This is ridiculous and against Elite Dangerous law, to my knowledge.

"My game of pretend" isn't my game at all. I am just trying to follow the lore built up from the Devs [...] You play however you want

I was answering your dismissive question about why I posted, and correcting you on what the real topic of this thread is. It's certainly not a lore thread, it's a thread calling for gameplay changes due to and to eliminate ganking in SD. Any justification via lore is just a smokescreen around that. The lore is vague enough it can be spun any way one wants to.

It is by definition your game of pretend. Relating it to some higher authority of the devs' lore doesn't make it any more or less valid. "Blaze your own trail" right?

As far as playing however I want, obviously I do. However previous statements of yours in this thread, e.g. "I was just suggesting that it makes perfect sense to me that if a member of the pilots federation was found to be attacking other law abiding members in their own back yard specific system they would feel quite entitled to remove said permit" suggest you do in fact care how I play the game, as you're quite willing to outlaw that playstyle. You can claim a lore justification but it's no more valid than a completely different interpretation of that lore. I could just as easily say that the PF would revoke the permits of corvette pilots foolish enough to get destroyed, considering how easy it is to survive in a corvette. Neither interpretation is worth anything.
 
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Greetings,

18 pages of replies so far?

Frontier tries to make everyone happy. But like any political election only half of the voters are going to like it.

Solo mode gets the job done without any interference from live players. Many Group and Open players use this especially when trying to learn something new in ED. Just for combat developing their ship, weapons, engineering with effects, combat maneuvers and understanding the C&P taking on missions. It also works for trading, passenger and all other play styles to figure out what works best in ED.

Group mode adds a thousand different groups one can join (try Inara) playing with others in any aspect of the game including every style of game play and with combat as an example from no-fire against live players in Mobius to advanced combat training preparing to go to Open even with Discord comms on a headset. But a player has to like playing with other live players. Sometimes ego mastering other MMO games interferes with playing ED. Other MMO rules don't apply here.

Open mode is the wild west. With a lot of experience one can fly in Open and avoid the usual "traps" with popular starting systems, engineer bases, community goals and Frontier live stream get togethers. The PvP combat in Open is a quantum leap from anything in Solo with NPCs. It requires highly engineered ships and weapons but more importantly A LOT of experience to use them wisely. Nor does one ship setup will ever cover any PvP engagement. One has to have experience with the PvP players, the systems they like, and the right ship, weapons and a few friends who are also experienced to take them on. A new player coming into this environment is target practice for more experienced players.

Then there is the new player going to Open mode, wanting to make friends and then getting blown away in 10 seconds costing them a rebuy they may not be able to afford especially if they try again without understanding what is going on. There are a thousand posts on the Forum about this. There are another thousand posts on how to change it on both sides of the PvP concerns in Open mode.

Still with three game modes one can deal with Open arriving at a station in Solo, switch to Open departing then after jumping to another system switch to Solo or Group. Maybe with experience go to Open for the final approach to the station. Add in the 15 second timer per logging out to the main menu, 15 seconds for a high wake to another system without a mass lock per a low wake in the system. Add in a ship and pilot skills designed to avoid a PvP player. That can be a lot of fun! Enjoy it.

Open mode allows extreme combat at a much higher level than Solo or Group. Frontier designed it this way to make extreme combat pilots happy. Solo lets a new player figure out the game. Group goes advanced with a specific interest players may have. It all actually works across a broad scale of players and their abilities once a player understands the modes. But then again with any mode half of them will like it and the other half won't. Awaiting another thousand posts on the Forum.

Welcome to Elite Dangerous.

Regards

Now I return you to the regular posts per two or three arguing with each other and no one else is really paying attention. :)
 
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"My game of pretend" isn't my game at all. I am just trying to follow the lore built up from the Devs. They make is hard tho as they do not follow through with their own guidelines . You play however you want but I will always push back where I feel the Devs do not follow the story they themselves set in motion.
I really could not care less about how you play the game. Fill your boots :). But FD spun a pretty cool back story with elite, I wish they would follow through with it

I'm genuinely curious, not trying to test you, can you provide any examples of pvpers or gankers going against the lore? I've never paid any attention to the lore of the game other than thargoid stuff.

