Hey, let us know what it's like.
I liked the recent Annos more than the old- convoluted ones. So I'd like to know whether it is similar in mechanics to the new ones or it's some sort of a "return to the roots" kind of deal.
Polish level looks high. 13 h played. Tier 3 citizens reached. So far 1 crash, coasting at minspec, requirements stated at min detail it'll run at 30 frames but FPS counter says 60. Runs smooth on my minspec mindetail setup only hiking when autosaving.
It is a lot like Anno 1404, which I count towards the "new Annos". Production is sometimes tiered in 3 steps, but you get a good overlook about building times in the building browser for each step of the production chain. Ex.: Bread chain has Wheat field at 1 min each, then mill at 0.5 min then bakery at 1 min each. Building browser displays whole chain. So you plop down 2 wheat farms, 1 mill, 2 bakeries.
I skipped the last Anno when I learned it had combat separately instanced. The one before that I played but was quite disappointed when I found out AI would insta-respawn its bases - even mid combat. So I regard 1404 as pinnacle so far. Any Anno pre 1404 I'm not fan of.
Anno 1800 puts combat back on map, but no land units, only naval combat, supported by coastal batteries. Quests are back in. Nothing too complicated. Item system seems expanded with more buildings to slot items in. Item gathered by quests or exploration trips, which are kinda mini-adventures you send a ship on and have simple choices to make.
The alternative culture (Arabs in 1404) is removed from start map and takes place in a separate map, the New World, while the Old World is still simulated. I hear coop MP will be patched so ppl can control the same "company" and play on both maps at the same time.
Overall is serene and relaxed game with love to detail. Theme is industrialisation with steam engines, steam boats, clippers, colonialism. If you take the easy AI I guess it might be boring for some and too rosy-tinted. There is campaign which serves as tutorial but I dint play fully through, Anno bread and butter gameplay is sandbox and custom difficulties.
Is season-passed but I dont buy those in general. There is arctic stuff planned, which I find interesting since it fit the period with Amundsen-like stuff expeditions