These sound like great ideas for a game that isn't Elite. Perhaps you should pitch them to the X-Universe guys? They're much more in fitting with that universe's lore.
Exactly. In a another game those changes might be nice, but not ED.
The argument that only long, empty gameplay tracts can satisfactorily replicate the giant empty nature of space is a question of preference. Representations of scale & speed can equally do the job. What you're discussing is essentially a personal preference.
Its not just my personal preference. Its literally the way the game was built to work. Once again if you don't like that then Elite Dangerous is just not the game for you.
, I absolutely endorse your personal preference, on the grounds that the game has been marketed and built to accommodate your sensibilities. It has
also been pitched at mine too however (from its Star Wars DNA, to its dynamic combat, to its classical space-shortcut tropes). Play your own way is kinda the calling card of the game
Yes play the game the way you wanna play it. Go for it. I am not saying you shouldn't.
But the thing you are missing is the phrase is "Play the way you want to play" not "Fundamentally change the game in order to fit the way
I want it to be"
Trying to run me out of town, particularly when I pitch ideas that are designed to preserve
both your playstyle and mine, is what comes across as footstamping my friend
No that is me getting tired of your style of discussion. You are not actually listening to anything anyone has to say to you about the matter. You condescendingly say what you wanna say, people respond and then you just keep on saying what you wanna say. Its like having a discussion with a particularly dense wall. There is no give and take. You just talk at people.
It also doesn't help that your emote spam makes you come off as a troll who is just trying stir crap up by arguing in bad faith which makes it that much harder to take any of what you have to say seriously. Especially when you are ignoring all of the problems with this line of logic that people have already pointed out in this thread. You are just willfully ignoring them.
Does my broad pitch for intra-bubble risky warp conduits really impact your preferred playstyle?
Yes it does. And that fact you can't seem to see that despite it being obvious to pretty much everyone else once again pushes me to believe that you are arguing in bad faith.
If so, please share how
This game is a game built around a shared social space (The Bubble) and for better or worse this game
IS a PvP game. If your asinine suggestions came to be then I would have literally no choice but to use them if I wanted to continue to take part in Community goals or Powerplay. Because if I didn't then I would be left in the dust by those that did. My travel times would be vastly longer than those who decided to take your fast travel options. They would be able to transport goods faster and they would be able to earn powerplay merits faster. Not only that, but they would be able to spread their factions influence faster as well. Which would put those who decided to use the fast travel system automatically ahead of those who didn't.
So yes your little ideas
WOULD affect the way that I enjoy the game. In fact they would destroy one of the things that I come to love about the game more than any other. Its
Size. I have grown to love travelling around this enormous gamein my 700+ hours of playing. And the funny thing is I used to be like you and hated it. I would endlessly whine about travel times and ships that had poor jump ranges, but as time has gone on I have come to not only appreciate it, but love it. And being forced to pop from A to Z instead of actually taking the time to travel there would greatly diminish my ability to enjoy the game. In fact I would drop the game entirely at that point and I have a feeling that i wouldn't be the only one that would do that.