Basically thread title. I think there was some reasoning behind it, but I forgot.
I am just annoyed when I can't change ship, because I have some load, be it limpets or actual cargo.
Right now I was pirating in my pirate python. I got a message from my squadron and want to change to my AX ship quickly. But no. I'll have to get rid of my pirated cargo first, before I can swap ship. It's a littel bit annoying. And I can't see the reason why we can't just store ships with loaded cargo.
The data isn't particularly big. It's just some variables for cargo, nothing data heavy I guess.
Could players abuse stored ships with cargo? Maybe, but honestly what's the difference if someone stores some T9 full with some goods or just loads them one after another. The impact on BGS or powerplay can sure be migitated by some clever coding.
I am just annoyed when I can't change ship, because I have some load, be it limpets or actual cargo.
Right now I was pirating in my pirate python. I got a message from my squadron and want to change to my AX ship quickly. But no. I'll have to get rid of my pirated cargo first, before I can swap ship. It's a littel bit annoying. And I can't see the reason why we can't just store ships with loaded cargo.
The data isn't particularly big. It's just some variables for cargo, nothing data heavy I guess.
Could players abuse stored ships with cargo? Maybe, but honestly what's the difference if someone stores some T9 full with some goods or just loads them one after another. The impact on BGS or powerplay can sure be migitated by some clever coding.