Shut up and learn to be delicate and sensitiveSince when was pointing out that a person slamming into your vehicle windshield is a terrifying experience 'transvestite phobia'?
Shut up and learn to be delicate and sensitiveSince when was pointing out that a person slamming into your vehicle windshield is a terrifying experience 'transvestite phobia'?
What exactly is the topic at this point? I've been so lost and confused by this thread for last 15 pages.Topic people. Topic!
Thanks.
Definitely not what the last page was about. That wasn't even remotely PvP or Elite related.What exactly is the topic at this point? I've been so lost and confused by this thread for last 15 pages.
The citation is my entire post history![]()
I'm curious, what is your "warning ratio" when you mouse over your avatar?
I'm at 42/20, highest I've read about so far.
Top that!
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41/37 booyah!
Another way of looking at it is to simply add the numbers together. In which case jasonbarron is the mastah!
Where are these "warning points" you speak of?
Agreed.[/QUOTE]I completely agree. The secret sauce in positive mmo experiences is truly the social interaction in my opinion. The actual jumping, loading screen, staring at daggers and circles on the FSS couldn't be more awful. But they have developed player driven events along the way.
What I miss most in my old school mmo experiences were the guild vs guild or server vs. server battles. Rivalries, prizes, politics, strategy, all between large numbers of players at the same time.
Drag is about psychological warfare and breaking your opponents workflow and concentration, as opposed to literally slowing you down. In other words, it's only really relevant when you're trying to shoot back.