Not liking where this DLC is heading...

I've always loved Frontier as a game developer. I loved what they did with PC, making stuff like the Holiday update free, but now it seems they are getting into the shady practices of making everything paid. I do not stand for this. I was fine with the paid dlc of the SPONSORED content, but stuff like the halloween update should be like the christmas update, free. Making this stuff paid really causes problems because it makes alot of the really good content on the workshop unusable because you didn't spend money on a pack. Frontier, please don't turn greedy. I've supported this game from the start and i would be incredibly saddened to see you do this.
 
Its not greedy, its just geared towards scenery and construction, rather than gameplay. I dislike the licensed content, as it discourages blueprints when an add-on is not accessible to the majority. I would have rather seen bigger add-ons, like the expansions of RCT3. I would like to buy a water park DLC, or maybe a carnival set with midway gamestalls? I hope that the scenery packs are bundled together at a discount someday, as I don't mind waiting to purchase those.

I do think the spooky scenery looks better than the licensed content though, and I am excited for what else is coming in the next update! Please announce a scenario editor or UGC soon [big grin][up]
 
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I have a very different opinion. I dislike the licensed content, as it discourages blueprints when an add-on is not accessible to the majority. I would have rather seen bigger add-ons, like the expansions of RCT3. I hope that the scenery packs are bundled together at a discount someday, as I don't mind waiting to purchase those. I do think the spooky scenery looks better than the licensed content though, and I am excited for what else is coming in the next update!

I agree with you. I dont like any form of small dlc content like they are doing, i am just saying i understand the licensed content and can accept that due to it being licensed which probably isnt the cheapest thing. But stuff like locking Halloween content behind a paywall is bad in my opinion. I would love to see a large expansion pack instead of small ones

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Its not greedy, its just geared towards scenery and construction, rather than gameplay.

I'm not saying they are being greedy now. But i am begging that they dont go down that road with more small dlc
 

Vampiro

Volunteer Moderator
Its not greedy, its just geared towards scenery and construction, rather than gameplay. I dislike the licensed content, as it discourages blueprints when an add-on is not accessible to the majority. I would have rather seen bigger add-ons, like the expansions of RCT3. I would like to buy a water park DLC, or maybe a carnival set with midway gamestalls? I hope that the scenery packs are bundled together at a discount someday, as I don't mind waiting to purchase those.

I do think the spooky scenery looks better than the licensed content though, and I am excited for what else is coming in the next update! Please announce a scenario editor or UGC soon [big grin][up]

Well, just for the sake of sharing opinions i must agree halfway here. I DO agree that i like this DLC way better then the licensed stuff. For me the licenced stuff was a little too restrictive. I did buy it, and if they release more in the future i will probably buy again but the non-licensed stuff has my 100% vote. I do love the halloween pack tough :D
 
I've always loved Frontier as a game developer. I loved what they did with PC, making stuff like the Holiday update free, but now it seems they are getting into the shady practices of making everything paid. I do not stand for this. I was fine with the paid dlc of the SPONSORED content, but[...]stuff like the halloween update should be like the christmas update, free. Making this stuff paid really causes problems because it makes alot of the really good content on the workshop unusable because you didn't spend money on a pack. Frontier, please don't turn greedy. I've supported this game from the start and i would be incredibly saddened to see you do this.
This isn't greed. It's not about making all the moneys. It's about Frontier doing a bunch of work and hoping to get a return on that work so that they can afford to do more work. Sure, they can keep adding free stuff to the game but the money they make from that work can only be via new sales, and eventually there'll come a point where they're adding stuff and making a net loss on it. I'd wager that the majority of the people who were on the fence about the game would by now have either given up on it, or bought it in a sale.

If you want them to keep evolving the game, there *has* to be a monetisation strategy beyond new sales, and that involves getting more money out of existing customers. There are a couple of ways of going about it:

  • Expansions. We'd all like to see full expansions. However, these take time and resource and so Frontier would have to balance the cost of making an expansion against the likelihood that existing customers would buy it, and the likelihood that they would also bring in new business.
  • DLCs. I think of these as mini-expansions, something akin to Lego sets. You can build up the number of pieces that you have available, and if you have the right bits you can make someone else's blueprint. If you don't have all the pieces you can still improvise, you'll just be making your X-Wing with bits of Ferraris, Hogwarts and the Houses of Parliament rather than the 'official' set.

I get the point about workshop fragmentation. However, I think there's enough creativity in the community that even if you filter out those blueprints containing DLC, there'll still be a vast amount to choose from.

If I know Frontier as well as I think I do, here's how I see the future of Planet Coaster: A semi-regular release of new assets / themes as DLCs. A semi-regular release of free updates to the base game. An announcement at the Expo of the first full expansion. Now, I may be completely off in my guess but that to me seems like a sensible and fair monetisation strategy.

