Role Play - Scavenging

O7 Cmdrs!

Does anyone play the scavenging role seriously enough to make it viable? Searching USSs and roaming surface-side looking for worthwhile finders-keepers cargo? Taking in personal effects and escape pods? Anything else?

I don't think you can really get anywhere in the game in just this role. You have to get into combat and trading to unlock engineers.
 
It depends on what you want to do. If you want to RP a scavenger, then you get the miserable live of a scavenger. But don't worry, combat will find you.
If you insist on just returning scavenge items that are handed in via that menu, then I don't know if it counts for trading rank, but you will find a lot of cargo canisters with legal commodities (and illegal ones if you want to sell those on the blackmarket) and that will count towards the trading rank.

It won't be as fast as other activities, but since you said RP - then that's what you are looking for I guess.
 
It depends on what you want to do. If you want to RP a scavenger, then you get the miserable live of a scavenger. But don't worry, combat will find you.
If you insist on just returning scavenge items that are handed in via that menu, then I don't know if it counts for trading rank, but you will find a lot of cargo canisters with legal commodities (and illegal ones if you want to sell those on the blackmarket) and that will count towards the trading rank.

It won't be as fast as other activities, but since you said RP - then that's what you are looking for I guess.

Yeah I'm looking for a new challenging role play route. I have my own PMF and have all the ships I want on my main account. I set up a second account at the weekend and I'm already in a Vulture which took me months two years ago. It's not just knowing what I'm doing this time around, it really is too easy to make credits and I've never even tried opal mining (and don't want to either).

I want to do something that will 'force' me to stay in starter ships for a lot longer. It's easy enough to say "just don't buy a new ship" but having tens of millions of credits and pretending to be broke would ruin the immersion for me.
 
I do A LOT of RP-ing with this game. Exploration... Space the final frontier... these are the voya-, you get the idea. Bounty Hunting... Rebel scum! Trading... We’ve done the impossible, and that makes us mighty. Savaging... ok, enough quotes... I made some serious cash (err,creds) selling occupied life pods on the black market. And yeah, expect combat.

Every so often I reset my other account just so I can be dead broke again and have to struggle with landing fees. (yeah, I know you can get to bazillions in 12 hours by doing certain things, but that just isnt fun for me).
 
It depends on what you want to do. If you want to RP a scavenger, then you get the miserable live of a scavenger. But don't worry, combat will find you.
If you insist on just returning scavenge items that are handed in via that menu, then I don't know if it counts for trading rank, but you will find a lot of cargo canisters with legal commodities (and illegal ones if you want to sell those on the blackmarket) and that will count towards the trading rank.

It won't be as fast as other activities, but since you said RP - then that's what you are looking for I guess.
Salvage missions give Exploration rank increase.
 
Gold rush USS's with juicy cargo cache's should be a thing. As well as a timer showing the arrival of armed competitors.
 
Salvage missions give Exploration rank increase.

Not salvage missions, handing in random salvage goods at that special salvage menu in contacts - does that count to trade or to exploration?
If collecting those special salvage stuff counts to exploration then all ranks can be increased by doing various salvage activities.
 
Yeah I'm looking for a new challenging role play route. I have my own PMF and have all the ships I want on my main account. I set up a second account at the weekend and I'm already in a Vulture which took me months two years ago. It's not just knowing what I'm doing this time around, it really is too easy to make credits and I've never even tried opal mining (and don't want to either).

I want to do something that will 'force' me to stay in starter ships for a lot longer. It's easy enough to say "just don't buy a new ship" but having tens of millions of credits and pretending to be broke would ruin the immersion for me.
RP that you took a wow of poverty and that it would be sinful for you to spend credits on new, shiny ships. Give it to the poor, there are many minor factions that need credits.
 
I created a second account to RP a scavenger. Had a lot of fun with it, just mooching about on planets and hoovering up black boxes and escape pods in USSs.
Got myself enough cash to buy a Dolphin in about 30 hours. No engineering necessary, since you can do everything you need with a stock ship and unless you're scavenging in a CG system you'll never meet anyone anyway (or just play Solo ;) )

With the new exploration changes, I'd recommend not handing in your cartographic data, because otherwise you'll get stupidly rich accidentally.
 
The downside of scavenging, piracy and smuggling is that it doesn't pay well.
A system where narcotics are illegal should pay a high amount for smuggled wares. High risk, high pay.
 
Actually salvage is already lucrative. Alnost every Threat 3 Degraded Emissions has one canister of Panite hidden amongst everything else. These days that can be sold for 800,000 credits. As common as that signal source is, there are worse ways to make money--espescially for a new player
 
Actually salvage is already lucrative. Alnost every Threat 3 Degraded Emissions has one canister of Panite hidden amongst everything else. These days that can be sold for 800,000 credits. As common as that signal source is, there are worse ways to make money--espescially for a new player

I didn't know that! But how would a 'starter' ship fare in a level 3 USS?
 
O7 Cmdrs!

Does anyone play the scavenging role seriously enough to make it viable? Searching USSs and roaming surface-side looking for worthwhile finders-keepers cargo? Taking in personal effects and escape pods? Anything else?

I don't think you can really get anywhere in the game in just this role. You have to get into combat and trading to unlock engineers.

o7 CMDR! I have done exactly this! Actually, it’s pretty fun and credits start to matter again. It’s much more gratifying to buy a big ship this way than void opal mining. o7 CMDR! Fly high and fly safe.
 
If you expand your scavenging to plundering Thargoid sites and rummaging through Guardian caches, you could even make some decent money. And have places to go.
 
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