Crime & Punishment feature useless?

Skipping past any reference to the incident in question (cos it's nonsense), I'd like to think that David Braben spends some time watching video's of extended ganking sessions and then goes into work the following morning filled with a passion for improving ED.

And then he spends an hour wallowing in a bath filled with money, polishes his OBE and once again all is right with the world.
 
Last edited:

Deleted member 115407

D
Really? I don't believe so just by looking at Distant Gank 2.

Discourages, doesn't prevent.

Everyone wanted more money. Gib us billions, the players cried.

Well, now there are billions to be had, and easily. Wonder how many carebears considered the C&P consequence of that request.
 
Everyone wanted more money. Gib us billions, the players cried.

Well, now there are billions to be had, and easily. Wonder how many carebears considered the C&P consequence of that request.

Not sure about that.

Not sure "everyone" wanted more credits.

Also, how'd you know it wasn't gankers who wanted more credits, specifically so fines and bounties would cease to be a deterrent?
 
Also, how'd you know it wasn't gankers who wanted more credits, specifically so fines and bounties would cease to be a deterrent?

It's irrelevant whether we did or not. They weren't much of a deterrent before 3.3.

The void opal rush included an order of magnitude more players (probably 2 or 3 orders of magnitude) than all gankers combined. Gankers were nothing but a drop in the stream on this one (along with ever other credit farm).

The only things that will curb ganking are truly extreme security measures in all or certain systems (which FDev has seemed unwilling / unable to provide) or other players performing the policing (the better solution IMO, especially if offered hand in hand with meaningful PvP).

Unfortunately the completely lack of useful wake scanners / other tracking tools, the invulnerability of solo/PG, and the extreme difficulty of destroying a combat fit ship bent on escape make this self-policing impossible. The complete lack of meaningful consequences along with option to combat log also make this impossible

Hence it's every pilot for him/herself out there, unless one happens to have a skilled and tight knit wing.
 
Last edited:
Now I really would like to know players opinion about the purpose of CP feature. I always thought that it should serve as a consequence system for these cmdrs which decide play dangerously. In light of recent events when a known player get killed in normal wing fight (and hadn't enough money for rebuy) get his ship restored (magically) I have problem understand how it really is.

.. dear mods, it's valid question and please think twice before disable or close this thread.
I never thought about crime or legality before or after any updates. I just do whatever missions or activity I desire, and if I end up wanted, I quickly find a interstellar factor and pay it off. There is no consequence.

If anything, finding a place to pay it off is easier since it’s right in the gal-map.

High sec, anarchy...I barely look at system security. They didn’t go far enough, just a sprinkle of any difference.
 
Last edited:
Sure, but it's kind of dumb to say "bad thing was caused by people who I dislike" unless there's evidence to prove it.

Vin said "the players cried" indicating the playerbase generally wanted easier money. Not carebears in particular

His statement on carebears was specifically whether they considered the implications of mo' money on C&P.

I don't have much interest in the distinction. Given how many explorers didn't consider the implications of running an undersized D rated shield and no boosters with undersized thrusters and distro in open, I suspect few pilots anywhere aside from gankers themselves considered what more money would mean for C&P.

By and large PvPers - especially gankers - understand the mechanics of the game better than most, and thus are in a better position to understand the ramifications of changes to the underlying mechanics. That is because we're extremely pragmatic about the game and engage in its most challenging aspect.

I personally have no idea who was crying out for more money, but am happy to have one grind somewhat reduced. I don't even think we get beta feedback options out here in console scrub land so I just take what I get.
 
I don't have much interest in the distinction. Given how many explorers didn't consider the implications of running an undersized D rated shield and no boosters with undersized thrusters and distro in open, I suspect few pilots anywhere aside from gankers themselves considered what more money would mean for C&P.

For somebody who claims to have no interest in the distinction, you're going to a lot of effort to support it.

Also, I'm pretty sure all explorers are aware of the implications of running an exploration build.
They just fail to realise the effort some people will put into acting like tools.
 
Last edited:

Deleted member 115407

D
Sure, but it's kind of dumb to say "bad thing was caused by people who I dislike" unless there's evidence to prove it.

I'm watching Kitchen Nightmares, jumping 28 Ly per wake to Colonia, and trying to trigger carebears all at the same time.

Not every post is going to be a masterpiece.
 
Also, I'm pretty sure all explorers are aware of the implications of running an exploration build.
They just failed to realise the effort some people would put into acting like tools.

Considering we told everyone what we were going to do , that we published our own builds (mine was here, others' elsewhere), that we published survivable builds (Full Engineer version) (2 engineer only version), and that kills continued waypoint after waypoint... that's quite a failure to realise on their part.

It borders on willful ignorance, at least for anyone active in any 3rd party forum regarding the game - which includes pretty much everyone on DW2. If not willful ignorance, it is at least naivety of the highest order.

You vastly overestimate the awareness of the average DW2 explorer in open. I encountered dozens of them recently and very few were aware of the implications of their build. The implications - whether you like it or not - were that they were very easy targets at high risk of being destroyed (although their piloting was a bigger problem than their builds).

As far as calling us "tools" or distinguishing about "carebears"... I've actually only used the phrase "carebear" twice on this forum. Once to quote vin here, and another time to self deprecatingly refer to myself in a clearly non serious manner. So you keep tossing around your little nastygrams, convinced of the moral highground. Stay classy.


