Empo Oct 7, 2017 #4 cerealfruitcakes said: User Generated ....Cenario's? [tongue] Click to expand... I was going for cookies but this works just as well
cerealfruitcakes said: User Generated ....Cenario's? [tongue] Click to expand... I was going for cookies but this works just as well
KickAir8p Oct 8, 2017 #5 cerealfruitcakes said: User Generated ....Cenario's? [tongue] Click to expand... Empo said: I was going for cookies but this works just as well Click to expand... UGC = User Generated Content Last edited: Oct 8, 2017
cerealfruitcakes said: User Generated ....Cenario's? [tongue] Click to expand... Empo said: I was going for cookies but this works just as well Click to expand... UGC = User Generated Content
Chems Oct 8, 2017 #6 KickAir8p said: UGC = User Generated Content Click to expand... I think they were joking.. [tongue]
Ramm Oct 8, 2017 #7 Chems said: Maybe a placeholder for custom scenario's? UGC =/= mods or CS. Click to expand... That would be very good news. There isn't a scenario tab, yet. So I do hope it's imported content.
Chems said: Maybe a placeholder for custom scenario's? UGC =/= mods or CS. Click to expand... That would be very good news. There isn't a scenario tab, yet. So I do hope it's imported content.
DrowningStar D Oct 8, 2017 #8 This could very well be the reaction to the slow but steady progress being made on mods/ugc. I'm sure they'd rather have legitament ways to handle mods to help keep game breaking content down to a minimum.
This could very well be the reaction to the slow but steady progress being made on mods/ugc. I'm sure they'd rather have legitament ways to handle mods to help keep game breaking content down to a minimum.