Product Update - Planet Coaster is coming to Steam

This is great news, and I think the best way forward for this game. As with everything in life, some will love it, some will hate it, you cannot please everyone. We have yet to see what happens with this, and the issues outlined might not ever be issues if Frontier can work something out.

I honestly don't get all the worry or panic, but I think people will eventually realise that this is a good thing once they get used to it. I would imagine the vast majority of us are pleased with this, and it was certainly a nice surprise to get the email. Exciting times ahead!

To paraphrase Abraham Lincoln, " You can please all of the people some of the time, some of the people all of the time, but you can't please all of the people all of the time."
 
That is what I originally believed, but the FD post (and email) has confused me a little.

[Bolding is mine.]

In fact, it made me think that the beta would be closed or and additional cost - silly me, right?

Robert

On page 3 of this thread, Brett confirmed (twice) that alpha players will get the beta access as well.
So, no worries [happy]
 
Would you consider the Coney Island, NY Cyclone a true woodie or a hybrid since it has a wood track, but steel supports?

COASTER NERD INCOMING

Yes, it's a true wooden coaster. The fundamental difference in definition between wood and steel coaster lies not in the support structure but in the track itself. A ride is considered "steel" if it has exclusively steel track, generally tubular steel or (more recently) I-box track. It's considered "wood" if it has primarily wooden track, made up of several layers of 2x8 wooden planks typically lined with a runner rail of thin plate steel, or occassionally with a much thicker piece of 2x8 steel, in which case it is deemed a wood variant called "topper track".

The support structure ultimately makes no difference in the designation of the ride. There are plenty of steel coasters (especially Arrow Mine Trains) which ride on wooden trestle support structures like most iconic wooden coasters--one high profile example is Cedar Point's Gemini. The reason that most steel coasters DON'T use this technique is that it's less flexible--the wooden trestle isn't as adept at supporting inversions, steep drops and overbanked turns--and it's generally more expensive due to the increased amount of raw material being used. On the flipside some of the most popular wooden coasters ever built ride on steel supports; in particular, MY all-time favorite wooden coaster, The Voyage at Holiday World, has a steel trestle support structure, and it frankly needs to because it's so massive that wooden trestle supports wouldn't be able to hold the weight of the track, much less endure through hundreds of passes of multi-thousand-kilogram carriages steaming through at 135kph with 3.5+gs of positive acceleration bearing down.

A "Hybrid", strictly speaking, doesn't actually exist in coaster terminology, but is used to describe an event when a (typically aging) wooden ride has the wooden track removed and replaced by steel track; to this date this has only been done by the company Rocky Mountain Construction (RMC), who use steel "I-box" track. The result is, by definition, a steel ride, but often the term Hybrid is used to indicate that the ride was transformed from a previous wooden one. No one to my knowledge has ever accurately described a steel ride on wooden supports that was originally designed and built as such an attraction as a hybrid coaster.

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TL;DR the NY Cyclone is a true wooden coaster because it still uses wooden track. If it had wooden supports and a steel track insead, some would call it a "hybrid" since it once had a wooden track.


Also, on the actual topic of the thread: super happy to hear about the Steam functionality for two reasons--one, I'm glad to see that it'll be in a high-profile marketplace so that everyone who's heard of RCTW will now also almost definitely hear of PC; and two, if UGC is introduced someday, we can get Steam Workshop functionality! (though I think that's what you guys were already saying.) Thanks for giving us a definite date on when Alpha 3 is coming too. [squeeeeee] My calendar has been marked!
 
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My biggest concern with steam workshop is how heavily moderated the UGC is. for fallout and skyrim for instance i use the nexus. I just hope we have the ability to manually edit our mod files. I want my strip club dark ride and noone can stop me. :p
 

Vampiro

Volunteer Moderator
Thanks for this Vampiro.

I'm curious if this move to Steam will mean that we will get custom scenery support prior to release.

Good question... never tought of that.

I never imagined the game would go to Steam, so it was making sense the whole UGC would come later because a system had to be set up.
Now that we have Steam it may be a little faster because it's pretty much "in the box"...

Guess we will hear about this in the livestreams that will -probably- begin next week [shocked]


My biggest concern with steam workshop is how heavily moderated the UGC is. for fallout and skyrim for instance i use the nexus. I just hope we have the ability to manually edit our mod files. I want my strip club dark ride and noone can stop me. :p

hehe [big grin]

You can always just download it and mod it to whatever you like for your own park. [tongue]
 
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On page 3 of this thread, Brett confirmed (twice) that alpha players will get the beta access as well.
So, no worries [happy]

Thanks. After re-re-reading it, I can now see that it's obvious FD is just saying that you can't keep playing the alpha when the beta is released -- since the beta will replace A3 (like A3 replaced A2, etc.).

Robert
 
Thanks. After re-re-reading it, I can now see that it's obvious FD is just saying that you can't keep playing the alpha when the beta is released -- since the beta will replace A3 (like A3 replaced A2, etc.).

Robert

The more important question is, will there ever be a time before launch where the game is inaccessible? For example, say between Alpha 3 and the beta, where the Alpha 3 will close, will it directly replace the Alpha 3 immediately with an update similar to the previous Alphas? Or will there be, say, a week of downtime where no one will be able to play the game?