For somebody who claims to have no interest in the distinction, you're going to a lot of effort to support it.

Support what distinction? I have no idea who was requesting more money. I am 100% sure most folks didn't realize how it would render C&P even more toothless. Of the few who did, most were PvPers/Gankers.

My primary distinction is between pilots who are pragmatic and those who are not. This - along with patience/stubborness/whatever - is what determines what one can and cannot achieve in this game. There are plenty of pragmatic lawfuls of every variety, including explorers (although the minority of those explorers who flew in open on DW2 were pragmatic). Many if not most gankers are pragmatic.

You seem like a pragmatic pilot yourself. I disagree with your assessment of other pilots though. Those explorers who flew those fragile builds in open had no idea of the implications and the way things turned out proved that to be the case. You cannot pretend this was not a foreseeable consequence just because you think we're tools.
 
Last edited:
Considering we told everyone what we were going to do , that we published our own builds (mine was here, others' elsewhere), that we published survivable builds (Full Engineer version) (2 engineer only version), and that kills continued waypoint after waypoint... that's quite a failure to realise on their part.

It borders on willful ignorance, at least for anyone active in any 3rd party forum regarding the game - which includes pretty much everyone on DW2. If not willful ignorance, it is at least naivety of the highest order.

You vastly overestimate the awareness of the average DW2 explorer in open. I encountered dozens of them recently and very few were aware of the implications of their build. The implications - whether you like it or not - were that they were very easy targets at high risk of being destroyed (although their piloting was a bigger problem than their builds).

As far as calling us "tools" or distinguishing about "carebears"... I've actually only used the phrase "carebear" twice on this forum. Once to quote vin here, and another time to self deprecatingly refer to myself in a clearly non serious manner. So you keep tossing around your little nastygrams, convinced of the moral highground. Stay classy.




Support what distinction? I have no idea who was requesting more money. I am 100% sure most folks didn't realize how it would render C&P even more toothless. Of the few who did, most were PvPers/Gankers.

My primary distinction is between pilots who are pragmatic and those who are not. This - along with patience/stubborness/whatever - is what determines what one can and cannot achieve in this game. There are plenty of pragmatic lawfuls of every variety, including explorers (although the minority of those explorers who flew in open on DW2 were pragmatic). Many if not most gankers are pragmatic.

You seem like a pragmatic pilot yourself. I disagree with your assessment of other pilots though. Those explorers who flew those fragile builds in open had no idea of the implications and the way things turned out proved that to be the case. You cannot pretend this was not a foreseeable consequence just because you think we're tools.

You're trying way too hard.

I'm watching Kitchen Nightmares, jumping 28 Ly per wake to Colonia, and trying to trigger carebears all at the same time.

Not every post is going to be a masterpiece.

This is how it's done. [up]
 
Considering we told everyone what we were going to do , that we published our own builds (mine was here, others' elsewhere), that we published survivable builds (Full Engineer version) (2 engineer only version), and that kills continued waypoint after waypoint... that's quite a failure to realise on their part.

It borders on willful ignorance, at least for anyone active in any 3rd party forum regarding the game - which includes pretty much everyone on DW2. If not willful ignorance, it is at least naivety of the highest order.

You vastly overestimate the awareness of the average DW2 explorer in open. I encountered dozens of them recently and very few were aware of the implications of their build. The implications - whether you like it or not - were that they were very easy targets at high risk of being destroyed (although their piloting was a bigger problem than their builds).

As far as calling us "tools" or distinguishing about "carebears"... I've actually only used the phrase "carebear" twice on this forum. Once to quote vin here, and another time to self deprecatingly refer to myself in a clearly non serious manner. So you keep tossing around your little nastygrams, convinced of the moral highground. Stay classy.




Support what distinction? I have no idea who was requesting more money. I am 100% sure most folks didn't realize how it would render C&P even more toothless. Of the few who did, most were PvPers/Gankers.

My primary distinction is between pilots who are pragmatic and those who are not. This - along with patience/stubborness/whatever - is what determines what one can and cannot achieve in this game. There are plenty of pragmatic lawfuls of every variety, including explorers (although the minority of those explorers who flew in open on DW2 were pragmatic). Many if not most gankers are pragmatic.

You seem like a pragmatic pilot yourself. I disagree with your assessment of other pilots though. Those explorers who flew those fragile builds in open had no idea of the implications and the way things turned out proved that to be the case. You cannot pretend this was not a foreseeable consequence just because you think we're tools.

If people want to watch a football match they better bring a baseball bat. ;)
 
Actually it's the first time that I think that C&P works and it can really makes the difference. From the video I've seen the ganker Anaconda crashing and the guy had enough money for the rebuy, bot not for the bounties. So in the end he had a huge negative red number that did not allow him to restore his ship and left him with the only other ship he had, a Sidewinder.
This is almost a game reset! So the gankers had really to pay for all the wrongs he did.

Conclusion here is that the problem is not the tool, but the hand of god that can by-pass the tool...
 
Trouble is, a top end killer in ED can kill with anything. Spoons, teacups, Sidewinders. Within a day you can have almost any medium ship up to dangerous levels again, and you still have your engineering materials.

In ED its best to forget about the law, and learn to defend yourself.
 
Back
Top Bottom