Does Elite still make you manually reduce speed to reach a station?

Which is why people calling it the loop of shame are rather missing the point. :) There's no shame in docking more quickly...
Back when Supercruise was first introduced, many of us gravity brakers also frequently called it the "loop of shame," because it was possible to thread the needle around smaller worlds, so the loop meant we had missed the eye by being overly cautious, so it really was a "loop of shame." Then Frontier nerfed the mass shadows, and the eye moved inside the planet for all but the gas giants, necessitating the loop for most cases.

Now instead of the "loop of shame," I call it the "loop of knowing what I'm actually doing." ;)
 
Back when Supercruise was first introduced, many of us gravity brakers also frequently called it the "loop of shame,"

In that context it is ok - as you say, it means that you missed the gravity brake. Most uses on these forums seem to be comparing it to the usual 75% speed setting. In that context, there is definitely no shame.

Admittedly I am still more likely to do the loop than successfully gravity brake, but I have had a couple of stunning moments where the planet aligned perfectly (well, my ship really). That's literally two out of hundreds of attempts. :D These days I've discovered that I'm significantly better driving my SRV than I am flying my spaceship. I should probably work on that, but not just yet.
 
The new features are also accessibility features, making the game more playable for people with disabilities.

I'm not in that situation, but I fat-finger the wrong keys enough that I think I will appreciate the help!
 
Of course, the irony of the situation is that overshooting and looping back is actually faster than throttling down to 75%, and proper gravity braking faster still, and both methods reduces the number of interdictions you'll encounter, because you're spending a lot less time flying in a straight line at slow speeds.

Wow, you're right. I've been wasting a lot of time. I'll also try unlocking the target like @Crank Larson said.

Also another tip that saves a couple of seconds is when you get down to about 5Mm and 08 seconds, just go full throttle.
 
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There's no hurry. I fly as fast as I can in most circumstances simply because it is more enjoyable. Which answers your second question. :)

If Supercruise counts as flying for you, that's great! Not being sarcastic either, it's good if someone can find it entertaining. I just get super frustrated because to me it's as much fun as staring at a desktop background. Oh well, at least there's the ETA timer to keep me company.

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If Supercruise counts as flying for you, that's great!

But it is flying. :) I'm not saying that the long straight stretches to distant outposts are fun, but they are part of the journey. If you can't live with that aspect, you could easily limit yourself to planets and stations close to the primary star. The fun bit of supercruise comes when you are hurtling towards the planet with the countdown at 4 seconds, and hoping that you've judged it correctly (which I usually haven't).
 
If Supercruise counts as flying for you, that's great! Not being sarcastic either, it's good if someone can find it entertaining. I just get super frustrated because to me it's as much fun as staring at a desktop background. Oh well, at least there's the ETA timer to keep me company.

CFuan.png

It depends upon how you fly, I suppose. If one flies using the forum recommended, it can be pretty dull, except all the interdictions, of course. Active flying can be much more fun, faster, and a lot safer. There are optimal routes through a system that can shave considerable time off your trip, depending upon the system and its current orbital configuration, of course.
 
But it is flying. :) I'm not saying that the long straight stretches to distant outposts are fun, but they are part of the journey. If you can't live with that aspect, you could easily limit yourself to planets and stations close to the primary star. The fun bit of supercruise comes when you are hurtling towards the planet with the countdown at 4 seconds, and hoping that you've judged it correctly (which I usually haven't).


No, if we can't live with that, we install and enable SCA, that is what it is there for. Direct line to the station at 75% is not flying, it is multiple minor course corrections up until the final approach phase. Essentially what SCA is doing is handling those small course corrections. Something like that has been well over due.

If I actually want to fly my ship, I'll fly wide arcs to destinations in order to avoid interdiction's, use the surrounding bodies for gravity braking, or spiral in at zero throttle with only 3 secs on the timer. Just like the cruise phase in aircraft, ships and modern cars with lane assist, it is just tedious straight lines with minor course corrections. I'll leave that stuff to the machine, monitor and take over when needed.

