Elite Dangerous is not a Game you own, its a Service

This is a complete cop-out by Braben because the game runs perfectly fine in Solo mode, the game is basically a multitude of instances, and the story already stagnates for long periods of time which might as well stay that way without the updates.

So he dodged the question and they will not be providing an option to keep playing the game with end of gamelife.
Solo is not even vaguely 'offline'.
 
This is a complete cop-out by Braben because the game runs perfectly fine in Solo mode, the game is basically a multitude of instances, and the story already stagnates for long periods of time which might as well stay that way without the updates.

So he dodged the question and they will not be providing an option to keep playing the game with end of gamelife.
Seriously ? you do know solo mode relies on the whole game and is not its own entity ?
p.s. Compared to Chris Roberts, Braben is an angel...
 
This pessimism seems unnecessary at this point in time. Enjoy the game you have today, today. Worry about tomorrow, tomorrow.
i agree, I paid $60.00 (U.S.) for the game, since launch on the PS4 I've got almost 3,000 hours of game time. Mathematically, that works out to be about 2 U.S. cents per hour. If the server's go down tomorrow, I'd be depressed, but no one could say I'd didn't get my monies worth.
 
Seriously ? you do know solo mode relies on the whole game and is not its own entity ?
p.s. Compared to Chris Roberts, Braben is an angel...
You guys misunderstand what I mean.

Solo mode copied as a separate instance (separate from Open or Private etc), could be entirely offline and would work as an Offline Single player mode.
Because at the moment Solo mode is linked to other modes, it sounds not feasible.

Elite universe is entirely not required Online presence to operate, but because there are other players that impact the world and the way the FD programmed it, it requires to be Online. The story can come to a hault without any updates and the game would be running completely fine for eternity.
 
You guys misunderstand what I mean.

Solo mode copied as a separate instance (separate from Open or Private etc), could be entirely offline and would work as an Offline Single player mode.
No it couldn't, because it's still connected to the servers and needs to be.

Seriously, if they could trivially do an offline mode they would have done so, just to shut us all up. It's not as easy as you're making it out to be.
 
So, OP is accusing FD of fraud? Nice try. I know what I bought. ;)

Besides, game as a service implies a monthly fee. I've already got my moneys worth out of E: D, and probably a whole lot of other people's moneys worth too. While I hope the servers stay online for a long time yet (as I'm sure they will), I won't feel hard done by when eventually they get turned off.
 
Do people here actually think Elite Dangerous is anywhere near its end of life? :unsure:
Nope. Well, I don't. In fact I'm naive enough to believe that Frontier will keep the servers going long* after Elite stops paying for itself, simply because it's their signature product.


* values for 'long' may vary.
 
Games as a service are bad
Applications as a service are bad
Preorders are bad

But its the way the world is going.

If you are using MSOffice these days, you're likely using their app as a service. If you are using any Goggle apps, you are using an app as a service.

If you bought into star citizen you didn't buy the game, you made a "pledge" or "donation" towards its development.

Its happening and not much we can do about it, except vote without our wallets and watch it happen anyway.
 
Elite universe is entirely not required Online presence to operate
Have a look through some of this.

 
No it couldn't, because it's still connected to the servers and needs to be.

Seriously, if they could trivially do an offline mode they would have done so, just to shut us all up. It's not as easy as you're making it out to be.

Ok, then tell me, if you are alone in the universe why is the Online mode required from design/game mechanic perspective?

Of course its not easy to do, I didn't say it was easy. FD did not make it easy for themselves on purpose - they never intend to keep the game running when the servers shut down.
 
Ok, then tell me, if you are alone in the universe why is the Online mode required from design/game mechanic perspective?

Of course its not easy to do, I didn't say it was easy. FD did not make it easy for themselves on purpose - they never intend to keep the game running when the servers shut down.
I think we're heading into paranoia territory here.

The servers aren't there solely to determine if you can see another CMDR or not. The BGS is not trivial.
 
Have a look through some of this.

The main issue is calculating what other players have done in the 24h period. Removing the other players from the equation makes it much easier.
The BGS entire purpose is calculated what all the players have done in the entire universe.

Calculating only one person's actions for entire game is cake walk compared to current BGS. And you don't even need to calculate...
 
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The main issue is calculating what other players have done in the 24h period. Removing the other players from the equation makes it much easier.
The BGS entire purpose is calculated what all the players have done in the entire universe.

Calculating only one person's actions for entire game is cake walk compared to current BGS.
Then I suggest you submit your resume to Frontier, because it sounds like you've got some skills they'd love to have.
 
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