The constraints related to the scale of fear, nausea, and enthusiasm for the roller coaster.

Hello, I'm contacting you because I really like Planet Coaster, but you should put an option in the parameters allowing the players, to accept or not, the constraints related to the scale of fear, nausea, and enthusiasm for the roller coaster. Because of this, I completely abandoned Planet Coaster because every time I create a sensation attraction (Russian mountain), none of my visitors will want to go there because of the enthusiasm that is weak, because the fear and nausea, is far too high. However, in real life, there is a lot of roller coaster that is much more scary than the ones I created, and even if it was not the case, let the players enjoy, and leave them free to their imagination.

(I'm very sorry if i make spelling mistakes but i don't very well english)
 

WingardiumLevicoaster

Volunteer Moderator
Part of the game challenge is to build a ride that would be comfortable to guests. The physics engine in the game dictates these scores, based on the actual forces of real life coasters. Perhaps you need more banking ?
 
there is no need for screenshots or banking.

The game does not allow for excessive forces on the coasters, however, what the OP wants, is that despite these immense forces being there, peeps would still ride them.

I like my coasters realistic, others don't. I would state that in sandbox peeps should not care (or make it an option they don't care) about fear, sickness and excitement.

That's what the OP wants.
 

WingardiumLevicoaster

Volunteer Moderator
there is no need for screenshots or banking.

The game does not allow for excessive forces on the coasters, however, what the OP wants, is that despite these immense forces being there, peeps would still ride them.

I like my coasters realistic, others don't. I would state that in sandbox peeps should not care (or make it an option they don't care) about fear, sickness and excitement.

That's what the OP wants.

I suspect that many would still want these to apply in sandbox, so it should be optional I think if it was introduced.
 

HeatherG

Volunteer Moderator
Part of the game challenge is to build a ride that would be comfortable to guests. The physics engine in the game dictates these scores, based on the actual forces of real life coasters.

exactly right.

We can’t just build some insane coaster and expect people to go on it. This game is based on realism. It wouldn’t be very realistic to take away ratings or change them like others have suggested.
 
exactly right.

We can’t just build some insane coaster and expect people to go on it. This game is based on realism. It wouldn’t be very realistic to take away ratings or change them like others have suggested.

Why can't we in Sandbox?

Game's based on realism? Yes I like a fair portion of Realism in this game, specifically for coasters and rides.

Yet still I can make floating islands?

So your answer doesn't hold up.

Why can't it be a toggle in Sandbox? Isn't sandbox where all limits/borders/obstructions should be disabled anyways?

Didn't you want a ticker so you can change all salaries at once?
How realistic is that? The HR department on my work has to manually change every salary digit in our system for every employee every year or whenever somebody is promoted. (not mentioning all other administrative work that has to be done).That is also not automated with a single click....... O how I enjoy the realism part in that (not).

And it's not about taking away ratings of changing them manually. It's about peeps not having a fear, sickness and excitement treshold.
 
Planet Coaster is not really realistic, because...

Planet Coaster is not really realistic, because it does not allow us to create an extremely sensational roller coaster.
In many amusement parks, in real life, there is many roller coaster that is really scary and yet many people want to go to these attractions just because they are scary.
In Planet Coaster, no way to make a roller coaster strongly sensational, because people are too scared.
I really think that he should have an option in the parameters allowing us to decide, if we want, or not, this scale of fear, nausea and enthusiasm.

Thank you Helena, for your proposition for help me, but i did not create again Roller Coaster because, as I said, I completely abandoned Planet Coaster, while I would really like to be able to replay it, even though it is still installed on my computer.
I'm just waiting for developers to add this option in the settings, without which I would not replay it.
 

WingardiumLevicoaster

Volunteer Moderator
The thing is you can create scary coasters that some will not go on in the game or want to go on because they are scary, however you can't create a coaster that would make people pass out or die that they will go on. That is the realism, based on the G Forces that the human body can handle.
 
The thing is you can create scary coasters that some will not go on in the game or want to go on because they are scary, however you can't create a coaster that would make people pass out or die that they will go on. That is the realism, based on the G Forces that the human body can handle.

And that's what he wants turned off, why are people suggesting this is not a possibility?
 
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