I just came from Geekism's stream and he mentioned how it the new Horror Heights ride was a bit of a cop out, and that it should've been a customizable track ride. I couldn't agree with him more.
Hmm agreed... Maybe cause of technical limitations ?I find it odd that you can indeed combine multiple drop sequences but when one transitions to the next, the car goes back to the station and stops in between. I'd at least liked to have seen separate sequences for the lift shaft, bridge, and drop shaft.
I find it odd that you can indeed combine multiple drop sequences but when one transitions to the next, the car goes back to the station and stops in between. I'd at least liked to have seen separate sequences for the lift shaft, bridge, and drop shaft. I do love that they got creative and added the reverse sequence...not like any of the TOTs in real life. Could make for an interesting ride.
I thought we could at least change the drop sequences, but no. This ride as a tracked ride would be a solution, but, who knows if they're doing it [ugh]
The perfect ride would be:
- Build the lift shaft and the height you want
- Build the corridor
- Build the drop shaft and the height you want
In ride profile configuration would have:
- Add Lift Shaft Configuration
- Add Drop Shaft Configuration
In both we could set the vertical position of the elevator, how much time it would be stopped and have various profiles.
They could have done, but they are lazy [tongue]
Tower of terror has two elevators for each shaft. I can live with one... If you need more just build the ride two times?
I think they did an amazing job giving us this ride in the game
https://i.imgur.com/Cs0FVne.png
Hmm agreed... Maybe cause of technical limitations ?