Will there be a option to disable all of these when starting a new game. I have no need for all of this hand holding.
You'll be able to sell these modules if you don't require them. They won't be permanent fixtures!
Will there be a option to disable all of these when starting a new game. I have no need for all of this hand holding.
In general this is a nice update.
I like the new modules, even though I won't need them myself, but why oh why don't you implement an expandable software system for our ship's computer. This has been proposed by many players, me included. Now you are messing around with even more small slots. This is so messy and sloppy, it makes me cringe.
This is totally unnecessary if you implement a software upgrade system for our ships. This will make these kinds of additions to the game much simpler, much cleaner, much neater and more systematic. FDev, the way you approach this really makes me sad.
I predict that in the future will have to add more small slots for stuff like this, like I predicted what you announced today long ago too.
I think this particular Cmdr knows perfectly well the concept of fighting ship loadouts. I believe he is a top class PvP'er.Why would a fighter ship need a fuel scoop instead of say a module reinforcement? I don't think you get the concept of loadout as part of the gameplay.
But what if I don't want to start in a beginner system and just want to be chuck out into the big wild, dangerous galaxy? Is that possible?You'll be able to sell these modules if you don't require them. They won't be permanent fixtures!
Problem is that the whole optional module thing got very silly, especially if you take stacking of defensive modules into account. Frontier believes they are adding complexity by limiting choice, the same is true when you look at limpets. In reality it's just a convoluted system that stopped making sense in 2015.
Suggestion: Make the two new module prices added together equal just enough CR to unlock Mostly Penniless so that experienced players that choose to save wipe can leave the start system immediately if preferred while keeping all the other Class E loan equipment so the starter Sidewinder is still flyable.We want these new modules to help those who struggle with that area of the game.
Ideally, all players would be able to navigate Supercruise and Dock/Undock manually, but we have identified that some players struggle with this. The balance for this is that by using these assist modules, you will lose out on the optional internal slots they take up.
Problem is that the whole optional module thing got very silly, especially if you take stacking of defensive modules into account. Frontier believes they are adding complexity by limiting choice, the same is true when you look at limpets. In reality it's just a convoluted system that stopped making sense in 2015.
Russian salt? You forgot to mention random unexplained deaths.Вы издеваетесь.... Это Elite Dangerous! Хочу планеты с гравитацией за 30 g , выпрыгивать из прыжка в корону звезды или сразу в джет нейтронки, гравитационные аномали или на крайняк раздавленный корабль в ЧД. Молчу уже про метеоритные потоки и вываливания посреди прыжка , как и саму систему прыжков .
But what if I don't want to start in a beginner system and just want to be chuck out into the big wild, dangerous galaxy? Is that possible?
Currently you’re limited by jump range on a fresh start and only when you upgrade the FSD are you able to escape the starter systems. I’d imagine this will still be the case.I don't have any issues with the optional module system they have in place. I don't understand why you do.
New Modules
Advanced Docking ComputerWe're adding an upgraded version of the original Docking Computer, a module designed to allow Commanders to relax, let go of their flight sticks and automatically dock in stations to the serene strings of Johann Strauss II.The Advanced Docking Computer will not only allow you to dock, but also allow you to automatically undock from a station without anxiously worrying about getting stuck inside the mail slot. Let's face it, it will also help with those embarrassing Type-10 spoiler moments!This module will also come as standard in all newly-purchased small ships. If you're starting up a new account, you will find the Advanced Docking Computer in your ship from the get-go - making it easier for you to embark and disembark from your favourite stations without colliding with the walls, landing pads or your fellow Commanders.
Supercruise AssistAvailable at your nearest starship department store (i.e. Outfitting) comes the new Supercruise Assist module. While in Supercruise, you'll be able to target a destination and activate Supercruise Assist, putting your safety in the reassuring hands of a machine. In this mode, your ship will automatically maintain the correct speed and approach to your target destination, and break out of Supercruise at the optimum time. You'll still have to align with the correct location, but you will no longer have to worry about doing a loop of shame!With the the Supercruise Assist, you will also be able to enter into orbit around a body - allowing you to launch discovery probes and take screenshots without the fear of face-planting the dusty, rocky ground.This module will also come as standard in all newly-purchased ships.
Free module slots for everyone!
With the introduction of these new modules, small ships will be outfitted with two additional size one Optional Internal slots, while medium and large ships will also receive one additional Optional Internal slot. This will automatically and retroactively apply to all relevant ships.
Glad I re-read this. I thought it said bugs are being introduced.Rest assured, we are going to be introducing bug fixes in this update and details about those will be posted in the patch notes upon release.
These systems will be visible in the Galaxy Map.
This is a new, additional module, separate from the existing Docking Computer.
Glad I re-read this. I thought it said bugs are being introduced.
I don't have any issues with the optional module system they have in place. I don't understand why you do.
I don't have any issues with the optional module system they have in place. I don't understand why you do.
Please explain. I don't see what a "ship software upgrade" has to do with modules.
We need something frantic, like benny hill music