Great ideas guys!
UPDATED: I saw others discussing the possibility of in-game time matching real life, with 24 hours in-game actually taking 24hours IRL. That seems a bit overkill to me, somebody else mentioned 4-6 hours IRL being 1 day in game, but I think 2 hours would be too long. 1 hour per game-day would mean 2 weeks in-game would take 14 hours, I think that's perfect.
i dont think you read the whole thing did you just skip to the last paragraph?? it would actually be more for scenario mode, and yes I could just close my park, but i want it to integrate staff and possibly happen quickerIt would exclude all casual gamers and everyone who like to play scenarios... and if you want to see people leave a park at night etc...why don't you close it manually.
14 hours = 2 ingame weeksand your math is misunderstood... 336 hours for 2 weeks is NOT what i said
Objectives wouldnt require a year to pass, objectives would still be the same (ie 1-2 week objective = a 4-5 years objective) you didnt read the 2nd paragraph.
I see everyone talking about how it wouldn't work because the guests move in real time... If this cycle were to become an OPTION that could be turned on then the guests and park could simply move at a faster pace with the ability to slow it down to real-time if you want to do something to ride a coaster from the guest POV or something. Speeding up the guests is not an unreasonable thing to do since it's already possible.
My OP never said anything about 12 hour cycles, anybody who likes that ideas has no clue what they are talking aboutDay night cycles are based on allowing people to see both day and night without having to fast forward or wait 12 hours. It also makes it easier to micromanage things if you aren't constantly having to fast forward and slow down between building to see if your changes are having an impact.
My OP never said anything about 12 hour cycles, anybody who likes that ideas has no clue what they are talking about
Spend a day playing a game and only advance two weeks "in game" time? YIKES
In my oppinion a Planet Coaster Day should be 60 real life minutes. 45min is basicly Moring to Night and 15min is Late Night. I am not sure if this Schedule is realistic or do able for the devs, but i wrote some stuff down, of what could happen during a Planet Coaster Day. To give the Players a real Theme Park feeling
The default Park Schedule from Moring to Night:
Schedule: Morning (06:00am)
+ The Parks Staff arrives
+ Some Park Staff is tired some are excited to work.
+ Goods for the Shops and Facilities arrive and garbage will be recycled
+ Facilities will be Cleaned
+ Entertainers and Staff Prepares in their own Backstage Area for work
+ Vendors prepare their Booth
+ Vendors and Staff prepare the Restaurants
+ Janitor’s clean some Path and water the Flowers
+ Most Overnight Guests wake up and want to eat in the Hotel or at the Camping Area
+ Morning Inspection: Ride Operators and Mechanics check the Rides and do a pre-run.
+ If the Morning Inspection is fine. The Mechanic and the Ride Operator ride the ride to check it.
+ If the Morning Inspection failed. The ride will be fixed and checked if it’s broken down.
+ If a ride is broken down, the ride will be fixed, but it can take up to u full day!!!
+ Overnight Guests are allowed to Ride some Rides an Hour before the Parks Opens (Cedar Point)
+ 8.00am, first Guests arrive via Car, Bus, or Public Transport
+ Guests wait in front of the Entrance Gate
Schedule: Day (09:00am)
+ The Park Opens
+ Guests Enter the Park
+ Coaster Run: (Millennium Run, Cedar Point) Season Pass Holders will run to their most favored Ride
+ Daily Business starts
+ Queue Lines are getting filled more and more
+ 11.00am, first Show will start. (Stunt Show, Dance Show, Animal Show, Music Show, Kids Show)
+ Restaurants (indoor, with Seats) open for Customers.
+ Lunch Time: Most Guests will be hungry and thirsty and want to eat, drink and chill out
Schedule: Evening (01:00pm)
+ Some of the very early Guests will go home, while the most guests will be in the Park now!
+ Some of the Morning Staff will go home
+ Some of the Staff is getting tired from all the work and will take a break in their own backstage area
+ 02:00pm Second Show will start. (Stunt Show, Dance Show, Animal Show, Music Show, Kids Show)
+ Tea Time: Most Guests will be hungry and thirsty and want to eat, drink and chill out
+ 05:00pm, Last Show will start. (Stunt Show, Dance Show, Animal Show, Music Show, Kids Show)
Schedule: Night (06:00pm)
+ A few Guests will go Home
+ Mainstreet Parade starts and ends with a Beautiful Firework that Lights the Sky (only if player wants)
+ Vendors clean up and close their Booth
+ All Guests will go home (Except Overnight Guests)
+ Some Kids and Youngsters are still not exhausted and want to play on a Playground!
+ Ride Operators close the Rides and Mechanics do a last inspection and check the Rides
+ If a ride is broken, it will be fixed during the Morning
Schedule: Late Night (08:00pm)
+ The Staff for the Night arrives
+ Overnight Guests stay in the Park for the time frame they booked
+ Hungry and exhausted guests want to eat and relax in a Restaurant
+ 09:00pm The Parks Playgrounds are closing
+ Tired Guests make their way to the Parks Hotel
+ Tired Guests make their way to the Parks Camping Area
+ Some Teens and some young Adults still want to be entertained (Disco, etc.)!!
+ Families and Adults are tired and want a quiet place to relax and sleep!!
+ Security Patrols through the Park. If security is to less, guests don’t feel well during the Nights
+ 11.00pm Restaurants close
+ 0:00 Night Entertainment, like the Parks Disco closes