You can send it to me in a pm since it's fairly off topic.
 
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I was answering your dismissive question about why I posted, and correcting you on what the real topic of this thread is. It's certainly not a lore thread, it's a thread calling for gameplay changes due to and to eliminate ganking in SD. Any justification via lore is just a smokescreen around that. The lore is vague enough it can be spun any way one wants to.

It is by definition your game of pretend. Relating it to some higher authority of the devs' lore doesn't make it any more or less valid. "Blaze your own trail" right?

As far as playing however I want, obviously I do. However previous statements of yours in this thread, e.g. "I was just suggesting that it makes perfect sense to me that if a member of the pilots federation was found to be attacking other law abiding members in their own back yard specific system they would feel quite entitled to remove said permit" suggest you do in fact care how I play the game, as you're quite willing to outlaw that playstyle. You can claim a lore justification but it's no more valid than a completely different interpretation of that lore. I could just as easily say that the PF would revoke the permits of corvette pilots foolish enough to get destroyed, considering how easy it is to survive in a corvette. Neither interpretation is worth anything.

Nothing I said stops you playing how the heck you want...... You are either not understanding my point or deliberately missing representing. Hypothetically if you want to go full postal in the back yard of the PF I think you should be able to do so. Unlike some I am not suggesting magic player invincibility. BUT the PF should react accordingly. You wanna play outlaw and enemy to the PF then play outlaw but the game should treat you as such.
 
Nothing I said stops you playing how the heck you want...... You are either not understanding my point or deliberately missing representing. Hypothetically if you want to go full postal in the back yard of the PF I think you should be able to do so. Unlike some I am not suggesting magic player invincibility. BUT the PF should react accordingly. You wanna play outlaw and enemy to the PF then play outlaw but the game should treat you as such.



It's simply not in their purview.
A murderer can have a valid driver's license, even a convicted one.
 
I'm genuinely curious, not trying to test you, can you provide any examples of pvpers or gankers going against the lore? I've never paid any attention to the lore of the game other than thargoid stuff.

You can send it to me in a pm since it's fairly off topic.

AHH just wrote a long message on my phone and lost it. :(
Short version stuff gleaned from books and interviews with DB about why PvP of certain types would be tolerated in game and some would be mechanically allowed but significantly discouraged.

The lore as it stands is partly here

https://elite-dangerous.fandom.com/wiki/Pilots_Federation

But the game does not reflect this for the most part even PF bounties were taken out. PF is ambivalent to actions against non members but does not like certain actions against it's own members.

My guess is (and I may be wrong) FDs own disinterest in the lore is a large reason why Drew Wagar lost interest
 
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You are either not understanding my point or deliberately missing representing[...]You wanna play outlaw and enemy to the PF then play outlaw but the game should treat you as such.

I understand completely. You are simply incorrect. If you have opinions on how the game (e.g. PF) should treat my style of gameplay and have increased consequences for it then it is not true that you "could not care less" how I play - as you claimed in a prior post.

Not having any opinions on the subject at all would be caring less.
 
I understand completely. You are simply incorrect. If you have opinions on how the game (e.g. PF) should treat my style of gameplay and have increased consequences for it then it is not true that you "could not care less" how I play - as you claimed in a prior post.

Not having any opinions on the subject at all would be caring less.

I DO care about how the game reacts and want it to be in a plausible manner in keeping with the lore the game is built on and not "because videogame" manner. I care because this directly affects how the game will treat my character as well.
I DONT care how you play the game specifically, but sure, IF the game works how I think it should, and is how i interpreted how it would have worked after listening to DB waxing lyrically back in the day then yeah... the game working properly would have an effect on you, but that is a side effect. The goal of my suggestions is to make how I perceive it to make a better game and closer to the vision I thought that FD were selling.......

you probably feel the same way that having the game "mad max" in every system regardless of security levels is better for the game as well?

that is the thing with opinions.

