Anthem

No reason to hate on it. It's a multiplayer game and if it doesn't fit your taste, then move along. :)

I will however say that the demo is incredibly buggy.


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Quite pretty at times. :)
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No reason not to hate on it either though :)

I was quite looking forward to this some time ago. Personally I like Multiplayer games I play them much more than single playered games these days. I just find this an empty experience that is pretty to look at. Maybe the demo isn't showim casing it as it's best but this is unlikely to be getting bought from my wallet at this point.

Its lovely that others enjoy it but please do let us have our opinion :)
 
That of course is yet to be fully determined, the demo was a small slice, I'm happy to have my mind changed on full release and a few patches down the road after but I dislike (not "hate") the premise and presentation so far.
 
Played the demo, uninstalled after 2 hours (max level and some blue items, some missions, some free play).
As i thought, screen shaking can't be disabled.
Nature looks beautiful but it becomes common after a while.
The actual gameplay it's pretty simplistic as i thought.
Despite the lack of complexity, i believe it will have it's own player base, probably mostly console players.

I must say i'm impressed by the optimization of the game. Seeing how well it runs on all cpu cores and decent frames on Ultra settings (GTX 1080).
 
I think a lot of the "hate" for the game comes from the fact that it's a BioWare game. A studio famed for their crafted, story driven, single player role playing games. Many fans of BioWare are fans of this genre and when BioWare announce a new game, they have an idea of what to expect. Think of it like Marvel announcing a new summer blockbuster, revealing that it's a movie in the style of a Jane Austin novel. It probably wouldn't go down to well with fans of the MCU.

Anthem may be a good game, it might even be a great game, but it's not a "traditional" BioWare game and this, I feel, is where the "hate" stems from.

I put "hate" in quotes because, well, disappointment isn't hate, regardless of how vehemently it's expressed.
 
I think a lot of the "hate" for the game comes from the fact that it's a BioWare game. A studio famed for their crafted, story driven, single player role playing games. Many fans of BioWare are fans of this genre and when BioWare announce a new game, they have an idea of what to expect. Think of it like Marvel announcing a new summer blockbuster, revealing that it's a movie in the style of a Jane Austin novel. It probably wouldn't go down to well with fans of the MCU.

Anthem may be a good game, it might even be a great game, but it's not a "traditional" BioWare game and this, I feel, is where the "hate" stems from.

I put "hate" in quotes because, well, disappointment isn't hate, regardless of how vehemently it's expressed.

One can kind of understand it from their perspective, though.
In past two decades or more, they've made about 10 games which are basically the same. I mean, not THE same, but same-ish enough. The mechanics of their storytelling, world building and character development never really changed. Yes, some are fantasy, some are sci-fi. Some are izometric, some are third-person shooters. But aside from that and slightly evolving techniques of delivering those "root features" that make Bioware game a Bioware game, they are, in fact, all the same.

...and I love them all. Yes, even the Andromeda, bless her. When I'm feeling down, when I have nothing better to do, I play a random Bioware game and it will never stop being entertaining and endearing to me. I love every story and (almost) every character they've ever created.

So with all that and the "old gang" being back at it, can we really be mad at them that they wanted to try something fundamentally different?
 
One can kind of understand it from their perspective, though.
In past two decades or more, they've made about 10 games which are basically the same. I mean, not THE same, but same-ish enough. The mechanics of their storytelling, world building and character development never really changed. Yes, some are fantasy, some are sci-fi. Some are izometric, some are third-person shooters. But aside from that and slightly evolving techniques of delivering those "root features" that make Bioware game a Bioware game, they are, in fact, all the same.

...and I love them all. Yes, even the Andromeda, bless her. When I'm feeling down, when I have nothing better to do, I play a random Bioware game and it will never stop being entertaining and endearing to me. I love every story and (almost) every character they've ever created.

So with all that and the "old gang" being back at it, can we really be mad at them that they wanted to try something fundamentally different?

No, I totally get that. It's like A Stephen King book, or a James Herbert book. Different stories, but told in the same style. As for breaking new ground, no, you can't blame them at all. At the end of the day they do whatever it is they want to do and trying something new is never inherently a bad thing, but by the same token, it's OK to be disappointed. Being disappointed doesn't make you a "hater" or "entitled" as many people seem to think these days.

Personally I'm not particularly bothered. I loved all the Mass Effect games bar Andromeda. Enjoyed Dragon Age, enjoy SWTOR and loved KOTOR and KOTOR II. The fact that they've gone a different way is of no consequence to me personally, but I can understand why some people would be very disappointed, particularly after ME:A fell so flat. I doubt we'll ever see the like of KOTOR or Mass Effect again from EA/Bioware and that's a shame, but that doesn't mean other studios won't recognise the gap in the market and seek to fill it, so it's not quite the disaster it might first appear to be to many fans of BioWare past.
 
Well if Anthem isn't the block buster hit EA and their investors are hoping for, add Bioware to the list of studios EA has bought up and shutdown. May be for the best, reform thre talent out from under EA's influence.
 
I have thought a bit of the game experience i had and what's missing.

When i started the first thread about this game, i thought it will be something else.
It looked like a huge open world, planet sized, not just a map with invisible walls. That's what i expected.
I hoped it would have a more mmo-like complexity than what it is.

I mean, even an old game like Diablo3 has more complexity in builds or classes available than Anthem.
I can mod each weapon 10 different ways in Warframe, from a different elemental build to a crit damage or support build.
I could compare Anthem's map with a Warframe expansion map (Plains of Eidolon, Orb Vallis), it's just not enough.

I expected to be free to roam a planet sized world, going from the green lushes to a cold environment, a desert or a red lava one.
I did this in old mmo games like Dark Age of Camelot.

