Visible star distortion after frame shift jump?

I updated my NVidia drivers at the weekend because I wanted to finally install Geforce Experience to capture ingame videos.

Since then I get a visible distortion the first ~3 seconds after a jump, the stars are blurred and moving.
After some seconds it gets back to normal. It's propably not a bug but intended, that's why I first wanted to ask if this is new?

I don't really like it, it nauseates me a bit. Anyone else seeing that? Is that new? Related to an update?
 
I suspect when you installed GeForce Experience it "optimized" the graphics settings for Elite Dangerous and in doing so changed the "FX Quality" setting to something higher than what you were using before. You can re-set the in-game "FX Quality" setting to something lower (I don't remember which level introduces that wavy, bending-space look when the FSD is engaged), or even turning "FX Quality" off.
 
I suspect when you installed GeForce Experience it "optimized" the graphics settings for Elite Dangerous and in doing so changed the "FX Quality" setting to something higher than what you were using before. You can re-set the in-game "FX Quality" setting to something lower (I don't remember which level introduces that wavy, bending-space look when the FSD is engaged), or even turning "FX Quality" off.
Funnily, my "optimized" framerate went up from the down after the last update. I'll post a vid tomorrow to show what I mean...
 
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