close park

but i have lags and i can solve it with losing People...
i have closed all my rides and they are still coming in

- - - - - Additional Content Posted / Auto Merge - - - - -

no Chance/way to lose peeps
?
 
Last edited:
It sdoesn't matter if the ride is connected to the main path. I had it where as soon as I placed a flat ride the peeps started streaming in through the park entrance and I hadn't even placed the ride entrance yet.
 
if u keep your game paused from the start and then only unpause when you want to ride a ride, making sure to always save before letting peeps into your park... kinda lame but it does sorta help, although you cant remove guests with this technique
 
Last edited:
Don't Connect the path of the entrance to the rest, that used to work for me in Alpha1. Unfortunatly, I experienced some lags when they are all stuck in the entrance tunnels.... Peoples don't go until you connect the path....but this trick doesn't stop them to appear.
 
For every ride placed, PC will currently generate 200 guests. Doesn't matter if the rides are open, closed, or whether their paths are connected. Remember, there is no park management logic at all until Alpha 3.
 
For every ride placed, PC will currently generate 200 guests. Doesn't matter if the rides are open, closed, or whether their paths are connected. Remember, there is no park management logic at all until Alpha 3.
And maybe not for the Alpha 3, because Alpha 3 is about "Adds Community Functionality and Blueprints".

It's more like they add management step by step, and piece by piece.

Basically, just assumptions.
 
Back
Top Bottom