately destroyed me, with loss of all the usual stuff. Which makes me sad (I don't play games to get sad)

After the first two times I joined the threads and got some advice: beef up your wimpy ship or get what you deserve. Kind of get it, and kind of accept there are others want to play in a different way to me.

So returned to the bubble, re-engineered the ship to get enough shields to survive an encounter and jump away.

Fat chance- a slightly longer shield take down, FSD disabled, then...

So my conclusion:
  • In Open any Ganker can play they want to, at the expense of any player they meet wanting to play a different way
  • With engineering, there is no solution to this at all - and I wouldn't want one btw.
  • So, I accept it, I am excluded from Open unless I take up Ganking myself.
  • UNLESS: FD decide they want to do something

I can think of several really effective game mechanics that will allow Gankers and other players to co-exist, which means the community and FD can come up with scores of ways one of which could work!


Don't play in open. if you do you can try to block players. i got info off reddit and made a guide how to do it here - block gankers in open


For a laugh today I logged on to the DW2 abandoned settlement location in open. I was perched in my SRV half way up a hill (I am not as green as I am cabbage-looking) and there were all these ships just hovering over the settlement, pointing downwards and all were hollow triangles. I thought I had done a screenshot but I must have forgotten.

Honestly it was sad, seeing all those ships, weapons out, pointing downwards just waiting for some unsuspecting person to log-on in open in their ship that they had left parked at the settlement.

So, as far as DW2 is concerned, the OP is quite right - open is not a friendly place.

so their whole expedition is about running to next waypoint and hovering above camp all weekend hoping someone logs in to shoot? hehe, that is so so sad, but also kinda funny :D
 
so their whole expedition is about running to next waypoint and hovering above camp all weekend hoping someone logs in to shoot? hehe, that is so so sad, but also kinda funny :D

As I have noted in an earlier thread here - ( https://forums.frontier.co.uk/showthread.php/473572-Completely-by-accident-Distant-Worlds-2-has-made-the-bubble-a-nicer-place! ) Distant Worlds 2 is doing the rest of the bubble and the larger Elite Dangerous community a service by giving the gankers something to chase and shoot at that isn’t a new person in their first Sidewinder fresh out of Eravate. :D
 
I disagree, and I'm neither. I know how to run. And if I'm in my clipper, I'll waste the gankers time by low waking over and over until he finally gets frustrated and stops interdicting me.
 

Goose4291

Banned
I joined DW2 wanting to do some exploration and maybe meet a few players in Open- two things I don't often do.

Every player I have met in open immediately destroyed me, with loss of all the usual stuff. Which makes me sad (I don't play games to get sad)

After the first two times I joined the threads and got some advice: beef up your wimpy ship or get what you deserve. Kind of get it, and kind of accept there are others want to play in a different way to me.

So returned to the bubble, re-engineered the ship to get enough shields to survive an encounter and jump away.

Fat chance- a slightly longer shield take down, FSD disabled, then...

So my conclusion:
  • In Open any Ganker can play they want to, at the expense of any player they meet wanting to play a different way
  • With engineering, there is no solution to this at all - and I wouldn't want one btw.
  • So, I accept it, I am excluded from Open unless I take up Ganking myself.
  • UNLESS: FD decide they want to do something

I can think of several really effective game mechanics that will allow Gankers and other players to co-exist, which means the community and FD can come up with scores of ways one of which could work!

My conclusion:

You need to...

[video=youtube_share;1VQ_3sBZEm0]https://youtu.be/1VQ_3sBZEm0[/video]
 
Yes, Frontier should punish any commander who dares to shoot down a defenseless commander who is only participating in peaceful exploration! That offending commander should have their account banned forever. The victim should have their ship returned to them as well. It's not fair for explorers in an open game where any form of PvP is allowed.
 
Nothing new, been like that since 2015 basically.

...

2016, and more specifically, the Engineers. Since the Engineers it's become much more of an all or nothing approach in general.

For me, the worst thing about Open now isn't that there is the risk of losing a ship – that was never really much of an issue for me beyond preferring to play the game as a survivalist – it's this sort of specific meta gameplay and arms race toward it. I want to play a galactic sci-fi space sim as a Commander in the Pilots Federation, i.e., the game I bought, not some silly contrived, arbitrary meta that makes no real sense contextually within the game setting anyway.

From my perspective, this isn't even really so much of a PVP issue; I'm not a fan of the PVE meta gameplay either.
 
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Yes, Frontier should punish any commander who dares to shoot down a defenseless commander who is only participating in peaceful exploration! That offending commander should have their account banned forever. The victim should have their ship returned to them as well. It's not fair for explorers in an open game where any form of PvP is allowed.


This is some Premium grade salt right here.
 
I play Open exclusively and spent several hours at Delta Site over the course of three days. I encountered maybe ten CMDRs, only one of which was overtly hostile.

Of course, I didn't leave my ship unattended on the surface and was prepared to drive off or destroy other CMDRs, if it became necessary to do so, but most of my encounters were entirely peaceful.

Cx27uV0.jpg


So, as far as DW2 is concerned, the OP is quite right - open is not a friendly place.

