I've tried before, lol, I'm not a good pilot
I've tried before, lol, I'm not a good pilot
How does that fit in with things like DW2 where ships are fitted exclusively for long range exploration? Not everyone on that cruise has a ship that can be fitted with long range AND have some survivability built in "just in case".
You think EVERYONE who signed up for that did it for the exploration? Don't kid yourself, more than a few joined for the sole reason to essentially shoot fish in a barrel.
"git gud" ONLY works under "normal / everyday" conditions where people are advised to sacrifice jump range or cargo space etc etc for the sake of added survivability.
"git gud" DOES NOT WORK - when the griefer has a grandfathered god modded ship with heavy firepower AND a long jump range against a smaller long jump fitted ship with all the survivability of a wet paper bag.
"git gud" isn't the universal solution answer - it never was, never will be, and frankly tired of hearing it from players who defend PvPers who clearly have no interest in "legit" piracy and who do it solely for the giggles of murdering players.
Please take a look at my survival guide stickied on the guides forum. None of what you assume is true here is actually true. I'm fighting gankers in an explorer spec Krait, there is a video attached that shows how effective this can be.
If what Ziljan thinks is likely to happen actually does happen, there's going to be a lot of sad little 'splorers really wishing they'd taken a peek at his manual/listened to his message instead of screwing their eyes shut, drumming their heels on the floor and screeching that he should quit telling them to git gud.
Watching the community's majority reaction to him is both sad and hillarious at the same time.
Sorry, I meant to say with minimum engineering as in Farseer etc. I would say most explorers would go as far as Palin. But if players don't do combat stuff, they're not going to grind out many of the other engineers.First, how is an unengineered exploration ship with bells and whistles reaching 50ly jump? I believe this is literally impossible.
In any case an unengineered DW2 ship is toast, you will get no argument from me on this. I hate the divide that FDev has created with horizons and the engineering grindwall and post this sentiment often.
However most DW2 explorers have at least some engineering - due to FSD long range & guardian boost for that jump range you mention.
I put together a 2-engineer-only (martuuk + farseer, the easiest unlocks) Phantom build including SRV, AMFU, etc. that I believe can escape from my conda if piloted properly. It has ~55 ly jump.
The DPS is highly dependent on range. Time-to-kill @ 1000 meters (assuming I land all shots, e.g. pilot just stands still and lets me attack) is only ~0:11 seconds, but @ 3000 meters is close to 0:30 and at 4000 is more like 2:30.
The real problem is that the phantom needs the situational awareness and calm reaction to not let me hit at close range. This is quite possible, since that phantom is almost 150m/s faster than I am, much more agile, and can use heat sinks to interrupt my targeting. If I am landing all shots, this is a very bad sign - I am in a sluggish ship that can be evaded quite handily.
However during my last attack I comms'ed the pilot twice while they were in the station to warn CMDR I would attack when CMDR departed the station. I do not think CMDR read comms or even checked for hollows based on how the departure went. There is nothing you can do to save a pilot in open who is that unaware of his/her surroundings. With advance notice of the danger I literally told CMDR twice, CMDR had numerous options for escape, especially since CMDR had a 5km head start due to my need to keep distance from station.
CMDR began departure by rapidly closing the 5km gap between us - probably the worst possible option CMDR had. If CMDR simply boosted at altitude ~400m directly away from station until well beyond my danger range then CMDR would certainly have escaped completely unharmed.
For a fully G5 engineered phantom the time to kill is nearly double that of the mildly engineered one I mentioned. For a g5 conda with bells and whistles, it is over a full minute just standing still and enduring my full DPS @ 1000m.
all requiring specific builds. In order for them to be effective and productive, is there much room left over for defensive mods/builds?
Is that going to stop an alpha strike? My boost is ok, but still, it's not as fast as a phantom. Am I going to be able to get away?
Is it more or less entertaining than seeing the community react to DG2 pretending they are helping the game?
Nowadays I'm primarily an explorer. I tend an NPC faction in the bubble (alone) and am happy enough for any company that comes my way but I've tried most things & those two activities are what's left. I play in Open, I try to be friendly & approachable but I am self-motivating, I don't need other players to enjoy the game the way I play it. But I play in Open, because there are players (like yourself) that feel the need for there to be willing victims - I am essentially your content.
But you never find me. You are so easy to avoid because I'm not a particularly sociable player. So I'm out exploring, in what you would probably describe as a paper thin ship (75ly Conda atm, exploring the fringe), and I'm playing in Open because I pretty well always play in Open. If you found me you could pop my ship & cost me my first discoveries, and you could mock me for building such a weak ship while I just easily eat the rebuy and carry on without a word of complaint.
But you don't find me, because the galaxy is truly ENORMOUS. You'd have more chance of winning the lottery than you would finding a specific player that wasn't on your friend list.
Now DW2 is a social event, it's a travelling party and the participants all want to hang out with each other. DG2 is providing some optional entertainment for anyone on DW2 that wants it, you are at their beck & call, you are hangers on, you are the riff raff that bouncers are there to keep out of the coolest nightclub in town. This is ideal content for a private group - you only interact with the other invited people, and any troublemakers are ejected from the private party if the organisers don't like the look of them.
There is no more significant risk to an explorer than there was before, just a lot of fluff that might as well be discussing what you'll spend the money on when you win the lottery.
Taking reasonable precautions is fine to recommend or advocate, but it's up to the player to mitigate their risks. In a game where a significant fraction of the gameplay is in figuring out how to play the game, just let them figure it out for themselves, very probably by simply staying in the private group the party is happening in.
What a carefully crafted load of twaddle. I almost hurt myself laughing when I got to the "you are the riff raff that bouncers are there to keep out of the coolest nightclub in town" part. Thanks for that
@Ziljan, see what we're up against?
Yep, thats elite dangerous![]()
The entire game should have been open only from the start.
Yep. And then it would only be played by those people who enjoy PvP and judging from the popularity of Mobius and the frequency with which PvPers have to join private groups to get their laughs ..... it would be a desert.
So what we have here is a situation where a bunch of players are trying to take out as many other players as possible, seemingly in the name of encouraging all players to equip for a possibility
Play your own way, let them play theirs.
If you complain about combat logging more will CLog because they know it will frustrate you.
Just let them play their own way, and if they ask for help by all means give it, there is absolutely no need to attempt to insist that anyone should change their playstyle to suit you, or to mock them if they choose not to.
This is what I abhor, the 'you're doing it wrong' attitude.
If your definition of "let them play their own way" includes a cease-fire on ships in open
this mocking of those that do not conform does extend outside of the game, with terms like 'git gud' and other general condescension
[...]
there is absolutely no need to [...] mock them
[...]
I abhor, the 'you're doing it wrong' attitude.
you are at their beck & call, you are hangers on, you are the riff raff that bouncers are there to keep out of the coolest nightclub in town
I know all the builds you are alluding to because I am flying a fully self sufficient conda that - assuming I don't burn out my powerplant or run out of fuel - can keep killing until I die of old age. This is exactly what I am flying: https://s.orbis.zone/23yb
None of my shield boosters or armour are engineered and I am not armed, I'm a pacifist, I won't be engaging.
All things being relatively equal, your engineering literally doubles your armour and shields, if not a little more than that.
It's not just a little different, a bit of an edge, or a 50% bonus. It's massive.
Why can't pvpers do that? There's no challenge in chasing players who aren't playing PvP OR the PvP metagame.
Anything else is just turkey gravy.
Sort of like this?: