The guy is complaining about this aspect of and people make fun of him? :S
Some posts in this thread show a lot more childishness than the OP.
And I love that part.There's no way that new players will ever be treated differently from experienced players, simply because there's no way to tell them apart. And that's a good thing - pointing out who is new would be essentially the same as painting a big neon target on their ship.
There will always be those who use their overpowered Anacondas to pick off easy, zero threat targets. I guess it makes them feel special. I just hope the game takes this into account so that it isn't possible to achieve Elite combat rating in this fashion!
You know I'm very much pro PvP and full on emergent sandbox sort of play, but I have to agree that I don't want to see newbies picked off by veteran players for fun.
At the moment we can't see what someones rank is, so there is no real way of determining who is a newbie and who is not. I'd prefer to see the consequences for veteran players nailing noobs be stronger than situations where two players are around the same kind of rank.
Spawned in in my new Sidewinder, fresh from the factory and started adventuring. At my fourth hour of playing, some scumbag in a big ass spaceship, blew me to pieces inside a spacestation. And that pewed me off big time. I represented no threat and no target value for him - I was simply an easy kill...
Now - before everybody gets worked up on game mechanics etc - stop up and think: is this really how we should greet new players?
EVE Online suffers severely of the lack of fresh blood in the playerbase, due to exact this problem: old time players having a scavenger party on green rookies. If we are to make Elite the most awesome gaming experience for all parties, we must avoid slaying, what clearly is a rookie player.
The loudmouths will probaly claim, that a kill is a kill. I beg to differ...
I agree with OP on this one. Hopefully future updates will give us a way to avoid this, at least partially.
I decided to stop playing and wait for beta 2 (maybe even full release).
After spending all my hard earned money on my first hauler (I was so happy with it), got my first mission to earn some cash for insurance and a couple of minutes later got blown up to pieces right at the station in a similar fashion like OP.
From very happy to frustrated in a matter of seconds. Didn't touch Elite Dangerous ever since.
Sorry to hear that mate, say hi to me if you see me and I'll drop some candy.
I started in PB and the greifers were also there, I think that you should just learn that life is very hard and take the necessary steps to be safe.
For those who claim that it should not be possible to get shot inside a station i differ the opinion. It is a part of the game and should still be a part of the game. Life is hard and then you die.
Lysander It was not part of the original "Elite"; don't know about subsequent releases...
It should not be possible.
You're right, but you cant hope to control or significantly influence the game's community from the forum, the majority of players, especially those less likely to be sociable, will never visit the forum.
So its just something we have to live with, as in all other multiplayer games.
ON the plus side the way you died won't be too much of a problem in the future, its simply a bug/missing feature that people can get away with attacking you inside the station, in the future that would almost certainly mean their destruction as the station defences turn on them.
you sure you have some 'unspoiled' ones left?
DeepFried; I completely disagree with this. You (can) significantly influence the devs and the community represented by the forums; especially if a large % agree with you...![]()
You don't have to band together a bunch of outspoken critics of being shot in a station. It's not how things are intended.
It's a bug.
There's nothing to stop you shooting someone in a station, but you will get blown apart for doing so as you are violating the no fire zone
You expected a welcome party?Now - before everybody gets worked up on game mechanics etc - stop up and think: is this really how we should greet new players?
That's not true though.EVE Online suffers severely of the lack of fresh blood in the playerbase, due to exact this problem: old time players having a scavenger party on green rookies. If we are to make Elite the most awesome gaming experience for all parties, we must avoid slaying, what clearly is a rookie player.
Hejsa!
Which station were you in?
I believe stations with a clear jurisdiction (Federation, etc) will fire on ships using their weaponry within the "no fire zone" which includes the docking bay.
[snip]
Is it, oh OK I must have missed the devs confirming that, you got a link?
There's nothing to stop you shooting someone in a station, but you will get blown apart for doing so as you are violating the no fire zone
I agree with OP on this one. Hopefully future updates will give us a way to avoid this, at least partially.
I decided to stop playing and wait for beta 2 (maybe even full release).
After spending all my hard earned money on my first hauler (I was so happy with it), got my first mission to earn some cash for insurance and a couple of minutes later got blown up to pieces right at the station in a similar fashion like OP.
From very happy to frustrated in a matter of seconds. Didn't touch Elite Dangerous ever since.
Or a "All group" where these behaviors are rare because of the game mechanics.You see folks?...This is what we should be concerned about...I hope Wazgrel; you come back and spend some time in single-player online, or join one of the PvE groups.![]()