Only "popular" bugs will get attention?

Thanks! Where did you find that? I looked everywhere on the issue tracker and bug reports forum and could not find how they were going to handle them.

EDIT: just found it, on a different forum, of course.
I've just noticed you can enable notifications at Forum level now. I've just done that with the announcements forum so I don't miss any. May be worth doing similar :)
 
I call things as I see them, I don't require that everybody likes what I say - with the wide tapestry of people's opinions & preferences that would be impossible to achieve anyway ;)
Well you may want to update your eyewear prescription, if you think Ralph is new to gaming. Ralph doesn't like bugs, that's clear to see. Saying Ralph is new to gaming because of this is ad hominem. I don't like bugs, yet I have a very similar background to Ralph. If Ralph and I love games and hate bugs, and we complain a lot about bugs in this specific forum, then that might say more about the game than the people playing it. If nothing else, bugs are "clear to see" (we have the data), whereas the life history and experiences of those making the arguments is anything but, unless we chose to post our resume as Ralph felt compelled to do in defense of your baseless claim.
 
You should both realise that perfection is impossible. Even in aerospace, things go wrong ;)

No doubt.

I also used to fly quite regularly. Still remember the time I was flying my wife and kid on a cross country trip with the autopilot engaged (Cessna 182S). Suddenly, the plane started going into a bit of a nosedive while I was looking at my chart. I was at 9,000 feet, so not a huge deal. Yanked back on the yoke and disengaged the autopilot and hand-flew the rest of the trip. For me, it was a little bit of excitement, but for my wife, sheer terror. Come to find out, the pitch servo on the autopilot had failed and there was probably a little down trim in the elevator (my fault) when it was engaged.
 
Well you may want to update your eyewear prescription, if you think Ralph is new to gaming. Ralph doesn't like bugs, that's clear to see. Saying Ralph is new to gaming because of this is ad hominem. I don't like bugs, yet I have a very similar background to Ralph. If Ralph and I love games and hate bugs, and we complain a lot about bugs in this specific forum, then that might say more about the game than the people playing it. If nothing else, bugs are "clear to see" (we have the data), whereas the life history and experiences of those making the arguments is anything but, unless we chose to post our resume as Ralph felt compelled to do in defense of your baseless claim.
Nice meltdown. What was my baseless claim again?

Go back through the thread and check the order of comments and replies. Ralph's first comment to me was simply (without any context):
Stuart, remember what you said anytime you drive on a public street, or use air or sea transport.

My empennage rides on someone else's QC. Thirty years ago, even more so.

Ralph, MAJ, USAF(R)
Which led to:
No other business could get away with this kind of shoddy product. As a pilot, and engineer, I would be fired for such low quality work.
It's like they have no idea of the quality requirements (or lack thereof) in the gaming industry - it's not my fault they're naively comparing it to the aerospace industry's QC, especially from a long-time gamer
:LOL:
 
It's like they have no idea of the quality requirements (or lack thereof) in the gaming industry - it's not my fault they're naively comparing it to the aerospace industry's QC, especially from a long-time gamer
:LOL:

I don't think him or me said games have a "quality requierments", we are commenting that the severity of bugs in ED are not common in the gaming industry.
 
I cannot even respond to bug reports or add my 2 cents. It keeps telling me to log in. I do, it accepts it and kicks me back to the bugs list screen again. I find the bug I want to confirm, it asks me again to log in.

Maybe I'd report that as a bug if I could get in.
 
Game development has forever been a "popularity" contest. Hence the reason Reddit has become so popular.

Those with the most "upvotes" win. The mob thus rules.
 
I don't think him or me said games have a "quality requierments", we are commenting that the severity of bugs in ED are not common in the gaming industry.
Have you never played a Bethesda game? :p

But we didn't ask for perfection!
No but it was heavily implied by other posters.

The point here is identifying what is 'severe' enough to warrant a fix. Quantifying the volume of users affected is one good measure I have used in the past. Do you have a better way?
 
Forums: Frontier should listen to the players more about development priorities.

Frontier: Here's a way to highlight the bugs that cause you the most trouble in-game.

Forums: This is terrible!

During beta I found a bug in Powerplay where you could not hand in merits from combat at all. I reported it as quickly as I could, and FD had two weeks to sort it before release.

FD did not even acknowledge it, and within 5 minutes it was drowned by whingy explorers saying how crap the new mechanics were. In one hour it was two pages deep and in the underworld. One problem was not a problem but an opinion, the other game breaking for a minority.

FD did not sort the problem and the bug was apparent in the release product.

All voting will do is push opinions to the top, and really serious (but less travelled) bugs that actually need sorting will sink. What needs to be done (and may be happening now as I've not checked) is FD being more ruthless and weeding out opinion from actual problems.
 
All voting will do is push opinions to the top, and really serious (but less travelled) bugs that actually need sorting will sink. What needs to be done (and may be happening now as I've not checked) is FD being more ruthless and weeding out opinion from actual problems.

My hope is that it does help them see the 'other bugs' (I had similar experience to you).

Theoretically now rather than the forum filling with duplicates there will be a single bug with lots of confirmations, rather than 30 duplicate threads. Not convinced that will actually happen, given the dupes that already exist in the 10 voted bugs so far...
 
My hope is that it does help them see the 'other bugs' (I had similar experience to you).

Theoretically now rather than the forum filling with duplicates there will be a single bug with lots of confirmations, rather than 30 duplicate threads. Not convinced that will actually happen, given the dupes that already exist in the 10 voted bugs so far...

In reality it will be:

DSS text alignment one pixel out of alignment - huge amount of votes, lots of duplicates

Actual game breakers (Powerplay, BGS) - small amount (if any) votes

What FD need to do is actually tell us the priority of the bug, and intelligently look at what they consider to be serious. Some bugs are simply superficial, and should be shunted to the bottom while the really bad ones (regardless of what feature they are with) get the focus. And yes, I'm talking about Powerplay where we have had several game breaking bugs with each update never getting fixed in a timely way. GalMap numbers, merit dropping, CZs that can't be lost (so you always expand uncontrollably).......it goes on and on.
 
The more people that get behind the idea, the more money to be had?

Are we seriously even having this conversation?
The number of people who experience or determine a bug to be severe enough for attention has virtually no link to actual 'profit' as you alluded to in your first post.
 
The number of people who experience or determine a bug to be severe enough for attention has virtually no link to actual 'profit' as you alluded to in your first post.

That's right. I forgot... game development is about socialism and charity, not profit. Sorry bout that.

I rest my case.
 
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