This is a game. I hope you realize casual player will hardly play this game the way it won´t cause lags. Developers are supposed to design the game the way players don´t need to think about optimization. The only limitation here should be the number of objects, however, in PC, you must care about how you place objects. You know, most people don´t understand this stuff.As I said many times, this is wrong and whole building system could have been done in different ways and I believe even less HW expensive and easier to use.As for leaks, I cannot. I unninstaled the game and I honestly won´t install it anytime soon.However, it definitely is not allright if game lags even when park gets closed, guests are gone and all PbP structures are deleted.... So the problem is somewhere else, clearly.As for the simulation, if it´s that complex, ok, but why having this complex simulation if there is bscly no gameplay? PC is mainly sandbox building game, it´s lacking on management side and therefore, I think simulation should be also simplified in favour of better optimization.