Ok so I've got myself to the point where I'm relatively comfortable 1v1 against 99 percent of players.
My ships are fully dialed in and battle tested through hundreds of single and wing engagements.
My only issue is countering some of the smellier "cheese builds.
So I thought I'd ask , apart from butt-loads of chaff;
What hard counters ,if any, do we have for malfunction attack?
I can have 100 percent hull, healthy internals and two rings left on a 2600Mj prismatic with scb' up my sleeve; and yet still have to concede due to non functional weapons, still with plenty of ammo.
In most cold builds I don't get this but I need a hot build retort for the "handwavium".
Any thoughts welcome,
07
My ships are fully dialed in and battle tested through hundreds of single and wing engagements.
My only issue is countering some of the smellier "cheese builds.
So I thought I'd ask , apart from butt-loads of chaff;
What hard counters ,if any, do we have for malfunction attack?
I can have 100 percent hull, healthy internals and two rings left on a 2600Mj prismatic with scb' up my sleeve; and yet still have to concede due to non functional weapons, still with plenty of ammo.
In most cold builds I don't get this but I need a hot build retort for the "handwavium".
Any thoughts welcome,
07
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