I think a bit more transparency could go a long way. Like, take this example fictional scenario:
The Community has suggested A, B, C, D, E, and F as things they'd like to see in the game. Now a new edition of the newsletter has arrived(which is short for the sake of the scenario, and posted on every communication/social platform):
So now we see this Newsletter, and know at least somewhat what's going on in terms of what they are working on. Of course, naturally you'll get the people who reply and say "What about Suggestion B/E/F ? When is it coming?". The best reply would be something like this:
"Currently we are only working on Suggestion A/C/D at this time, but don't take that as if we've forgotten everything else. There is a chance B/E/F may come in the future - no guarantees though!"
That last bit is the most important though - "no guarantees" - this way it reduces expectations like "Feature X will definitely come simply because they mentioned it once"
Now it's next month, time for the next newsletter, and almost time for the next update. Pretty much same general thing. But notice the new detail.
The next update comes and you see in the update notes that
- Suggestion G has finally been added(a suggestion from many months ago),
- Suggestion A was added,
- Problem X was fixed,
- Problem Y was fixed (but due to it's difficulty, there may still be issues),
- Problem Z (another long awaited fix reported by many, but finally done).
--------------END SCENARIO--------------
Transparency like this could easily relieve this community a lot of all the negative things I've seen like "They don't listen to us", or "I have no faith in them anymore", "They don't tell us anything until it's too late", etc.. I think the current level of transparency that they have with us is not that great. Including the community in the process is important. This way we know what is going on, what's being worked on, and yes, even what the future may hold for the game.
It is unfortunate but as I go through this forum, I don't see many with a positive outlook, and I'd be willing to bet that transparency like what I showed in the fictional scenario could change that.
The Community has suggested A, B, C, D, E, and F as things they'd like to see in the game. Now a new edition of the newsletter has arrived(which is short for the sake of the scenario, and posted on every communication/social platform):
Hey Coaster Fans!
We'd like to take this opportunity to tell you about some things we're working towards for Planet Coaster:
- Suggestion A
-detail and vision of Suggestion A- Suggestion C
- detail and vision of Suggestion C- Suggestion D
- detail and vision of Suggestion D
We're also working on fixes for
-Problem X,
-Problem Y.
Hopefully these fixes will be ready in time for the next update, which should be coming in a few weeks.
Thank you all for your support with feedback and suggestions! Keep it coming, we see it all!
Until next time, keep building!
So now we see this Newsletter, and know at least somewhat what's going on in terms of what they are working on. Of course, naturally you'll get the people who reply and say "What about Suggestion B/E/F ? When is it coming?". The best reply would be something like this:
"Currently we are only working on Suggestion A/C/D at this time, but don't take that as if we've forgotten everything else. There is a chance B/E/F may come in the future - no guarantees though!"
That last bit is the most important though - "no guarantees" - this way it reduces expectations like "Feature X will definitely come simply because they mentioned it once"
Now it's next month, time for the next newsletter, and almost time for the next update. Pretty much same general thing. But notice the new detail.
Hey Coaster Fans!
We'd like to take this opportunity to tell you about some things we're working towards for Planet Coaster:
- Suggestion A
Still hard at work making this part but we're making positive progress! Stay tuned!- Suggestion C
- Our team tried its best to get this to work, but we're having trouble getting Feature X to work so we've passed it over to another branch of the team to see if they have any ideas. But we've not lost hope on this yet! So now for the time being we'll be working on this instead:- Suggestion E
- detail and vision of Suggestion E
It's getting close to time for the next update, and we finally have a fix for Problem X. This fix will be in the next update. However we are still working on Problem Y, and it's proving more difficult than we anticipated, so it may not be ready in time.
Thank you all for your support with feedback and suggestions! Keep it coming, we see it all!
Until next time, keep building!
The next update comes and you see in the update notes that
- Suggestion G has finally been added(a suggestion from many months ago),
- Suggestion A was added,
- Problem X was fixed,
- Problem Y was fixed (but due to it's difficulty, there may still be issues),
- Problem Z (another long awaited fix reported by many, but finally done).
--------------END SCENARIO--------------
Transparency like this could easily relieve this community a lot of all the negative things I've seen like "They don't listen to us", or "I have no faith in them anymore", "They don't tell us anything until it's too late", etc.. I think the current level of transparency that they have with us is not that great. Including the community in the process is important. This way we know what is going on, what's being worked on, and yes, even what the future may hold for the game.
It is unfortunate but as I go through this forum, I don't see many with a positive outlook, and I'd be willing to bet that transparency like what I showed in the fictional scenario could change that.
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