I've addressed this in other posts but I will try again.So who is forcing you do those 30+ minutes super cruise travels?
If you accepted a mission, to deliver cargo/data/passengers to a remote location, it is stated in the mission information where you accept the mission. So if you do not pay attention, then of course you are in for a surprise... But it was YOU who accepted the mission in the first place. These missions are very EASY avoid.
So why do people tend to take these mission? because they pay BETTER, and why do they pay better? because that long journey in super cruise.
But no one is forcing you to go there. you can at any time choose, F this and abandon the mission. That is still an option.
Then we have those missions that will have you go to a system and then you scan and they will tell you where to go... Once again, the game give you the option to check out the system BEFORE accepting, so once again, you have the tools to avoid taking these kind of mission to systems that could end up with a long super cruise journey. And if you want to gamble, you can still abandon the mission!
There are a few cases where you will be re-routed to another system and meet a contact, that will tell you what system the target is, and these can bring you to systems that will give you long super cruise journeys. And these we cannot detect before hand, as the mission accepted is go to system X, and then randomly your target is not in that system.... So in that case, you always have the option to abandon the mission. This is not a common chain of events for this kind of missions.
So with a FEW exceptions, you as a player have all the tools needed to avoid accepting missions that will take you on long super cruise journeys. And if you as a player repeatedly refuses to use these mechanics available to avoid this, you are obviously not paying attention to this kind of things.
So who is forcing you todo these things? why do you accept these kind of missions? why do you not own up to your own choices?
Boss gives worker a screwdriver to hammer nails.
Worker says, "This is the wrong tool for the job."
Boss says, "You don't have to do the job."
Are you going to objectively stand back and say, "You don't know how to play the game, you don't have to go to those places."
The problem has nothing to do with whether or not I want to go to those places.
The problem is the travel mechanic is terrible. It is the wrong tool for the job.