AX dumbfire missiles make no sense as I can lock onto Goids with regular missiles so why not have guided AX missiles?
AX Multicannons not available in gimballed variants? Why? Overall damage on AX MC’s could really do with a buff too, as they’re massive underperformers in terms of damage vs guardian tech.
I’m not a great AX or fixed weapon fighter, and I’d love to get more involved with the Thargoid fighting, but I have a choice between using a huge number of fixed weapons, which I suck at, despite tons of practice (PS4 so no precise mouse control) or drop to turrets and suffer a huge DPS reduction.
I suspect lots of other cmdr’s who aren’t very good at combat and who appreciate guided and gimballed weapons would love upgrades.
In-game, there’s been enough testing to move the AX weapons from the ‘experimental’ classification by now I’d have thought: as the goids are closer and closer to Sol you’d have thought research would have speeded up and - at the very least - some genius should have worked out how to stick an AX on a gimbal mount.
Thanks.
AX Multicannons not available in gimballed variants? Why? Overall damage on AX MC’s could really do with a buff too, as they’re massive underperformers in terms of damage vs guardian tech.
I’m not a great AX or fixed weapon fighter, and I’d love to get more involved with the Thargoid fighting, but I have a choice between using a huge number of fixed weapons, which I suck at, despite tons of practice (PS4 so no precise mouse control) or drop to turrets and suffer a huge DPS reduction.
I suspect lots of other cmdr’s who aren’t very good at combat and who appreciate guided and gimballed weapons would love upgrades.
In-game, there’s been enough testing to move the AX weapons from the ‘experimental’ classification by now I’d have thought: as the goids are closer and closer to Sol you’d have thought research would have speeded up and - at the very least - some genius should have worked out how to stick an AX on a gimbal mount.
Thanks.