Plenty of chances to actually fly the ship in Elite,cruise phase is certainly not one of them.
 
I confess I don't really understand this whole thing. The game is a "fly a spaceship simulation" so why would you want to play the game but not learn how to fly your ship? Having auto-pilot for the actual manouevres that matter seems kinda self-defeating if you ask me. But then I guess you don't really want to hear my opinion so now I'm wondering why I even replied to this.
 
Direct line to the station at 75% is not flying

Eh? Of course it is. It's hardly walking, is it? Whether it requires any input from the pilot or is enjoyable to any degree is a completely different matter. But whether you are flying or not does not depend upon the amount of fun you are having or the amount of control you need to exert. Other than that, you've pretty much just rephrased what I said. ;)
 
Eh? Of course it is. It's hardly walking, is it? Whether it requires any input from the pilot or is enjoyable to any degree is a completely different matter. But whether you are flying or not does not depend upon the amount of fun you are having or the amount of control you need to exert. Other than that, you've pretty much just rephrased what I said. ;)

It is not a part of flying that requires any skill, hence why just like in realty, a simple function like that is delegated to the machine. Course hold functions have been around since the 1930's. If some people like to nudge a stick every minute or so, more power to them (we have all had to put up with it for years) now we have options to suit all Cmdrs.

I'd rather hand fly down a 20km canyon 50m off the ground FA-OFF, I'll leave the mundane stuff to the flight computer.
 
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Hello all,

I tried elite dangerous several years ago. What I didn’t like is that I had to manually reduce speed to reach a destination. I was constantly falling short or overshooting. Does the game still require this or has it provided a way around it? I’m considering purchasing the game

Thank you

Overshooting is pilot error. I do it on a regular bases myself when I do not pay attention. I do it on purpose when a pirate is chasing me down.
Once you know how to approach a station, and there are numerous tutorials all over the place, then you will never have to overshoot ever again. It is very, very, very simple to do.
Have a look at some tutorials on youtube.

As others said... In the very near future FDev will introduce new modules to help you out with approach and take off.
 
I confess I don't really understand this whole thing. The game is a "fly a spaceship simulation" so why would you want to play the game but not learn how to fly your ship? Having auto-pilot for the actual manouevres that matter seems kinda self-defeating if you ask me. But then I guess you don't really want to hear my opinion so now I'm wondering why I even replied to this.

Some people actually want to be passengers on their own ships. They even build turret tanks to do their fighting for them so they can watch cartoons and brag about how great they are.
 
It is no one's business how others play their game, which they paid for !
Having said that I love landing my own ship and mastered supercruise on day 1 in Beta...
Then I realised 75% isn't the fastest approach to a planet or station :)
 
It is no one's business how others play their game, which they paid for !
Having said that I love landing my own ship and mastered supercruise on day 1 in Beta...
Then I realised 75% isn't the fastest approach to a planet or station :)

You sure about that?
#HowYouPlay
#WhyItsWrong
#PlayMyWay
#ThatsAnExploitToo
 
No, if we can't live with that, we install and enable SCA, that is what it is there for. Direct line to the station at 75% is not flying, it is multiple minor course corrections up until the final approach phase. Essentially what SCA is doing is handling those small course corrections. Something like that has been well over due.

If I actually want to fly my ship, I'll fly wide arcs to destinations in order to avoid interdiction's, use the surrounding bodies for gravity braking, or spiral in at zero throttle with only 3 secs on the timer. Just like the cruise phase in aircraft, ships and modern cars with lane assist, it is just tedious straight lines with minor course corrections. I'll leave that stuff to the machine, monitor and take over when needed.

Plenty of chances to actually fly the ship in Elite,cruise phase is certainly not one of them.

I think what you’re trying to say is that the “forum recommended technique” is to flying in Elite as what climbing over a waist high fence is to parkour. ;)

Edit: when that fence is in a dark alley in a crime ridden area around midnight.
 
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