Severity
Minor
Frequency
All of the time (100% reproducible)
Area of Game Affected
Scenery
Description
I was playing around with the trigger events and found out not every lamp is triggerable. Here is the list with the lamps, hopefully this can be changed in the future.
Wall section:
Fibreglass Light 2m
Fibreglass Light 4m
Fibreglass Light Cylinder
Fibreglass Light Strip 4m
Fibreglass Light Wall Panel
Fibreglass Small Light Detail
The Munsters Koach Wall Lantern
Objects section:
Knight Rider Headlight - Left
Knight Rider Headlight - Right
Police Lights Lit
Emergency Light 1 lit
Emergency Light 1 Small lit
Emergency Light 2 lit
Emergency Light 3 lit
Emergency Light 4 lit
Fairy Lights (Constant) 1m
Fairy Lights (Constant) 1m - Loose
Fairy Lights (Constant) 2m
Fairy Lights (Constant) 2m - Loose
Fairy Lights (Constant) 4m
Fairy Lights (Constant) 4m - Loose
Fairy Lights (Constant) Curved 4m
Fairy Lights (Constant) Curved 4m - Loose
Fairy Lights (Variable) 1m
Fairy Lights (Variable) 1m - Loose
Fairy Lights (Variable) 2m
Fairy Lights (Variable) 2m - Loose
Fairy Lights (Variable) 4m
Fairy Lights (Variable) 4m - Loose
Fairy Lights (Variable) Curved 4m
Fairy Lights (Variable) Curved 4m - Loose
Short lamppost
Spooky Candle
Candle Torch
Streetlamp
Streetlamp 2
Taxi Light Lit
The Munsters Dragula Lantern - Back
The Munsters Dragula Lantern - Front
The Munsters Koach Hanging Lantern
The Munsters Koach Lantern
Traffic Lights 1
Traffic Lights 2
As you can see, this is quite a list. It could be a discussion to argue if some should be triggerable (like the fairy lights), but I'm sure a big part of them should be triggerable. It would open a lot of possibilities.
Steps to Reproduce
Place light,
place trigger...
Minor
Frequency
All of the time (100% reproducible)
Area of Game Affected
Scenery
Description
I was playing around with the trigger events and found out not every lamp is triggerable. Here is the list with the lamps, hopefully this can be changed in the future.
Wall section:
Fibreglass Light 2m
Fibreglass Light 4m
Fibreglass Light Cylinder
Fibreglass Light Strip 4m
Fibreglass Light Wall Panel
Fibreglass Small Light Detail
The Munsters Koach Wall Lantern
Objects section:
Knight Rider Headlight - Left
Knight Rider Headlight - Right
Police Lights Lit
Emergency Light 1 lit
Emergency Light 1 Small lit
Emergency Light 2 lit
Emergency Light 3 lit
Emergency Light 4 lit
Fairy Lights (Constant) 1m
Fairy Lights (Constant) 1m - Loose
Fairy Lights (Constant) 2m
Fairy Lights (Constant) 2m - Loose
Fairy Lights (Constant) 4m
Fairy Lights (Constant) 4m - Loose
Fairy Lights (Constant) Curved 4m
Fairy Lights (Constant) Curved 4m - Loose
Fairy Lights (Variable) 1m
Fairy Lights (Variable) 1m - Loose
Fairy Lights (Variable) 2m
Fairy Lights (Variable) 2m - Loose
Fairy Lights (Variable) 4m
Fairy Lights (Variable) 4m - Loose
Fairy Lights (Variable) Curved 4m
Fairy Lights (Variable) Curved 4m - Loose
Short lamppost
Spooky Candle
Candle Torch
Streetlamp
Streetlamp 2
Taxi Light Lit
The Munsters Dragula Lantern - Back
The Munsters Dragula Lantern - Front
The Munsters Koach Hanging Lantern
The Munsters Koach Lantern
Traffic Lights 1
Traffic Lights 2
As you can see, this is quite a list. It could be a discussion to argue if some should be triggerable (like the fairy lights), but I'm sure a big part of them should be triggerable. It would open a lot of possibilities.
Steps to Reproduce
Place light,
place trigger...