A rough count tells me =~ 50 stations are damaged or under repair from Thargoid Attack.
By contrast, =~ 300 systems have the incumbent faction at war. There would be other wars ongoing.
Greatest threat to humanity is still ourselves, imo.
To echo others though... if an incursion occurred in a system I cared about, I'd be there to defend. If a station I cared about was damaged or destroyed, I'd repair it. I care about =~ 20-odd systems and the stations within them... and they are under no threat at all at this point. Which then ties to Aashenfox's post.
The only incentive beyond goodwill (goodwill towards some bits on a database) are credits, and the credit rewards aren't much more than those you can find naturally occurring around the BGS. You'd need at least 10,000cr/t profit on cargo hauling for me to get slightly interested in the prospect of grinding cargo hauls for damaged stations.
Basically I have three conditions, of which two must be satisfied, for me to undertake an activity.
- I need to want to do it (that is; it's an interesting activity, or relevant to the persona I play to in the game)
- It needs to provide some sort satisfactory in-game reward, whether it's credits, access to equipment/permits/special items (e.g Thargoid Sensors) for the time/effort taken.
- It needs to provide some self-defined reward (generally tied back to that in-game persona)
Repairing rando stations doesn't really meet any of those conditions. Hauling vast quantities of cargo is eye-gougingly boring, I'm not motivated to repair rando stations in what's basically an automatic grind-generator, and the rewards are mediocre.
But if it was a station I cared about (i.e not some rando), and in my immediate vicinity (again; offers comparable credit rewards to standard BGS exploitation activity, so this is inline with that), I'd do it.