Harbinger
Volunteer Moderator
It's a good thing that Atari have chosen to delay until early 2016 but I still think it'll be too early for them to go to full release. Most people believe that when Nvizzio came in (apparently February 2015) they essentially started the whole project from scratch, at best they probably had a few assets from the Pipeworks/Area52 era that could be modified and imported into Unity.
I expect Atari will want to go live no later than February due to Planet Coaster's alpha testing starting in March. That being the case Nvizzio will only have had a year in developing the game and they have a much smaller team than Frontier (who aren't even going to full release until Q4 2016). Even with the delay RCTW will be a hollow shell of a game compared to it's predecessors.
Atari's whole strategy is wrong, they need to at least match the feature-set of the prequels at release as all but their most devoted customers will expect this from a RCT game. Atari should make the game Early Access, this will allow them to sell the game at a reduced price and receive income & feedback from the community without the stigmata of final release reviews which (lets be honest here) will absolutely slaughter them for releasing a minimalist version with promises that they'll add the missing things after release. If the game is not a success does anyone really think that Atari will continue funding it in order to meet these "free update" promises?
Atari's main problem is that they're terrified of Planet Coaster taking all their potential sales so they're rushing to release and banking on brand recognition to drive the sales. Brand recognition will only carry them so far, if the game is universally slated due to being a hollow shell of the previous games then it will only hurt their sales in the long run.
It really doesn't need to be an "Us vs. Them" situation, many fans of the genre will buy both games. Atari need to rethink their entire strategy, take their time and release a sequel worthy of carrying the RollerCoaster Tycoon name rather than rushing out a cash grab version which will destroy their reputation irreparably.
I expect Atari will want to go live no later than February due to Planet Coaster's alpha testing starting in March. That being the case Nvizzio will only have had a year in developing the game and they have a much smaller team than Frontier (who aren't even going to full release until Q4 2016). Even with the delay RCTW will be a hollow shell of a game compared to it's predecessors.
Atari's whole strategy is wrong, they need to at least match the feature-set of the prequels at release as all but their most devoted customers will expect this from a RCT game. Atari should make the game Early Access, this will allow them to sell the game at a reduced price and receive income & feedback from the community without the stigmata of final release reviews which (lets be honest here) will absolutely slaughter them for releasing a minimalist version with promises that they'll add the missing things after release. If the game is not a success does anyone really think that Atari will continue funding it in order to meet these "free update" promises?
Atari's main problem is that they're terrified of Planet Coaster taking all their potential sales so they're rushing to release and banking on brand recognition to drive the sales. Brand recognition will only carry them so far, if the game is universally slated due to being a hollow shell of the previous games then it will only hurt their sales in the long run.
It really doesn't need to be an "Us vs. Them" situation, many fans of the genre will buy both games. Atari need to rethink their entire strategy, take their time and release a sequel worthy of carrying the RollerCoaster Tycoon name rather than rushing out a cash grab version which will destroy their reputation irreparably.
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