Hi cmdrs,
I've been hanging out at ax combat zones most of the weekend and finding them very difficult as a solo player.
The first phase with just scouts is no problem, and I was bugging out after the interceptor alert and returning for a repeat.
I got myself a shutdown field neutraliser so I could stay for the second phase (without getting stunned) and just focus on the scouts (I did have a few pops at interceptors but I only have ax weapons so eventually saw the rebuy) but I am constantly finding myself as the last man standing and am getting a severe beating from the goids, escaped some, but a few rebuys too.
So I was looking at the stacking of the guardian & meta alloy HRPs, and if I fill up with them I get around 18.5% caustic resistance for the guardian hrp and 16.5% for the meta alloy hrp, so not a massive difference.
But what I don't understand is the concept of caustic resistance. Every time I exit the ax cz I am getting caustic damage and the decon limpets get rid of it, but if I fill up with HRPs I won't have space for limpets. So what would say that 16.5% actually buy me? Will I still be getting caustic damage when I leave the ax cz but it will take longer to burn away my hull, or something different?
Wondering whether the caustic resistance is worth the effort or just stick with the decon limpets.
I've been hanging out at ax combat zones most of the weekend and finding them very difficult as a solo player.
The first phase with just scouts is no problem, and I was bugging out after the interceptor alert and returning for a repeat.
I got myself a shutdown field neutraliser so I could stay for the second phase (without getting stunned) and just focus on the scouts (I did have a few pops at interceptors but I only have ax weapons so eventually saw the rebuy) but I am constantly finding myself as the last man standing and am getting a severe beating from the goids, escaped some, but a few rebuys too.
So I was looking at the stacking of the guardian & meta alloy HRPs, and if I fill up with them I get around 18.5% caustic resistance for the guardian hrp and 16.5% for the meta alloy hrp, so not a massive difference.
But what I don't understand is the concept of caustic resistance. Every time I exit the ax cz I am getting caustic damage and the decon limpets get rid of it, but if I fill up with HRPs I won't have space for limpets. So what would say that 16.5% actually buy me? Will I still be getting caustic damage when I leave the ax cz but it will take longer to burn away my hull, or something different?
Wondering whether the caustic resistance is worth the effort or just stick with the decon limpets.