That was my whole point, that analogy doesn't make sense.
If you want don't want to discuss that I don't know why you decided to engage me on it.
Good point! I engaged under the assumption you were referring to FDEV with your health dept. analogy. I think we can all agree the restaurant farting analogy wasn't an apt metaphor, but they rarely are, which is why I'm not inclined to use them myself.
Open is the most popular mode by a wide margin, ergo unfetterd PVP IS the norm.
It's also the norm in a PG unless the PG owners specifically say otherwise, so the farting on food analogy makes no sense.
Are there numbers? I don't doubt your right, I've never bothered to check. I'm sure you have. So in that case, sure let's use the word 'norm'. Again I feel like we're arguing scemantics at the expense of not seeing the forest for the trees. FleetComm (the main topic of the discussion) is a PvE group. As is Solo. FDEV have stated they want folks to be able to 'play their own way', as opposed to CCP who clearly articulate their position by only allowing one mode of play.
FDev support will reimburse all sorts of human error too.
So what?
I'll have to take your word on this. I've been away from the game for over 18 months, so had no idea human error was cause for reimbursement.
I don't know of any measures they have taken against people breaking PG rules off hand, do you?
They seem to be specifically saying it's out of their purview/capabilities.
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I don't think FDEV publish this sort of thing do they? Even if they did, I probably wouldn't notice. As to the meaning behind FDEV's actions, we'll have to agree to disagree. I see it as tacit agreement that pvp isn't meant to occur in pve only PG's such as fleetcomm. Again I take the cynical view that FDEV are fairly inept when it comes to fixing broken things in their game, and use band-aids such as support tickets rather than providing in-game tools to proivde PG owners the means to define their environment.