[Note: I'm not privy to *any* information about what's coming in the future, so this is all my personal opinion.]
 
You know there is a free update on Monday as well. Frontier says there is a coaster in there. Who knows what else is in it?

My point: [wacky] wait until the free update before you complain [wacky]
 
I've always loved Frontier as a game developer. I loved what they did with PC, making stuff like the Holiday update free, but now it seems they are getting into the shady practices of making everything paid

So being compensated for work is now being shady?
Who said everything is now going to be paid?
You do realize we also get a free coaster in the update monday too?
How about the other free updates we got

I was fine with the paid dlc of the SPONSORED content, but stuff like the halloween update should be like the christmas update, free.

Says who?..... you?....you are not the company and you dont get to decide what gets put into what. Do you just expect free updates forever?
 
So being compensated for work is now being shady?
Who said everything is now going to be paid?
You do realize we also get a free coaster in the update monday too?
How about the other free updates we got



Says who?..... you?....you are not the company and you dont get to decide what gets put into what. Do you just expect free updates forever?

Let me jump in here because that's not what OP said. He didn't say Frontier shouldn't be compensated for work, OP DID in fact state the previous DLC was fine. He was also specific that this DLC should be free, not every update and gave a reason why. This argument works without knowing the exact content. Nobody has to agree but misrepresenting the argument to tear it down isn't fair.

Just my opinion.
 
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Let me jump in here because that's not what OP said. He didn't say Frontier shouldn't be compensated for work, OP DID in fact state the previous DLC was fine. He was also specific that this DLC should be free, not every update and gave a reason why. This argument works without knowing the exact content. Nobody has to agree but misrepresenting the argument to tear it down isn't fair.

Just my opinion.

However....

but now it seems they are getting into the shady practices of making everything paid. I do not stand for this

So here the OP is making false accusations than now everything is going to have a price and the OP does say

but stuff like the halloween update should be like the christmas update, free

Suggesting any new theme similar to the Halloween DLC should be free because we got the Christmas one free so my argument still stands
 
here the OP is making false accusations than now everything is going to have a price and the OP does say

Suggesting any new theme similar to the Halloween DLC should be free because we got the Christmas one free so my argument still stands

Why cant people just share their opinions? OP said he was fine paying for the licensed content, but not holiday packs. Thats just his opinion. I disagreed with him, and said I disliked the licensed content. That is just my opinion. Is your opinion that we should be paying more?? Thats fine if you feel that way, that is your opinion :)


If you want them to keep evolving the game, there *has* to be a monetisation strategy beyond new sales, and that involves getting more money out of existing customers. There are a couple of ways of going about it:
what about the extra income they received for alpha, coaster heads, and other preorder items?

here's how I see the future of Planet Coaster: A semi-regular release of new assets / themes as DLCs. A semi-regular release of free updates to the base game. An announcement at the Expo of the first full expansion. Now, I may be completely off in my guess but that to me seems like a sensible and fair monetisation strategy.

[Note: I'm not privy to *any* information about what's coming in the future, so this is all my personal opinion.]

I honestly feel the same way, I really hope they announce a full expansion soon [yesnod] I think the anniversary update will be awesome too! but I will remain against micro-DLCs such as the 3 licensed content. The spooky scenery definitely looks way better than the previous DLCs. Hopefully, we can also get a scenario editor and UGC someday
 
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what about the extra income they received for alpha, coaster heads, and other preorder items?
It factors into the overall revenue for the game, which they still have to balance against the production costs. If they continue to release only free updates, they'll eventually run at a net loss.
 
However....

So here the OP is making false accusations than now everything is going to have a price and the OP does say

Two lefts... you know. If someone's misrepresenting something I think it makes sense to point out the truth.

I'm pretty sure this was a misunderstanding because the sentence you quoted wasn't a "false accusation". It doesn't say that's definitely what they're doing it says it seems that way. Less free stuff (1 ride) and more paid content compared to previous updates - I'd say it's a valid concern.

Suggesting any new theme similar to the Halloween DLC should be free because we got the Christmas one free so my argument still stands

In this case, the argument never was "because the Christmas update was free". From what I understand OPs point was because it's central pieces everyone should have access.

Sometimes it helps to try to understand someone before disqualifying an opinion because it's just another complainer.

And not directly in response to your comment some numbers. Because I can't hear the "But they need to make money somehow!!" trope anymore:

I think it is fair to say the company is doing very well, and Planet Coaster obviously is their big money maker.
So no need to worry about staff wages and accomodation costs I think.

