Space Force Presents: Operation Drag Queen

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That's wonderful. He's averaging 3 kills per minute in that screenie. And it's not even a seal system like eravate, it's Cubeo.

The formula in action.. Drag on the ship, fsd reset, kill. By his own account, it's vastly more effective than his pre-drag buff runs in cubeo because until this he couldn't always land the FSD reset properly - as we all predicted drag making groms ez shot.
 
That's wonderful. He's averaging 3 kills per minute in that screenie. And it's not even a seal system like eravate, it's Cubeo.

The formula in action.. Drag on the ship, fsd reset, kill. By his own account, it's vastly more effective than his pre-drag buff runs in cubeo because until this he couldn't always land the FSD reset properly - as we all predicted drag making groms ez shot.
Funny, who was that telling me earlier this wouldn't be a big plus for gankers lolol?
 
That's wonderful. He's averaging 3 kills per minute in that screenie. And it's not even a seal system like eravate, it's Cubeo.

The formula in action.. Drag on the ship, fsd reset, kill. By his own account, it's vastly more effective than his pre-drag buff runs in cubeo because until this he couldn't always land the FSD reset properly - as we all predicted drag making groms ez shot.

So, people are dying quickly to gankers... as opposed to people dying quickly to gankers.

I'm not seeing much of a change here.
 
So, people are dying quickly to gankers... as opposed to people dying quickly to gankers.

I'm not seeing much of a change here.

You have to admit - Before a fully engineered and decent pilot could usually escape a single ganker. A wing notsomuch. Most PP merit haulers caught would just book it and wake out before their shields went down.

Now that escape became a lot more difficult.
 
I'm curious what criteria you use to distinguish griefers from other players. Do you block anyone who attacks you in Open? Pre-block players who have a certain level of infamy? The concept of griefers in other games is usually limited to people who harass others repeatedly to the point where they can't play the game.

In this whole "what does 'griefing' mean, anyway?"-debate, there is one very simple rule.

Don't annoy other players, and don't waste their time.

If you're asking yourself why you get labeled a griefer and why people start blocking you, refer to this rule.
 
While the subject matter here differs, the concept remains the same - quantifying and classifying what is a highly subjective term.

If it's that subjective it doesn't need to quantified or classified in legalistic terms.

Indeed, that's probably why 'griefing' is neither mentioned nor defined in the ToS and why Frontier's statements on the topic have focused on clarifications of what they consider to be actual harassment and in what contexts.

But can we define "tastes good" based on the flavor of cilantro?

No.

Nor can we ban cilantro or punish it for tasting badgoodbadmediocremaybeidontknowitmightjustbestale.

Even less ganky black hats like pirates are often not even distinguished from gankers by many posters

Some people think I'm a ganker just because I'm from the opposite end of the same continent as jason.

In this whole "what does 'griefing' mean, anyway?"-debate, there is one very simple rule.

Don't annoy other players, and don't waste their time.

If you're asking yourself why you get labeled a griefer and why people start blocking you, refer to this rule.

A very simple, uselessly subjective, rule.

A lot of things annoy me, but you'd have great difficulty guessing exactly what they are. Telling me to apply this asinine rule, like I'm supposed to know who is going to get bent out of shape over what, is definitely on the list though.

Only a handful of things waste my time in game, but seeing my CMDR attacked by another CMDR is essentially never one of them.
 
In this whole "what does 'griefing' mean, anyway?"-debate, there is one very simple rule.

Don't annoy other players, and don't waste their time.

If you're asking yourself why you get labeled a griefer and why people start blocking you, refer to this rule.

Griefing is directed, out-of-game harassment targeting the human being behind the screen.

Mass murderhoboing is valid, natural gameplay as allowed by the rules of the game.

If you don't want to experience PvP, stay the hell out of Open PvP environments. The moment you sign in to one, you consent to anything and everything that might happen to you. Period.

You gave up your right to "not be annoyed" and "not have your time wasted" the moment you signed in to Open. And blocking, as proven time and time again by many people, doesn't actually stop you from instancing with that person, and because Frontier works in spaghetti code, in most cases if somebody instances you in with somebody you have blocked, they'll be invisible to you, and you'll still take damage from them.

Stay in Private or Solo, bucko.
 
In this whole "what does 'griefing' mean, anyway?"-debate, there is one very simple rule.

Don't annoy other players, and don't waste their time.

If you're asking yourself why you get labeled a griefer and why people start blocking you, refer to this rule.
If that's not specific enough for people, a non-exhaustive list of griefing activities (which all meet that simple definition, and some of which have had multi-page threads on this forum complaining about the participants):
  • Sitting quietly on a landing pad
  • Buying cargo from stations
  • Selling cargo to stations
  • Shooting NPCs
  • Shooting other NPCs
  • Taking part in official events with at least two sides
  • Running missions
  • Be Frontier Developments
 
Indeed no, it's just one group of players threatening to take punitive action against another group of players until the game developers submit to their demands.

No, it's players who consented to PvP by signing in to an Open PvP environment utilizing an unbalanced and game-breaking mechanic against other players who consented to PvP by signing in to an Open PvP environment in order to demonstrate how it is game breaking so the developers fix the issue.

Y'all need to stop acting like this is real life.
 
No, it's players who consented to PvP by signing in to an Open PvP environment utilizing an unbalanced and game-breaking mechanic against other players who consented to PvP by signing in to an Open PvP environment in order to demonstrate how it is game breaking so the developers fix the issue.

Y'all need to stop acting like this is real life.
To be clear, I wasn't talking about PvP in general, just this ludicrous 'Space Force' nonsense. The SF stuff is exactly as I described.
 
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