I'm a min/maxer, there's not much to min/max in Anthem.
I expected more than mashing a few buttons.

I am a gamer, don't know much about coding.
But i expected a game that has been many years in development to have all that.
 
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No, I totally get that. It's like A Stephen King book, or a James Herbert book. Different stories, but told in the same style. As for breaking new ground, no, you can't blame them at all. At the end of the day they do whatever it is they want to do and trying something new is never inherently a bad thing, but by the same token, it's OK to be disappointed. Being disappointed doesn't make you a "hater" or "entitled" as many people seem to think these days.

Personally I'm not particularly bothered. I loved all the Mass Effect games bar Andromeda. Enjoyed Dragon Age, enjoy SWTOR and loved KOTOR and KOTOR II. The fact that they've gone a different way is of no consequence to me personally, but I can understand why some people would be very disappointed, particularly after ME:A fell so flat. I doubt we'll ever see the like of KOTOR or Mass Effect again from EA/Bioware and that's a shame, but that doesn't mean other studios won't recognise the gap in the market and seek to fill it, so it's not quite the disaster it might first appear to be to many fans of BioWare past.

Open up a random Anthem comment section on Facebook and you'll see hate. A lot of the "hate" seems to come from the fact that EA is publishing Anthem.
That's what I mean with "hate". :)

And as a game studio, maybe the developers want to try something completely new, and try to compete with other games in the same market. Making same-ish games year after year might not be good for motivation.
People must remember that ME:A was made by a new team B, with a lot of issues a long the way.
Bioware has said themselves that they want to do a Mass Effect game again and if team A will get the opportunity to do it, they will, and they will nail it I'm sure.

I wasn't interested at all in Anthem when I first saw it and heard it was multiplayer. But it was fun for a few hours. I played with a bloke yesterday that knew what he was doing and had a blast playing. But the game was so buggy I couldn't leave the expedition and had to reset the game, which made me lose the loot...
 
I tried to give it a fair shake and try the demo last night. I couldn't even start the game, and googling gave me "it's either Win7, or Origin, good luck" So uninstalled it. Hard to have impressions when it doesn't even tell you why it isn't working.
 
I have thought a bit of the game experience i had and what's missing.

When i started the first thread about this game, i thought it will be something else.
It looked like a huge open world, planet sized, not just a map with invisible walls. That's what i expected.
I hoped it would have a more mmo-like complexity than what it is.

I mean, even an old game like Diablo3 has more complexity in builds or classes available than Anthem.
I can mod each weapon 10 different ways in Warframe, from a different elemental build to a crit damage or support build.
I could compare Anthem's map with a Warframe expansion map (Plains of Eidolon, Orb Vallis), it's just not enough.

I expected to be free to roam a planet sized world, going from the green lushes to a cold environment, a desert or a red lava one.
I did this in old mmo games like Dark Age of Camelot.

I'm a min/maxer, there's not much to min/max in Anthem.
I expected more than mashing a few buttons.

I am a gamer, don't know much about coding.
But i expected a game that has been many years in development to have all that.

It was never to be planet sized. Demo version was severely reduced in accessible map.

I expect there to be OK complexity for different builds with a more accessible (casual) take on the thing (mainly due to the inscription and gear mechanics). You can probably minmax quite a bit with the crafting. However that will take time.
 
I tried to give it a fair shake and try the demo last night. I couldn't even start the game, and googling gave me "it's either Win7, or Origin, good luck" So uninstalled it. Hard to have impressions when it doesn't even tell you why it isn't working.

It should run under Win7. I was able to run it even below the minimum specs. I don't recommend it tho - it ran like .
 
It should run under Win7. I was able to run it even below the minimum specs. I don't recommend it tho - it ran like .

So it was Origin then. Leave it to that dumpster fire for not even telling me why it wouldn't run xD Oh well, guess I wait for another demo or trial when it hits stores.
 
So it was Origin then. Leave it to that dumpster fire for not even telling me why it wouldn't run xD Oh well, guess I wait for another demo or trial when it hits stores.

Probably both. Origins client doesn't like win 7 anymore and you probably need an up to date Origins to install the demo.
 
Probably both. Origins client doesn't like win 7 anymore and you probably need an up to date Origins to install the demo.

Fun fact: Whenever I start Lolrigin it ask for my country, tells me it saved this important info and soons pops up a msg there is new version available.
I restart client and it asks for my country, tells me it saved this important info and soons pops up a msg there is new version available.
I restart as admin and it asks for me country, tells me it saved this important info and soons pops up a msg there is new version available...
 
Fun fact: Whenever I start Lolrigin it ask for my country, tells me it saved this important info and soons pops up a msg there is new version available.
I restart client and it asks for my country, tells me it saved this important info and soons pops up a msg there is new version available.
I restart as admin and it asks for me country, tells me it saved this important info and soons pops up a msg there is new version available...

huh, same here. Guess it requires a complete reinstall. Good to know I wasn't going crazy last night. Oh well, the demo ended by now anyway, so screw it.
 
Fun fact: Whenever I start Lolrigin it ask for my country, tells me it saved this important info and soons pops up a msg there is new version available.
I restart client and it asks for my country, tells me it saved this important info and soons pops up a msg there is new version available.
I restart as admin and it asks for me country, tells me it saved this important info and soons pops up a msg there is new version available...

Perhaps you have the beta opt-in enabled? It does this, sometimes.
Otherwise I have no idea. One of the reasons I quite like Origin is that it doesn't care about VPN. And as I use VPN extensively, I always appreciated that it doesn't mind me switching IPs, while other launchers just downright refuse to work if I'm not on IP they "remember"
 
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