One more thought (since I can't edit my prior post)
It could easily be set up like Civilization games, where you start a park together in a lobby / party.
Only the people who were in the lobby / party group together at the start of the park can build together.
Anyone who joins afterwards is a spectator.
This would ensure that the people who want to build together can always do so, and no one else can ruin your experience.
The original host of the park is the one who holds the save file for the park. When the host loads that park, the person who was a guest, can then load into the park at free will.
Auto save intervals would be a welcome addition as well, but not necessarily required.
I think this still requires a lot (more) of processing from either side of the connection.
Thats exactly why i'm asking. Same for RCT2 and it did, but it took a while
Ah sorry I quoted you and was also reading Spartans post. Sorry about that.
But I think it would just require way to much calculations and the game would be unplayable.
RCT1/2 are also just small games which don't require any beefy setup.
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