FDev, hold an emergency meeting and get your marbles back ASAP. 😀

Mine 13260 units of water, all for the marvelous payout of 15 million credits.

Who at FDev arranged this?

So the mission would like the player to source the particular asteroids containing the water, then extract the fragments to which it will take multiples of these to create a single tonne of water; then wait for the limpets to collect them all, too. All for 15 million credits. That could be an entire day's grind of work across multiple days or weeks for this single mission to be accomplished.

Not to forget that the player will have to avoid or tackle piracy and take multiple trips to offload their limit in cargo capacity, which will be naturally reduced by the number of limpets they're carrying. Even in a Cutter this is a ludicrous undertaking.

I urge FDev to mine 13260 units of marbles and get them back into their heads ASAP. This is why the mission board is an absolute joke. No sane person would accept this mission unless they have a very very sad personal life.

Just saying...
 
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The Replicated Man

T
It's just the value vs amount gathered = payout. It's just coded into the game like 1000 units of Narcotics for 30 mill.
 

Deleted member 38366

D
Ah crap...

I was secretly hoping they'd do a Wing Mission Livestream and try to complete that Mission type during those ~60 Minutes lol xD

[cue Voiceover] It was at this moment they knew.... They (you know what) up! ;)
 
That’s 18 trips with my currently configured Type-9 miner. Doable, but not something I’d really want to do. I’d wait 15 minutes for a different mission, or go elsewhere. The galaxy is full of busy work.
 
ONly pointing this out because no-one else has done so in this thread: for water (and other commodities you can buy), you don't actually have to go mining for it. You can just buy it, and ship it where it needs to go. Less profitable, perhaps, but much easier and quicker if the goal is rep gain rather than profit.

Agricultural planets sometimes offer requests to mine water. I know my home base station often does. So all you need to do is buy the water from the commodity market and dump it straight into the mission depot, no mining or even flying spaceships required. It's a bit tedious for large amounts (especially when your largest cargo ship is a 208t capacity Python - that's 63 times back-and-forth, for the OP's example mission) but easily doable.
 
ONly pointing this out because no-one else has done so in this thread: for water (and other commodities you can buy), you don't actually have to go mining for it. You can just buy it, and ship it where it needs to go. Less profitable, perhaps, but much easier and quicker if the goal is rep gain rather than profit.

Agricultural planets sometimes offer requests to mine water. I know my home base station often does. So all you need to do is buy the water from the commodity market and dump it straight into the mission depot, no mining or even flying spaceships required. It's a bit tedious for large amounts (especially when your largest cargo ship is a 208t capacity Python - that's 63 times back-and-forth, for the OP's example mission) but easily doable.

Did you just express this is doable? It's logically doable even via mining, but how does this detract from how insanely inept the Game's Missions Board seems to have been handled?

There is zero appeal in this kind of thing, therefore the game really needs this overhauled already. Along with the skinhead mutants for NPC's.
 
This can be said about passenger missions too. Why would I want to fly 20,000 ly for some npc who's skiddish, afraid of being scanned, needy and wants me to do their shoppng for them? sure one can argue that I can get all that exploration data, but I can get all that without a passenger too. It would be nice if these passenger missions had some substance to them. Maybe tell me a story about themselves, maybe I'm taking them in search of their lost relative who crashed on some distant planet and we have to find their ship, pod, or lost cargo and return it to the family.
There are several mission types that seem to be drastically not worth the time or effort to do them. Mining Vopals for a few hours is profitable yes, but the activity itself is not a overly exciting job. I don't think I've ever taken one of those mining jobs. To much of a chore for to little profit or enjoyment.
 
I stopped doing missions once I had a few 100's mill credits and the ship I wanted to fly... Being able to 'make' credits just flying around as I wish, or mining for an hour or so is just fine for me.

Now doing missions again to gain allied status as I've gone to do stuff in Colonia with the engineers advancement... my choice, of course - but Phisto / Bigmaec made me an offer I couldn't refuse...
 
Pirating a wedding barge will work much quicker.
Mine 13260 units of water, all for the marvelous payout of 15 million credits.

Who at FDev arranged this?

So the mission would like the player to source the particular asteroids containing the water, then extract the fragments to which it will take multiples of these to create a single tonne of water; then wait for the limpets to collect them all, too. All for 15 million credits. That could be an entire day's grind of work across multiple days or weeks for this single mission to be accomplished.

Not to forget that the player will have to avoid or tackle piracy and take multiple trips to offload their limit in cargo capacity, which will be naturally reduced by the number of limpets they're carrying. Even in a Cutter this is a ludicrous undertaking.

I urge FDev to mine 13260 units of marbles and get them back into their heads ASAP. This is why the mission board is an absolute joke. No sane person would accept this mission unless they have a very very sad personal life.

Just saying...

Just pirate a wedding barge.
 
ONly pointing this out because no-one else has done so in this thread: for water (and other commodities you can buy), you don't actually have to go mining for it. You can just buy it, and ship it where it needs to go. Less profitable, perhaps, but much easier and quicker if the goal is rep gain rather than profit.

Agricultural planets sometimes offer requests to mine water. I know my home base station often does. So all you need to do is buy the water from the commodity market and dump it straight into the mission depot, no mining or even flying spaceships required. It's a bit tedious for large amounts (especially when your largest cargo ship is a 208t capacity Python - that's 63 times back-and-forth, for the OP's example mission) but easily doable.

This....

I wouldn't see this as a mining mission but a trade mission. If I was to see this mission and was flying my Type-9, Cutter or Anaconda, the first thing I would do would be see if there was a outward bound profit trip available to supplement the mission. For example taking food in one direction, selling for profit, and then returning with the mission water. Even if I eventually got bored or exhausted all the profitable routes, I would still be making incremental credits before the final payout.

It's all about how you look at the missions as opportunities.
 
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