yes, I'm familiar with the difference between absolute vs thermal or kinetic damage, but my point is that the size 1 guardian plasmas have less DPS than the size 1 pulse laser whereas the size 2 guardian plasmas have more DPS than the size 2 pulse laser... seems wrong to me.
Also, the description for guardian weapons is that they are intended for use against both Thargoid and Human targets.
OK, so just to reiterate:
Also, surely the concept of DPS with a plasma charger is a bit weird, since it's an "As fast as the user can fire" weapon, with a charge-up shot mode?
I've gone back to test one, and I'm incorrect about the "As fast as the user can fire" part... but the Charge Up shot mode is still a valid point.
The 4.25 SDPS is for uncharged shots.
If you fire charged shots at the fastest rate possible, that's 13.13 SDPS. That seems fair to me. Of course, there *could* be a counter-argument about maintaining time on target, but the same applies to pulse lasers too, so it's a moot point.
1.7 * 17 = 28.9 per shot. 15 Shots = 433.5 damage
1.8s charge + 0.2s cooldown (5 ROF) = (2s per shot * 15 shots) + 3 second reload = 33 seconds to expend
433.5/33 = 13.13 SDPS
Increasing the base damage per shot would probably make the charged shot OP by comparison.