It's simply not in their purview.
A murderer can have a valid driver's license, even a convicted one.

but to use your analogy.... they would not be able to claim on their insurance for damage to their car after using it to go full Carmageddon on a crowd of people or park it in the police station car park ;)
 
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I DO care about how the game reacts and want it to be in a plausible manner in keeping with the lore the game is built on and not "because videogame" manner. I care because this directly affects how the game will treat my character as well.
I DONT care how you play the game specifically, but sure, IF the game works how I think it should, and is how i interpreted how it would have worked after listening to DB waxing lyrically back in the day then yeah... the game working properly would have an effect on you, but that is a side effect. The goal of my suggestions is to make how I perceive it to make a better game and closer to the vision I thought that FD were selling.......

you probably feel the same way that having the game "mad max" in every system regardless of security levels is better for the game as well?

The primary difference here is that I adapt my playstyle to how the game is where as some posters wish to change the game mechanics to suit their desired playstyle or how they think people should play in general.

You wouldn't have those opinions if it wasn't for players like me. It's fine to care about the perceived impact / rightfullness / whatever of my playstyle, just don't try to claim to be agnostic about it. You certainly could care a lot less.

I don't have strong feelings about mad max anarchy rules. I've had notoriety 10 for weeks now, several narrow escapes from ATR, and a boatload of bounties. I'll deal.

The fundamental idea of ED is pilots have to look out for themselves. That is the current state, and to change that the onus is on folks who want it to work differently.
 
Without a doubt, the best thing I have ever read and likely to ever read on these forums [heart]

So that's me done :D

o7

I hope not.
But it does seem that you've cleaned out your locker, turned off your signatures, put the avatar behind bricks in the basement and gone back to St Davids.
I'll miss you - you lent the place some flair.
 
The whole thing about harassment and breaking the EULA could be solved by just trying to find out who is acting the worst in PvEers vs PvPers...
Is it the one shooting a long time player in a paper plane because "muh jumprange" or is it the one spamming insults and RL threats in local chat or DM because they can't cope with the fact their pixelship just got destroyed?...
Something to think about imo...
Also, I do think that C&P is a bit too soft when it comes to bounties but way too harsh when it comes to fines for pad loitering and shooting inside the NFZ. You literally get deported if you happen to blow up...
 
The whole thing about harassment and breaking the EULA could be solved by just trying to find out who is acting the worst in PvEers vs PvPers...
Is it the one shooting a long time player in a paper plane because "muh jumprange" or is it the one spamming insults and RL threats in local chat or DM because they can't cope with the fact their pixelship just got destroyed?...
Something to think about imo...
Also, I do think that C&P is a bit too soft when it comes to bounties but way too harsh when it comes to fines for pad loitering and shooting inside the NFZ. You literally get deported if you happen to blow up...

I get insulted by PvP players a lot more than PvE players, I don't really fit comfortably either side of the PvE/PvP artificial line in the sand (ie players you might think of as PvEers consider me a PvPer). Bit of confirmation bias creeping in maybe?
 
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I get insulted by PvP players a lot more than PvE players, I don't really fit comfortably either side of the PvE/PvP artificial line in the sand (ie players you might think of as PvEers consider me a PvPer). Bit of confirmation bias creeping in maybe?

I won't link stuff that comes from another closed thread, but during the DG2/DW2 events, a lot of things came from angry explorers...
Real life threats about murder, , death wishes, unsettling phrasings with rather psychotic undertone, etc...
Do you get a lot of RL murder threats to you or your family?
I am not concerned by this since I didn't take part in DG2 (Vultures don't jump very far lol) but seeing people insult and threaten people over a few pixels is shocking, especially since most players are older than prepubescent raging teens you usually get those insults from.
 
I won't link stuff that comes from another closed thread, but during the DG2/DW2 events, a lot of things came from angry explorers...
Real life threats about murder, , death wishes, unsettling phrasings with rather psychotic undertone, etc...
Do you get a lot of RL murder threats to you or your family?
I am not concerned by this since I didn't take part in DG2 (Vultures don't jump very far lol) but seeing people insult and threaten people over a few pixels is shocking, especially since most players are older than prepubescent raging teens you usually get those insults from.

