That would be awesome. But it's much more code. I mean, one part is:
- Go to shipyard, have new option "send ship".
- When send ship is selected, open the galaxy map, allow people to work through it to a station of their choice. Add the option "send ship to this station" to the menu.
Considering what they did with the trading screen and the galaxy map, i dare to say that they could also implement this. It's along the same line. It is some work to do, but i think a big part of it already is present.
On a carrier to move them, that's a whole new package of things to do.
- All the codes to have megaships jump into an instance.
- Registering all ships slated for transfer.
- Animating the transfer between station and the megaship.
- Planing and timing the complete trip of the megaship, including making sure that they can be seen in the systems on the way.
- Some more things which can easily come to mind.
That's all in -addition- to the interface changes. And some of it, at least according to my understanding, may collide with how the instancing of the game works.
So while it would be nice to have, i think that the effort outweights the benefit. I'd rather have FD work on some other things instead, which have more direct impact to gameplay. Thus i'd rather take the "send ships ahead" option, which for reasons stated above would be an awesome improvement, then improve other things and let the ship carriers travel unseen.