I don't post often any more. Hopefully someone will read this.
I am addicted to this game - thousands of hours, deeply involved in the lore and storyline, the complex storyline which has taken years to unravel, and yet I have a problem. Its an issue with the storyline and the way it is being delivered. Lets take the latest Galnets relating to the stolen nuclear device as a prime example.
Elite projects Galnet as a source of news - mostly reliable, sometimes biased depending on who is reporting - the same as any news provider. The news that there was a station being held to ransom by religious lunatics was a great story. The problem is, it is just a story. There was literally nothing in-game to reflect that there were hundreds of nutters roaming the place armed with a massive nuclear weapon. Had this happened in real life, half the country would be shut down. Police everywhere, SWAT, SAS, newshounds... what happened in-game was a couple of services were shut down causing a minor inconvenience to the routines of a few traders. I know it fits into the wider storyline and probably what happens next. We predicted this 'last minute save' by the Authorities within 24 hours of the nuke being made public.
This scenario has been repeated with every 'storyline' Galnet for the past couple of years. We know who the Club are, we think we know how to find the Dark Wheel and what Raxxla is, we've even worked out a plausible explanation for the entire developed story and end-game for Elite: Dangerous AND how to keep the game alive for decades after development has stopped. What we can't do is interact with the story. It is as if we are being told a bedtime story, one paragraph per night over the whole development period.
Its a minor thing - if you're dropping these story-snippets at the correct time, make it possible to at least witness it in game. Art theft? Fill the place with security services. ALD murders everyone at the Red Court? Have the Feds mass at the borders or make all Imperial ships hostile in Fed Space. Nuclear device in the station? Close the damn thing!
You are losing players. Not the explorers, combateers, alien killers, traders and so on, but the guys who have invested thousands of hours and sleepless nights into working out the intricate plotlines and how they interrelate. The guys who WILL change the galaxy and play their part in your epic story if they are given the option.
PLEASE involve your fanbase.
I am addicted to this game - thousands of hours, deeply involved in the lore and storyline, the complex storyline which has taken years to unravel, and yet I have a problem. Its an issue with the storyline and the way it is being delivered. Lets take the latest Galnets relating to the stolen nuclear device as a prime example.
Elite projects Galnet as a source of news - mostly reliable, sometimes biased depending on who is reporting - the same as any news provider. The news that there was a station being held to ransom by religious lunatics was a great story. The problem is, it is just a story. There was literally nothing in-game to reflect that there were hundreds of nutters roaming the place armed with a massive nuclear weapon. Had this happened in real life, half the country would be shut down. Police everywhere, SWAT, SAS, newshounds... what happened in-game was a couple of services were shut down causing a minor inconvenience to the routines of a few traders. I know it fits into the wider storyline and probably what happens next. We predicted this 'last minute save' by the Authorities within 24 hours of the nuke being made public.
This scenario has been repeated with every 'storyline' Galnet for the past couple of years. We know who the Club are, we think we know how to find the Dark Wheel and what Raxxla is, we've even worked out a plausible explanation for the entire developed story and end-game for Elite: Dangerous AND how to keep the game alive for decades after development has stopped. What we can't do is interact with the story. It is as if we are being told a bedtime story, one paragraph per night over the whole development period.
Its a minor thing - if you're dropping these story-snippets at the correct time, make it possible to at least witness it in game. Art theft? Fill the place with security services. ALD murders everyone at the Red Court? Have the Feds mass at the borders or make all Imperial ships hostile in Fed Space. Nuclear device in the station? Close the damn thing!
You are losing players. Not the explorers, combateers, alien killers, traders and so on, but the guys who have invested thousands of hours and sleepless nights into working out the intricate plotlines and how they interrelate. The guys who WILL change the galaxy and play their part in your epic story if they are given the option.
PLEASE involve your fanbase.