Now that is very much against the EULA and very much a reportable offence, not only to FD...
 
I won't link stuff that comes from another closed thread, but during the DG2/DW2 events, a lot of things came from angry explorers...
Real life threats about murder, , death wishes, unsettling phrasings with rather psychotic undertone, etc...
Do you get a lot of RL murder threats to you or your family?
I am not concerned by this since I didn't take part in DG2 (Vultures don't jump very far lol) but seeing people insult and threaten people over a few pixels is shocking, especially since most players are older than prepubescent raging teens you usually get those insults from.

I have had them, not as much in ED because I don't play that way (because I've had it in other games). I've had people come to my house with knives, I'm sure many of the moderators here would be able to tell similar stories & it has nothing to do with whether either party is a PvPer or PvEer.

It's not okay, it shouldn't happen. But it doesn't excuse poor behaviour. Just stop attacking people that don't want to be attacked & play with people that do want to play with you. You could use the tools the game provides (block list, report function etc).


ETA you cannot control how others will react (or overreact) to what you consider reasonable behaviour. You can control how you react to them though. Calmly report it, block them, blow them up or whatever & move on. I try to not antagonise other people, and as I'm sure you are aware despite this I still regularly fail. Hey ho.
 
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I won't link stuff that comes from another closed thread, but during the DG2/DW2 events, a lot of things came from angry explorers...
Real life threats about murder, , death wishes, unsettling phrasings with rather psychotic undertone, etc...
Do you get a lot of RL murder threats to you or your family?
I am not concerned by this since I didn't take part in DG2 (Vultures don't jump very far lol) but seeing people insult and threaten people over a few pixels is shocking, especially since most players are older than prepubescent raging teens you usually get those insults from.

There are always people who will over-react... especially when confronted with deliberate and gratuitous aggression, followed by public gloating and emotional manipulation. Of course it is quite wrong to do that, but so is going out to provoke it imho. As far as I can tell the vast majority (I would estimate it to be well over 95%) of the DW2 participants simply ignored DG2 and got on with enjoying the event.
 
Simply move on... Right, same could be said about the ones complaining about getting blown up.
It's far worse to threaten with murder to family and such than to blow up a pixel ship in a game with the tools to do so.
Instead of asking for changes or right out ban PvP with flags and stuff, why not move on and take it as "sh.. happens" and move on?
It's not like you really lose something except time.
We do have plenty since the whole thing about games is about wasting time.
 
I won't link stuff that comes from another closed thread, but during the DG2/DW2 events, a lot of things came from angry explorers...
Real life threats about murder, , death wishes, unsettling phrasings with rather psychotic undertone, etc...
Do you get a lot of RL murder threats to you or your family?
I am not concerned by this since I didn't take part in DG2 (Vultures don't jump very far lol) but seeing people insult and threaten people over a few pixels is shocking, especially since most players are older than prepubescent raging teens you usually get those insults from.

While threats are in no way acceptable, try to consider.

Someone is effectively going out of their way just to blow up a few pixels? Someone is going so far out of the way as to go after someone that should not be expected to be able to fight back. Who really is the one's acting like angsty teens?

People are upset, not because of the pixels, but because they likely have invested a lot of time and effort into exploration and some random person decided to go attack them.

And no "They could just...." isn't an excuse, the attacks 'could just' not attack. That's one action while they 'they could just' against the defenders doesn't take a ton of things into consideration.

So yeah, people get upset. I can totally understand why, but trying to demean them by hinting that they are too attached to their 'pixels' is just sad, and seems to be an attempt to deflect blame away from those that are to blame, the attackers.

Blaming people for being upset, is the same logic behind blaming people for being in pain when you broke their arm, or making fun of them after you beat them down, it just.......yeah.
 
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Simply move on... Right, same could be said about the ones complaining about getting blown up.

Yes it can. So follow the advice.

Just because something shouldn't happen doesn't mean it won't. Hope for the best, but plan for the worst & mitigate risks as you see fit.

Play your own way, let them play theirs. Respect others, be wary of strangers. All of these things work both ways.
 
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