If you avoid the more extreme forms of recklessness, it usually is.

- Open "FFA PvP" Play : use it if you plan to use your Hardpoints or test your Ship build against other Hardpoints being fired at you
- Private "Mature/Co-Op/Specialist" Group : use it if you plan to meet like-minded Players, minus the Hardpoint/Ship Defense usage

For me, Open is more often than not the best of both of these. Most people are aware it's a free for all, but most people also aren't looking to shoot down others without provocation.

There are exceptions and sometimes they'll outnumber the less belligerent types, but that's part of the risk.

I want to play a galactic sci-fi space sim as a Commander in the Pilots Federation, i.e., the game I bought, not some silly contrived, arbitrary meta that makes no real sense contextually within the game setting anyway.

This is my basic desire as well, but choosing, and being able, to defend one's self with the tools the setting presents to us is contextually quite sound, IMO.
 
2016, and more specifically, the Engineers. Since the Engineers it's become much more of an all or nothing approach in general.

For me, the worst thing about Open now isn't that there is the risk of losing a ship – that was never really much of an issue for me beyond preferring to play the game as a survivalist – it's this sort of specific meta gameplay and arms race toward it. I want to play a galactic sci-fi space sim as a Commander in the Pilots Federation, i.e., the game I bought, not some silly contrived, arbitrary meta that makes no real sense contextually within the game setting anyway.

From my perspective, this isn't even really so much of a PVP issue; I'm not a fan of the PVE meta gameplay either.

FDev adding the Engineers expansion DLC is identical to Rockstar adding the Doomsday DLC to GTAO. Adding all those insanely OP/god mode futuristic WMD vehicles (aka flying cars, bikes and death mode OP Orbital Canon that kills anything it targets from space. OP DLC like that in a franchise that has traditionally been all about stealing land based vehicles (cars) and building a criminal empire.

And just like GTAO, the game's practically over for any player with the misfortune to encounter engineered ships. Especially if they're flown by juvenile gankers who've had that black market engineer pimp out their class 1A exotic armor plated ship. lol
 
Thousands of players getting to together, playing a game sharing the experience and helping each other out, but some wackos just hate to see someone having as good time.

It’s like if Fdev painted this beautiful painting and griefers came along and scratched graffiti all over the beautiful painting just because they don’t like anyone getting satisfaction looking at it.

This kind of griefing or just harassment of players is not good for the game it just forces players into Solo or private groups.

Players are looking for the opportunity to participate in large cooperative events just look at this DW2 and the Gnosis Cone jump.
So don’t let a few spoil it for the many and as long as griefers are allowed to murder without Consequence stay out of open, don’t feed the trolls.
 
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The War in Lugh fixed any desire of mine to play in Open. PVP is a sideshow with no connection to the game/BGS...so is a waste of time if you want to do things in the game that move the galaxy. Until PVP has inputs into the game/BGS...Open is dead to me.
 
The War in Lugh fixed any desire of mine to play in Open. PVP is a sideshow with no connection to the game/BGS...so is a waste of time if you want to do things in the game that move the galaxy. Until PVP has inputs into the game/BGS...Open is dead to me.

I have some very fond memories of PvP during the Lugh conflict. As for the connection to the BGS, CMDRs contesting with each other did tie them up and reduce the contribution they would otherwise have made to the BGS. I also recall shooting down dozens of CMDRs in the CZs, who lost their bonds, and thus their BGS transactions. I doubt I could have made a more meaningful contribution from any other mode, even if I had the patience to play for the express purpose of BGS manipulation. The number of transactions my CMDR aborted surely dwarfed the number he could have made.

I'm not really sure what they would do to make PvP more meaningful with regard to the BGS, without dropping the pretense of the modes being equivalent all together.
 
I have two accounts, one that I play solo or in Private group, exploring and doing what I want to do. My second is in played Open mainly, and I enjoy most encounters, but more than often when I run into someone else it is just a gank with no other purpose. This is the game we have. While I wish that at least the security level was meaningful in a way that a player could experience; open generally is a lost opportunity.
 
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I joined DW2 wanting to do some exploration and maybe meet a few players in Open- two things I don't often do.

Every player I have met in open immediately destroyed me, with loss of all the usual stuff. Which makes me sad (I don't play games to get sad)

After the first two times I joined the threads and got some advice: beef up your wimpy ship or get what you deserve. Kind of get it, and kind of accept there are others want to play in a different way to me.

So returned to the bubble, re-engineered the ship to get enough shields to survive an encounter and jump away.

Fat chance- a slightly longer shield take down, FSD disabled, then...

So my conclusion:
  • In Open any Ganker can play they want to, at the expense of any player they meet wanting to play a different way
  • With engineering, there is no solution to this at all - and I wouldn't want one btw.
  • So, I accept it, I am excluded from Open unless I take up Ganking myself.
  • UNLESS: FD decide they want to do something

I can think of several really effective game mechanics that will allow Gankers and other players to co-exist, which means the community and FD can come up with scores of ways one of which could work!

Cool story bro
 
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