So FDev have no backbone....figures

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I don't PvP anymore, so I don't have much of a dog in this fight. However, I do see Madrox's point in that boost mechanics as they are ruin the flight model. But drag munitions isn't going to fix that. That would take a comprehensive Engineering overhaul which is just not going to happen.
It's one of the things that makes watching pvp matches dreadfully boring. Very little flight skill that doesn't revolve around hitting boost on a ridiculous cooldown, paired with absurd effective hit points making the fights drag on and on and on and on and on....
 

The Replicated Man

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Yeah yeah, nah man. Gonna have to just call baloney on that one. Having SOME experience in this matter is pretty much a prerequisite for insulting us the way he did, and he had none. It was absurd.

At best his troll was just pathetic. That's setting aside the fact that it's far more likely that he realized how ignorant he was and chose the trolling excuse as a way to save face. That's where I'd put my money.

What's funny is the PvE guy thinking he knows all about PvP and I am just sitting here in my chair laughing to myself at half the stuff that is posted on these forums.


Not worth my time to call people out tho. I mainly just lurk.
 
Yeah yeah, nah man. Gonna have to just call baloney on that one. Having SOME experience in this matter is pretty much a prerequisite for insulting us the way he did, and he had none. It was absurd.

At best his troll was just pathetic. That's setting aside the fact that it's far more likely that he realized how ignorant he was and chose the trolling excuse as a way to save face. That's where I'd put my money.

Yes I agree with you on the trolling (although without the hyperbole in my case). I also agree that some experience is useful. I have some experience, I just don't play the game to act on other players. Nevertheless I am able to understand the issue.

Once again you are arguing with someone that agrees with you. You do this a lot.
 
What's funny is the PvE guy thinking he knows all about PvP and I am just sitting here in my chair laughing to myself at half the stuff that is posted on these forums.


Not worth my time to call people out tho. I mainly just lurk.

Who is the PvE guy saying they know all about PvP? Can you quote a post that implies this?
 

The Replicated Man

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Who is the PvE guy saying they know all about PvP? Can you quote a post that implies this?
Come on Riverside. You really think I am going to fall for that one? I've been on these forums for far to long to be baited like that.
Cruise.jpg
 
Yes I agree with you on the trolling (although without the hyperbole in my case). I also agree that some experience is useful. I have some experience, I just don't play the game to act on other players. Nevertheless I am able to understand the issue.

Once again you are arguing with someone that agrees with you. You do this a lot.
No, I argue with people who are arguing with me. Want me to see that you genuinely agree and share common ground? Remove the passive aggressive barbs which are often couched in your responses to me. Or don't. Just don't implant them and be surprised if I fail to take your "agreement" at face value.

I'm glad we agree that having some experience should factor into the discussion:)
 
I can agree to that. Although i feel that FD painted themselves into a corner here. There's no way they can make really challenging NPC content, aimed for veteran players in fully engineered ships, while not creating a fearsome behemoth of unbeatable NPCs for newer players. That's why any really challenging content needs to be hidden behind several levels of opt-in by now. It's the only way to adoid driving away the few new players which manage to survive the steep lerning curve.
The way we can is by where they're put. So little chance of running into them in high security systems (and if you do they'll get attacked by highly proficient system security forces) and a high chance in inhabited anarchies. There's your opt-in, some places are very dangerous but get flagged as such. It's not even immersion-breaking. The problem is now that the learning curve from the game itself ends too low down. Bias the incentives towards the anarchies - some of the time (so like real life there's money to be made in the seedier, more dangerous places - not ruling out opportunities elsewhere either though for those with the right skills and connections) and you've got a foundation for a more meaningful universe. Back in 1984 flying to an anarchy as a Harmless pitot was dangerous. It should be in 2019.
 
Come on Riverside. You really think I am going to fall for that one? I've been on these forums for far to long to be baited like that.

Guess you can't back up your sweeping statement then ;)

There is no need to differentiate, there is no need to patronise (I'm not implying you did the latter Replicant, I generally respect your views). Concepts are not difficult to grasp, there are pros & cons to a change & in this case (in my view) the cons outweighed the pros but the view of some posters, because of their posting style or other behaviour means some will automatically want to find a way to disagree. This does not help engender others to look at the feedback in a positive light, just as Jasonbarron and Phisto Sobanii want to find ways to disparage my posts even though in this case we share the same view on all the basic points of the discussion.
 
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Once again you are arguing with someone that agrees with you. You do this a lot.

I humbly suggest that if you're having this experience a lot, people arguing with you while you're under the impression you agree, perhaps it's the way you agree? I'd say get that out of the way much earlier and don't presume as much as possible.
 
No, I argue with people who are arguing with me. Want me to see that you genuinely agree and share common ground? Remove the passive aggressive barbs which are often couched in your responses to me. Or don't. Just don't implant them and be surprised if I fail to take your "agreement" at face value.

I'm glad we agree that having some experience should factor into the discussion:)

You assume passive aggression because I use your vernacular (ie you are arguing with a mirror).
 
Did you have to check that? I know I'm not the OP Phisto, because I check things rather than assuming.

You missed my point, but that's OK!

Anyway...

I hope the OP jumps back in and addresses some of our concerns. I'd be interested to hear them. Wasn't he coming from EvE? He's not the first player with that background that seemed really interested in the Drag Munitions change. Snare mechanics are much more common there, yeah?
 
FDev nerfed high yield shell cannons when 3.0 was released. Then it took them ten months to buff them back a little. Ten, months. And they are still barely something that comes to our minds when we talk about internal module damage. I don't know how you view FDev personally, but they are obviously slow to some players. Since they probably can't or aren't willing to wait a life time for a change, it's a matter of now or never.
 
You missed my point, but that's OK!

Anyway...

I hope the OP jumps back in and addresses some of our concerns. I'd be interested to hear them. Wasn't he coming from EvE? He's not the first player with that background that seemed really interested in the Drag Munitions change. Snare mechanics are much more common there, yeah?

There is no point Phisto, it's a troll thread. The Drag mod thing has been resolved (for now). The OP is probably entertained enough by now too.
 
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Madrox is not a troll, and he has a point about the flight model being with the current boost mechanics.

Direct quote from a post by the OP of this thread:
Well I didn't get the 10 pages of whining like the last time I did an old stirring post like this.... Much up my Forum PvP game.

Yes they have a point, but the cons outweigh the benefits of this particular change (in my view, other views are available).
 
"Adapt and Overcome" becomes "Act-out and Overreact". Tinker with the PvP, and the crying really starts. Have you ever lingered in a CL thread? Geesh.
 
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