The title says it all, does Frontier ever listen to our complaints/suggestions? Because some basic features that should be in the game and shouldn't be a problem to code is still not in the game. For example, the "close park" button. Sure it closes the park, but rides, stalls, basically everything that is inside the park remains open; why? That doesn't make any sense why is there no button that closes everything? It's very tedious to have to go through and individually close all of your rides/attractions that are in your park.
Likewise, janitors, they're just plain terrible, even when creating a roster where you want them to stay in specific part of the park or permanently at the exit of a ride and yet they still don't clean up the trash on the paths. Also, why do janitors and other roaming staff members always group up and roam together? I saw a herd of janitors like 9 of them bunch together like flamingos as they walk around the park, why are they so buggy? Along with this, in rct3, you could easily pick up a staff member and place them anywhere in the park but in this game there is no simple "pickup" button accessible from the staff management page, why? It makes it really annoying when you see a mess that you want a janitor to clean but you can't just go to the park management tab and pick them up to move them to that specific location.
These are just a few examples of basic mechanics that should be in the game but isn't, and there's even more excellent points about basic things/improvements that this game should have but doesn't..and don't even get me started with the lag in the game when your park gets big. When you're playing in sandbox mode, the fun part about it is having large amounts of people in your park with a plethora of attractions for them to occupy their time with, but what's the point of getting that big and exploiting the sandbox mode to it's full potential if the game is literally not capable of running the game smoothly because of how much stress guest put on this game. I created a realistic park with a good mix of flat rides, stalls, scenery, etc with 26 roller coaster both big boy and kiddy rides and usually getting about 16k people consistently. It's really rewarding seeing how it is my very first park that I have been adding on to for about the 2 months that I've had this game but I can't really enjoy it when the game is running like it's the offspring of Internet Explorer that's stuck in traffic in NYC.
Does Frontier even listen to our complaints or do they just ignore our most requested needs and wants that shouldn't be hard to implement?
Likewise, janitors, they're just plain terrible, even when creating a roster where you want them to stay in specific part of the park or permanently at the exit of a ride and yet they still don't clean up the trash on the paths. Also, why do janitors and other roaming staff members always group up and roam together? I saw a herd of janitors like 9 of them bunch together like flamingos as they walk around the park, why are they so buggy? Along with this, in rct3, you could easily pick up a staff member and place them anywhere in the park but in this game there is no simple "pickup" button accessible from the staff management page, why? It makes it really annoying when you see a mess that you want a janitor to clean but you can't just go to the park management tab and pick them up to move them to that specific location.
These are just a few examples of basic mechanics that should be in the game but isn't, and there's even more excellent points about basic things/improvements that this game should have but doesn't..and don't even get me started with the lag in the game when your park gets big. When you're playing in sandbox mode, the fun part about it is having large amounts of people in your park with a plethora of attractions for them to occupy their time with, but what's the point of getting that big and exploiting the sandbox mode to it's full potential if the game is literally not capable of running the game smoothly because of how much stress guest put on this game. I created a realistic park with a good mix of flat rides, stalls, scenery, etc with 26 roller coaster both big boy and kiddy rides and usually getting about 16k people consistently. It's really rewarding seeing how it is my very first park that I have been adding on to for about the 2 months that I've had this game but I can't really enjoy it when the game is running like it's the offspring of Internet Explorer that's stuck in traffic in NYC.
Does Frontier even listen to our complaints or do they just ignore our most requested needs and wants that shouldn't be hard to implement?