Bad news ahead?

What exactly does 4k bring to the table compared to 1440p? I honestly don't see any pic improvements on my 4k tv compared to 1440p.
 
I nearly finished my Cockpit for VR (waiting for my custom controller mounts) and Elite is still the best VR game available... Don't dare Frontier :D (Thanks Paige, for the info).

o7 CMDRs
 
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The only reason I personally never bought into the VR hype (which is a justified hype, because it is awesome) for ED is that... if FDev is delivering on its plans to add FPS/FPA gameplay to ED, I believe the VR experience will be in trouble... it will be for me personally anyhow. That is why I refuse to get used to VR in ED.
VR works very well when the player is seated in a vehicle, but not so well when you are quickly moving around/turning around on the level of a human being.
For some (if not many) the nimble SRV is already problematic in VR. FPA/FPS will only exaggerate those problems.

I do not believe FDev will drop VR support however. So many cmdrs just love ED in VR. I think there would have to be serious technical problems for them to drop VR support (remember the MAC).

Well, getting used to walk in VR isn't that hard, or not so much and I guess it depends on how is done. I can perfectly play Skyrim VR and Subnautica VR without teletransportation. It isn't that hard to get used to as long as you get the FPS high enough.
 
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I get online to read this awful thread in the morning, after a really terrible few weeks.... thanks Paige for reassuring us; I can't lose my Elite at the moment.
 
One of the problems with this community is that some of them are like the old cold war 'Kremlinologists' and try and read significance into the smallest of details.
The more you get ignored by officials and developers the more doubt spreads in the community. Don't know about other "Features of Elite" but here it has quite a history .... for years tbh.
It's up to Frontier Dev really to provide reason for more confidence, as seen above it only takes so little from time to time...
 
The more you get ignored by officials and developers the more doubt spreads in the community. Don't know about other "Features of Elite" but here it has quite a history .... for years tbh.
It's up to Frontier Dev really to provide reason for more confidence, as seen above it only takes so little from time to time...

I think the paranoia is fairly justified. VR is clearly not a priority for FD and some folks here have a huge amount of money and emotions invested in what is their primary hobby... EDVR. Personally it’s all I play and the fact it isn’t as loved or valued by Frontier nearly as much as it should be leads invariably to a little paranoia.[alien]
 
I think the paranoia is fairly justified. VR is clearly not a priority for FD and some folks here have a huge amount of money and emotions invested in what is their primary hobby... EDVR. Personally it’s all I play and the fact it isn’t as loved or valued by Frontier nearly as much as it should be leads invariably to a little paranoia.[alien]

I agree. Up to this point the future for VR looks promising but it is still fragile, at any moment people could think of it as a simple fad and forget about it or something else can appear and catch the attention and investments. For example, the Hardlight VR suit was promising but it just ran out of financing and I don't know if there is another similar product or project at the moment. Logitek announced that they were working in a VR/physical keyboard back in 2017 and I haven't heard anything about it in... maybe since then, I guess.

So, this year Steam could be giving again a VR prize for best VR game and then forget about it for the next year. We'll have to wait and see.
 
I agree. Up to this point the future for VR looks promising but it is still fragile, at any moment people could think of it as a simple fad and forget about it or something else can appear and catch the attention and investments. For example, the Hardlight VR suit was promising but it just ran out of financing and I don't know if there is another similar product or project at the moment. Logitek announced that they were working in a VR/physical keyboard back in 2017 and I haven't heard anything about it in... maybe since then, I guess.

So, this year Steam could be giving again a VR prize for best VR game and then forget about it for the next year. We'll have to wait and see.

The current and greatest problem for VR is we need a new, second gen device.

But to do that we need better hardware, or software to fully exploit the hardware we have.
Having thousand new users on even upper medium range hardware NVidia 1060's- 1070's are bare up to the task of handling a current gen rift, give them anything more and the experience will literally make people puke.

So the industry is holding back a little, and I think that is wise.
Sadly people these days think an industry is dead if there isn't a new model war annually.

That said I think we will be in an area of hardware in about 4-5 years where mid range cards could run something akin to the Pimax.

As for the keyboard, they just made a 3d model, probably just took their inhouse CAD drawing and shaded it, and stuck a tracking puck on top.

Problem is those pucks are overpriced and rarely, if ever in stock.
And to have that actually working, you would also need to see your hands.
That either means gloves, or the hand tracking thing that almost never worked.

Compared that to the DIY solution of projecting a webcam into your VR field if you must, then again I think a large amount of people actually know how to type, I only need to see my board if I'm using one of those small factor ones where everything is way to cramped.

So I don't use those.
 
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One of the problems with this community is that some of them are like the old cold war 'Kremlinologists' and try and read significance into the smallest of details.