Edit: Also a random request for information on the VIP ticket? Thanks!
 
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Thanks. After re-re-reading it, I can now see that it's obvious FD is just saying that you can't keep playing the alpha when the beta is released -- since the beta will replace A3 (like A3 replaced A2, etc.).

Robert

when one phase ends, the start of another one would take it's place :D. thought it was logical that alpha would end. and beta would start. and alpha and beta would be still "early" bird phases o: (as the early bird upgrade would mean everything before full consumer release)

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The more important question is, will there ever be a time before launch where the game is inaccessible? For example, say between Alpha 3 and the beta, where the Alpha 3 will close, will it directly replace the Alpha 3 immediately with an update similar to the previous Alphas? Or will there be, say, a week of downtime where no one will be able to play the game?

I don't think with steam that there will be a downtime. there would just be a big green go button to push the new build online. it should be a seamless process (which I've experienced with many early access games)
 
This is from the FAQ that is linked in the Sticky about the Alpha process:

We currently expect a relatively short beta period close to launch, and we also expect there to be a couple of periods of down time right before both the start of beta and the launch to get the game and our servers ready. Apart from this, you should be able to play for the whole time, and we’re really looking forward to seeing your creations.
 
I don't want to use steam because I've lost my game collection once when something similar like steam pulled the plug. Ever since I only buy discs but I decided to buy PC anyways. I'm really not happy with this. Come on, first they aren't even sure if steam will be a thing and now you MUST have it? That doesn't even make sense. How were they planning to put the share function in without steam? Or did they know this was happening all along? I don't know if I would've bought it if I had known this earlier. Please don't do this :(

Steam is WAY more reliable than the Frontier Launcher. There possibility of Frontier going bankrupt (which means no more Frontier Launcher, no more Frontier servers) is higher than the possibility of Steam pulling the plug in the next 10 years.

So let me get this straight? You are worried to use steam because you are afraid a company with thousands of games being hosted and millions of users will somehow randomly shut down and not let you play the game.... yet you think an inde game company like Frontier hosting all this content would be more stable 10-15 years down the line hosting the game's content online?

It sucks that you bought a game from an online distributer in the past that shut down, but i've had steam for many many years and it's only grown and their income is from a percentage of game purchases and licensing for their workshop... so I don't think there is a fear of it ever shutting down anytime in the foreseeable future since they don't really take the risk of investing in games...just distributing them on a platform that cost them very little to set up for each game.

Obviously it's your choice to use steam (for free) or not, but let's not pretend the risk of the game disappearing is somehow greater on one of the largest game distribution services around, then it would be standalone with Frontier. The main reason they are probably doing this is the lack of servers and infrastructure needed to host this content which Steam currently has and is reliable.

I swear... people will find any reason to complain, even if it's pretty awesome news like this.

+1

Yep, and what happens when Frontier eventually pulls the plug to their own workshop and launcher? Steam is way more reliable

+1
 
This is from the FAQ that is linked in the Sticky about the Alpha process:

That's exactly the post I was thinking of! Thanks for posting it. I wonder if this still holds true considering the conversion to steam. Personally, I don't have a problem with it, but I just want to make sure I have enough popcorn when the forum bursts. [squeeeeee]
 
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I'm curious if this move to Steam will mean that we will get custom scenery support prior to release.

I was wondering this as well but I didn't want to say it [cool]. I hope for Vampiro's sake that music will be a part of it if they do have it [big grin]
 
Why are my points not valid, i've read all your previous replies and I don't see where you concerns haven't been addressed with my reply. You act as if you can't play the game fully without a full account with Steam, but you can. You can literally pay the full game and even download custom content. The ONLY thing you can't do it seems as of yet, will be uploading your custom stuff to the store. This will involve $5 worth of steam purchases and possibly not if frontier works out a deal (but that $5 will likely get added onto the cost of the game somewhere since it's about licensing and use of Steam).

People getting this a present or working hard for it can still play the full game and even download new content... so your argument is extremely petty since we are apparently talking about people who can't make $5 within a week to access the full account, so having a computer and a full game will likely blow their minds... those people won't be caring as much about the ability to upload random stuff to random people.

As for you sunny side of life comment... I have $5 so i was granted access to the sunny side. The people creating shade are the ones complaining about trivial things that don't really matter such as one small feature that 95% of users won't even care to try, but most will have access to since most people have a steam game already, or are willing to invest in another small game to reach that $5.

Honestly this is only going to be an issue for pre-sale customers since most people will be buying the game when it's on steam, which will instantly put them into full user mode. So this argument is about people who could afford a $60 alpha... and now how 4 months to plan on how they will get $5... i'm anxious to see how they will accomplish this.

I've bought the early bird in which they said you're able to share everything so there's no way I'm gonna spend another 5€ for something I already paid for when purchasing Planet Coaster..
 
its great news 90% of my games are on there including elite d. easier to make and hook up with friends make new friends with the same game ect :)
im sure the reason you have to buy a game for more then $5 is becuase of all the people who have pirited games and have to have a false steam account to run it so they do this to prove that but may be well wrong also same goes to people who buy russian keys of many games cheap and have to have different steam accounts again i could be wrong just my own guess....

ive added a cpl of you on here to steam that have put there steam add so feel free to add me too = jasonvoak
keep up the good work f.d and look forward to your next stream...
 
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