31 May 2017
Turnover £(M) 37
Profit £(M) 8

31 May 2016
Turnover £(M) 21
Profit £(M) 1

31 May 2015
Turnover £(M) 23
Profit £(M) 2

31 May 2014
Turnover £(M) 10
Profit £(M) -2
 
It factors into the overall revenue for the game, which they still have to balance against the production costs. If they continue to release only free updates, they'll eventually run at a net loss.

Eventually, but I doubt this is happening right now. Even with free udpates, they still can boost sales significantly. My idea was they try to keep things free for everyone until it´s possible. I do not believe they rly needed to start this DLC thing less than year after the release. And if that´s needed, I just stand by my opinion that this route they have chosen is the most simple one for them, but not the best for players...


The full game is lacking basic content, regarding themes especially. So I think it´s not very nice to start with DLCs so early.
 
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This isn't greed. It's not about making all the moneys. It's about Frontier doing a bunch of work and hoping to get a return on that work so that they can afford to do more work. Sure, they can keep adding free stuff to the game but the money they make from that work can only be via new sales, and eventually there'll come a point where they're adding stuff and making a net loss on it. I'd wager that the majority of the people who were on the fence about the game would by now have either given up on it, or bought it in a sale.

If you want them to keep evolving the game, there *has* to be a monetisation strategy beyond new sales, and that involves getting more money out of existing customers. There are a couple of ways of going about it:

  • Expansions. We'd all like to see full expansions. However, these take time and resource and so Frontier would have to balance the cost of making an expansion against the likelihood that existing customers would buy it, and the likelihood that they would also bring in new business.
  • DLCs. I think of these as mini-expansions, something akin to Lego sets. You can build up the number of pieces that you have available, and if you have the right bits you can make someone else's blueprint. If you don't have all the pieces you can still improvise, you'll just be making your X-Wing with bits of Ferraris, Hogwarts and the Houses of Parliament rather than the 'official' set.

I get the point about workshop fragmentation. However, I think there's enough creativity in the community that even if you filter out those blueprints containing DLC, there'll still be a vast amount to choose from.

If I know Frontier as well as I think I do, here's how I see the future of Planet Coaster: A semi-regular release of new assets / themes as DLCs. A semi-regular release of free updates to the base game. An announcement at the Expo of the first full expansion. Now, I may be completely off in my guess but that to me seems like a sensible and fair monetisation strategy.

[Note: I'm not privy to *any* information about what's coming in the future, so this is all my personal opinion.]

Finally, someone that understands a sustainable business model. Bravo!

Folks dont understand todays business model. In the past, a game would be developed, released, and then generally abandoned (maybe a few expansions depending on how initial sales did). Of course we all want free stuff, but the large team making this content still need to receive paychecks and the company cannot write those checks if they do not have a stream of income beyond the initial sales. These DLCs and eventualy expansion packs allow the team to continue to evolve the game for possibly years to come.

$10 US is nothing. I just spent that amount going out to lunch today. I have no issue handing $10 over to Frontier for additional content and the ability to continue to evolve the game.
 
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$10 US is nothing. I just spent that amount going out to lunch today. I have no issue handing $10 over to Frontier for additional content and the ability to continue to evolve the game.

My lunch today was £13. I finished it in about half an hour.

Dropping £8 on something I'll play with for another 100 hours? I don't know why people are turning on Frontier over this. It's such nonsense.
 
The cost is meh, Like many have said its cheap for what we will get.

My issue with paid theming is simple. We will NEVER get a UGC editor with them charging money for theming. Why would they allow the community to make new walls, roofs, theming objects if they can charge money for them?

I can see them having ride packs, shop packs, mascot packs, weather packs, management packs.. all paid DLC.
I just hate that we will not get a UGC editor because they want us to pay for theming..
 
That's an assumption, not an inevitability. They aren't going to support this game forever and UGC will be a part of the transition period allowing them to move away and let the fans create things for each other, just like RCT3. I paid full price for the Soaked and Wild packs and I can say for sure that I didn't use about 70% of the content given, and after that, fans released custom content that became a part of a lot of people's style in the game.

Maybe Frontier should be given the benefit of the doubt before we make accusations of what they will or won't do in the future without any actual information.
 
Seems people are not understanding what I'm saying

I understand they need to make money, I support them making large expansion packs and small content specific dlcs, but I do not like how an update like the Halloween one, which likely has the same amount of content as the FREE holiday update is now paid. I also am against making a bunch of dlcs mainly because of the workshop. It is a complete pain when all the best builders have all the DLCs and I want to implement something they made, but half of it doesnt work because they have a dlc that others don't have. Think of the Sims, i do NOT support the stuff packs, but i am fine with having very large expansion packs, as they add a ton to the game so I understand those being paid. But "stuff packs" should not cost that much money.
 
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