I am glad it has been cleared up but.... Smallest of details?

1) DB stating VR is not that good
2) recent updates clearly not considering VR at all (lighting was totally bust in VR in 3.4)
3) oculus logo etc removed.
4) announcement of what appears to be a total update to the game.

Now , cool that we have had official confirmation not to worry, bit let's not pretend that there was/is not good reason to have worried.
 
I am glad it has been cleared up but.... Smallest of details?

1) DB stating VR is not that good
2) recent updates clearly not considering VR at all (lighting was totally bust in VR in 3.4)
3) oculus logo etc removed.
4) announcement of what appears to be a total update to the game.

Now , cool that we have had official confirmation not to worry, bit let's not pretend that there was/is not good reason to have worried.

1. DB says lots of things, remember 'PvP will be rare and meaningful'?
2. Some recent updates haven't considered any of the previous work. Kind of suggest 'compartmentalised ' update teams with little or no communication. I agree it's problematic, but not just a VR problem.
3. All hardware vendor logos were removed including the likes of Thrustmaster and Saitek. taking the scare story to it's logical conclsion that would suggest that they are dropping support for HOTAS too. Does that sound likely?
4. Yes it's potentially a big update and we've got the usual FDev radio silence about what it will entail. maybe there is reason to be worried, but on the other hand we have VR on the cusp of potentially becoming mainstream (heck you can buy an Oculus or Vive from Argos now) it would seem crazy to drop it from a game that already supports it.
 
VR is ED is already amazing. Only thing they could add is maybe native support for WMR but thats it. What else could they do to VR?
 
Well, in the light of the latest announcement, I'm now convinced VR will stay for another 18 months at least. That is, in ED as we know it. For in fact, that announcement is indeed the 'soft EOL' message for the current game. It will stay for a while until ED II is ready, and whether VR will be supported or not is completely open atm unless FD say otherwise. Q4 is the end. There may be minor bugfixes and additional 'features' like the light indicator and so on, possibly even a new ship or two, but basically, what we have now is ED as it will be forever. ED II may bring many new and exciting features, but will basically be a new game, and that's where the future is. The old ED will be phased out, and that decision was already made last June or July at the latest. ED II may take on where ED left or not, but we simply don't know. "Refresh", "new era", "update" can mean anything at this point, and the reservation of the "Elite: Deadly" trademark/domain last year is not coincidental IMHO. I'm no doomsayer and am glad the "franchise" itself will remain, but in what form is yet to be seen. It may be good news or not.

O7,
[noob]
 
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Why would they drop VR support at all? I mean racing sims and space sims are getting VR just for free. Unlike First person shooters you don't need to redevelop character movement, pacing all that stuff. Sims are just created for VR
 
If you had fully read the Braben article he was simply commenting on the current gen of VR and games.
And to be frank yes it's got some hurdles to cross.

Also Braben isn't talking about super nerds in their mid 30's-40's for me VR is a great saving.
It means I could get one $800 screen and VR set for $600 instead of three $800 screens.

Not to mention the space savings.

Remember frontier has spent most of their time doing xbx games like kinectimals etc, not space adventures.
And that's his main market.
 
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I've read the Braben article, and the reasons to drop VR support if possible are obvious. It's niche, image quality is relatively poor and therefore 'hard' on the eye, the HMD is 'antisocial', it requires top end and expensive hardware relatively few can afford and requires additional dev resources. Then, it kind of limits your design decisions, i.e. when implementing first person things like "space legs". The SRV in VR already is borderline for many, first person without additional remedies may make even the toughest puke. SC doesn't have it and possibly never will, for AFAIK it would require a rewrite of their graphics engine. ED has it, but that stems from a time when VR was hyped and things didn't turn out the way they may have looked five years ago. I'm not so sure they would go the same route again todays. And then, ED is a mainstream game with consoles in focus too and not a hardcore sim like DCS where it's more or less essential now. There are many valid reasons not to continue with VR. Unfortunately, Braben was more or less right :D

O7,
[noob]
 
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Hey guys, nothing to worry about! We simply slimmed down some of the headers and footers of the website and as such the VR logos are no longer there. This doesn't have any bearing on our support for the game :)

What worries me is that Paige says "support" for the game, not "development".

Sadly, I think you're right - EDII may not have VR, especially if it has space legs (which I don't really care about).

Sigh....
 
What worries me is that Paige says "support" for the game, not "development".

Sadly, I think you're right - EDII may not have VR, especially if it has space legs (which I don't really care about).

Sigh....
But the OP was about support being dropped, as the website no longer has logos including VR. So that's what Paige is responding to.

I would imagine fdev management don't really know what the VR situation will be for any EDII, so I wouldnt read anything more into Paige's response.
 
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