The Star Citizen Thread V10

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…also, are they ever going to fix that fixed perspective. It's pretty ridiculous that it's still a thing this long after 1992.
 

Viajero

Volunteer Moderator
I dunno, but its not exactly goodl!

Well, in their defense I have to say I am impressed that CIG has decided to throw the towel of the unique BDSSE and so blatantly copy others now without a single shred of shame about it. At least they are trying to test some proven and successful formulas! Dont be so harsh and cut them some slack, 8 years in and 3 major flight model re-designs is still early days man.
 
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ED characters use mag boots. We will have to see how FD handles movement when/if they implement space legs.

In SC there is artificial gravity.

Which, last time I checked, mysteriously doesn’t work for the pilot’s seat. It would make a bit of sense if it was tuned so that the pilot had a bit of kinesthetic feedback, but instead of being sensibly set, the pilot experiences red-outs and grey-outs during maneuvers.
 
I dunno, but its not exactly good!

At least you aren't side strafing in a circle around each other. Does it play better with a flight stick now? I'd expect a nerfed yaw to lend it self better to joystick control*

*assuming you can bind roll to the X-axis
 
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Which, last time I checked, mysteriously doesn’t work for the pilot’s seat. It would make a bit of sense if it was tuned so that the pilot had a bit of kinesthetic feedback, but instead of being sensibly set, the pilot experiences red-outs and grey-outs during maneuvers.

Hmm... actually, that is interesting. In combat citizens get black and red outs in the pilot seat, but it doesn't happen if you are just standing in the cargo hold?

That would be a terrible lack of fidelity if so.
 
Oh apparently CI have filed a bond motion ahead of the trial hearing.
From what I can make out it is something close to:
"We have estimated our legal costs if this goes through to trial, we are certain Crytek will have to pay our costs and we don't believe they have the money.
So unless they put up a bond against our estimation of the costs, we (at this point I'm not sure what they want or are allowed to ask... are they saying "no bond = case dismissed?")

Fees to Date
33.
To date, CIG has incurred
$387,528.45
in attorney’s fees in this
case

However, based on our experience, the nature and complexity of the claims at issue, the amount in controversy, the conduct of our adversary and its counsel, and the phases of
the case that remain to be litigated, we predict that our clients’ legal fees and expenses from the date of this filing through the conclusion of trial could easily reach
$1,592,937.50
 
The statements provided are interesting. No real surprises except for Faceware basically saying they did no work for CIG. So all those backers who claimed Faceware didn't take any time for CIG to add were completely wrong (which was pretty obvious, but good to have Faceware confirm it).
 
It's kind of cute how CI±G🇵🇦 seems to think that their model of operating at a 25% loss on a daily basis and requiring new external partners to step in and fill in the shortfall is the industry standard… Why else would the confuse their own financial situation with that of a different company?

Also, on the topic of flight models, here's an idea: maybe they could approach Microsoft and ask to license the flight model of that old space game they made — it wasn't great but wasn't all awful either. What was it called? Freelancer?
 
Oh apparently CI have filed a bond motion ahead of the trial hearing.
From what I can make out it is something close to:
"We have estimated our legal costs if this goes through to trial, we are certain Crytek will have to pay our costs and we don't believe they have the money.
So unless they put up a bond against our estimation of the costs, we (at this point I'm not sure what they want or are allowed to ask... are they saying "no bond = case dismissed?")

Fees to Date
33.
To date, CIG has incurred
$387,528.45
in attorney’s fees in this
case

However, based on our experience, the nature and complexity of the claims at issue, the amount in controversy, the conduct of our adversary and its counsel, and the phases of
the case that remain to be litigated, we predict that our clients’ legal fees and expenses from the date of this filing through the conclusion of trial could easily reach
$1,592,937.50
If I were Crytek, I'd send CIG jpeg of a money filled suitcase.
 
Hmm... actually, that is interesting. In combat citizens get black and red outs in the pilot seat, but it doesn't happen if you are just standing in the cargo hold?

That would be a terrible lack of fidelity if so.

That's the whole point. Either people have mag boots, and then everyone should experience black outs (aka The Expanse model) but they cannot run around freely (and better get attached somewhere when the ship is moving..) or there is full artificial gravity, and no one would experience them even the pilot (more like in Star Wars).
 
Also, mag boots + significant g-forces sounds like a recipe tailor-made for everyone walking hobbling around with permanent ankle compound fractures.
 
Hmm... actually, that is interesting. In combat citizens get black and red outs in the pilot seat, but it doesn't happen if you are just standing in the cargo hold?

That would be a terrible lack of fidelity if so.
A few weeks back in a Reverse The Verse (I think it was) episode the problem of passengers/crew experiencing the same red/blackout as the pilot was talked about and is being worked on. As ever it seems simple enough but apparently is technically quite challenging, so no promises etc.
 
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A few weeks back in a Reverse The Verse (I think it was) episode thie problem of passengers/crew experiencing the same red/blackout as the pilot was talked about and is being worked on. As ever it seems simple enough but apparently is technically quite challenging, so no promises etc.
It's a recurrent topic, and I remember this was talked about like 6 years ago ? Since this is all about "Space Legs" and the can of worms that they open. And yeah if everyone experiences the same black outs then they should
1 - get strapped before the ship would accelerate (otherwise, get to fly in whatever direction)
2 - definitely NOT run around (=both feet leaving the ground), even walk easily. Mag boots are really uncomfortable to walk with.
 
It's kind of cute how CI±G🇵🇦 seems to think that their model of operating at a 25% loss on a daily basis and requiring new external partners to step in and fill in the shortfall is the industry standard… Why else would the confuse their own financial situation with that of a different company?

Also, on the topic of flight models, here's an idea: maybe they could approach Microsoft and ask to license the flight model of that old space game they made — it wasn't great but wasn't all awful either. What was it called? Freelancer?

No no no.

You don't understand game development do you!!1!!1

Every dollar that Croberto collect is worth 10 dollars with this project. It's the ultimate in project multiplication of monetization gubbins
 
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