Episode 1: Building a new park...
After C.O.A. Park and C.O.A. Boulevard were created, I thought of building something more classic and more detailed. Especially during building of the C.O.A. Boulevard park I learned more skills on clever and good looking usage of scenery and that learning experience is now flowing into this third park, which will go more into details, but still with the aim to become a full park and FPS friendly... One thing which I saw in many creations, is that most buildings and many of the standard scenery pieces are much to big compared to reality, that's why I try to overcome this here in that park, by concentrating on small scenery pieces and following imagineering tricks like forced perspective and decoration limited to guest view...
Not easy and very time consuming, so a mixture between lean usage of pieces with still good quality... I know thats contradictory, but in the end the park should still be playable with acceptable fps, so there must be a way... Three months of work are already gone, and there is nothing really finished in that main-street-like "front park section" to be shown... But I give it a try here with a first picture to show you where this is going to... As already in my first two parks, also here everything will be built by myself only, no usage of other blueprints, except some great inspiration...[wink]
In the next weeks and months I will share here progress and pictures. So more coming soon. I hope you like what you will see, and I would like to hear your feedback... Until then - a lot of greets!
Corkscrewloop[happy]
After C.O.A. Park and C.O.A. Boulevard were created, I thought of building something more classic and more detailed. Especially during building of the C.O.A. Boulevard park I learned more skills on clever and good looking usage of scenery and that learning experience is now flowing into this third park, which will go more into details, but still with the aim to become a full park and FPS friendly... One thing which I saw in many creations, is that most buildings and many of the standard scenery pieces are much to big compared to reality, that's why I try to overcome this here in that park, by concentrating on small scenery pieces and following imagineering tricks like forced perspective and decoration limited to guest view...
Not easy and very time consuming, so a mixture between lean usage of pieces with still good quality... I know thats contradictory, but in the end the park should still be playable with acceptable fps, so there must be a way... Three months of work are already gone, and there is nothing really finished in that main-street-like "front park section" to be shown... But I give it a try here with a first picture to show you where this is going to... As already in my first two parks, also here everything will be built by myself only, no usage of other blueprints, except some great inspiration...[wink]
In the next weeks and months I will share here progress and pictures. So more coming soon. I hope you like what you will see, and I would like to hear your feedback... Until then - a lot of greets!
Corkscrewloop[happy]
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