Disabled Visitors and Wheelchair Access

In my opinion, an interesting way to expand the park management system in the game would be to include the accommodation of disabled park visitors. Granted, I'm no game developer but I cant imagine this would be too difficult to add in an update. Things like, checking to see if there is a path to a ride that does not require stairs, Elevators, an option for free priority passes much like how Disneyland does it. This is a small thing but I think that its something that would add just a bit more depth and wouldn't change too much how people build their parks.
 
No offense, but I don't want my creativity to be punished if I don't want to use slopes.

I try to avoid slopes constantly. Stairs look nicer.
 
It's a nice option, but if it's added keep it an option please. Like you can set at the entrance that your park (does not) support disabled people.

It would be nice to have when you try to build a park with a lot of management. But if you just want to build a park and don't want to spend a lot of time with making extra paths for the disabled., it's rather annoying. So if it's an option you can set i'm totally in on it.
 
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Being a father of a disabled child, I'd really love to see this stuff in PlanCo, and in games (or any media, come to think of it) generally.

I particularly like the idea of being subject to legislation if you create a park which doesn't support disabled access. It wouldn't just be wheelchairs ramps, it could be things like special priority passes, discounted entry, etc.

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No offense, but I don't want my creativity to be punished if I don't want to use slopes.

I try to avoid slopes constantly. Stairs look nicer.

Somehow this is exactly as expected.
 
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toggleable option for me this one, other issue is the way they move through the park with the current peeps already bumping into eachother
 
No offense, but I don't want my creativity to be punished if I don't want to use slopes.

I try to avoid slopes constantly. Stairs look nicer.

In creative mode, I definitely agree. I think as an occasional objective during campaign mode, it could work though.
 
In creative mode, I definitely agree. I think as an occasional objective during campaign mode, it could work though.

If we had the possibility to chance the angle of height, I may have liked the idea. But it would be a very limited thing to add atm. If we were able to be as free on the Y-axis as we are on the other axis', it would be cool, I guess.
 
I am not sure if people realise how limiting this would be in honesty. I design buildings every day with these requirements and honestly there is so much too it. You slopes can only be of set gradients over set distances, certain widths, certain hand rails etc. So how far do you go.

Sorry I have friends I go with to all sorts of places that are wheel chair bound however I do not feel this game is something that could easily support it or work tbh.

Even stairs are needed for different types of disabilities and you are not allowed to have slopes only without a stair option, these stairs have rigid design requirements. Door threshold levels.

How far are we going to go with this? Certain rides of course are not accessible because of such a disability or have to have slots set where they bring out an access ramp for 30 mins of ride time per day for them. How do we work through this.

As much as it's another depth I do feel it is too far at this time.
 
Though I'd like it added in a simplistic way for the management side, the real reason I'd like it added is the same reason many people were pleased about same-sex couples visiting the parks..
 
My girlfriend actually thinks I'm too nice (most of the time). I have a few friends who are wheelchair bound. With that said, I wouldn't want to have to make the park and all the rides "wheelchair accessible".

I have no problem with wheelchairs in my PC park, but as far as making every path and every ride wheelchair accessible I wouldn't be too keen on doing that.

This goes against my real life stance of making everything as wheelchair accessible as possible.
 
I understand the desire to have wheelchair bound guests represented. "Same-sex couples are represented, so why not disabled / wheelchair bound guests" is a valid argument. That said, it is impossible to represent ALL of the different types of guests one would find in a theme park... If the Devs start trying to represent / please everyone, they will no doubt open a Pandora's Box of requests and complaints... What about Guests with Service Animals, Transgender Guests, Stroller bound Guests (Infants), Little People, Elderly Guests with walkers and canes, Guests of different faiths that wear certain types of clothing for religious/cultural reasons?

I used to work in a large theme park, and I saw all of the types of guests mentioned above on a daily, weekly or monthly basis.

All that said, yes Wheelchairs and Strollers are a BIG part of theme park reality, but so is Staff & Financial Management, varied Scenery & Ride choices, Restaurants and Eating Areas, Stage Shows, Parades & Special Events, Fireworks, Hotels & Lodging, Parking & Transportaion, WEATHER, etc.... I think these things should be consuming all of the Devs time at the moment.
 
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Though I'd like it added in a simplistic way for the management side, the real reason I'd like it added is the same reason many people were pleased about same-sex couples visiting the parks..

I honestly and really get this, unfortunately I feel the scope to make this work is so large it's almost a "game" in itself. There is just so much needed even for the basics of this. I feel that people would get too bogged down and say "why can't I build my ramp at this position" "why do I need to make a flat section here" "how come the width is locked to 4m" "How come I have to offer 'X' when I want 'Y'"

It will be messy, very difficult and much more limiting in what we can do.
 
There are always elevators as an alternative to just ramps. They'd be the more expensive option, but take up way less space.

I'd still have it as a toggle on the park, though; with the incentive that supporting disabled access gives a bonus to park rating.
 
I am sorry but you are asking for too much. Even with that it's difficult. There is a lot more than just ramps as I outlined. You also need to only use certain textures, lights, rails, steps, lift types etc. How far you going to go. How do they animate them riding the rides? I am all for giving a lot but I honestly feel this is too far and not something that will help anyone really enjoy the game if it was implemented.

Edit: And I don't like saying no to things such as this because there are very good valid reasons why it would be nice but sometimes it goes too far. There are so many more key basic things as well.

Maybe in a year or two once it's fleshed out more with the basics, when the tools work better, when the UI is cleaner there may be a way of doing so but I cannot see it working with the game base we currently have.
 
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Adding wheelchairs and strollers have been asked and requested several times during the Alpha period. The devs have never even answered it. They actually avoiding it. An argument as why it is a no from them would be good enough. Just like Curlyriff arguments about its complexity against it.

Personally I don't think it would be to hard to add in. There should not be any real life regulations of how careful angle a ramp must have, but as a part of management to consider how they will come around. Not harder than consider how wide roads you already built punish you in the game today when people stack up. Or when you missed to connect a shop or ride entrance to the main paths.

Personally the main argument to add wheelchairs and strollers eventually are the important of diversity and representation of this in the community. Just as done with different race and body shape. Just as they try to include it more on TV and movies.
 
Personally the main argument to add wheelchairs and strollers eventually are the important of diversity and representation of this in the community. Just as done with different race and body shape. Just as they try to include it more on TV and movies.

Again, valid points but where do you draw the line? When I worked at a theme park, I would see Buddhist monks in robes, women in full burkas, groups of Japanese businessmen in suits, blind people with seeing eye dogs, emo teenagers, amputees, little people, burn victims, transgender guests, guests in motorized wheelchairs due to weight or age, Sikhs wearing turbans, guests with Down Syndrome, Michael Jackson... I could go on and on...
 
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Not to mention that "But diversity!" is a bad reason to do anything ever, and also that handicap visitors means a massive slew of new animations required in a billion places, and it's...just an uncessary load.

Improve the game, please. Not the diversity of the peeps. I'd rather effort be spent on things that matter and, quite frankly, diversity is not one of those things.
 
Not to mention that "But diversity!" is a bad reason to do anything ever, and also that handicap visitors means a massive slew of new animations required in a billion places, and it's...just an uncessary load.

Improve the game, please. Not the diversity of the peeps. I'd rather effort be spent on things that matter and, quite frankly, diversity is not one of those things.

Imagine saying this about non-whites or, indeed, homosexuals.

You win today's Egocentricity Badge! Congratulations!
 
I'm not opposed to wheelchair peeps and accessibility management functions, but I would prefer that the base game be improved quite a bit before they add this to the game.
 
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