How to avoid Gankers.

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Last night I was fighting off a raid by 3 players in Conan Exiles. I was out numbered, their thralls were higher tier than mine, and their gear was higher tier. I stayed and fought because I knew that with Battle Eye at least there was some chance the fight would be legit. Not that Funcom is the bastion of AAA game quality or anything, at least I know they are trying to fix their game.

Unless given very strong cause to think otherwise, I give people the benefit of the doubt and operate under the assumption that no one is cheating. This is likely a safe assumption, even without robust cheat protections, because most other players putting their CMDRs in these situations have the same desire and respect for fair play that I do.

My CMDR still hasn't encountered any situation where I was convinced hacks were at work and I've been in more PvP encounters than most.

I know the tools are out there and I've seen convincing examples of them in-use. Indeed, I may well have been the victim of subtle applications of them without noticing, or have dismissed a few overt cases as bugs or networking issues, but there is no reason for me to believe that hacks will be a significant influence on my game, unless I allow suspicion and paranoia surrounding them to influence my own behavior.

FDEV has allowed this 3rd party app survive for what 9 months? Longer?

I'd image there has been some level of hacks in continual circulation since before I started playing the game. I know there have been all sorts of non-hack related cheats being used habitually for just as long.

How would anyone know in this game if what they are facing is not fixed?

We don't.

I'm just not going to let a small minority of players who will influence a small minority of encounters get in the way of my largely positive experience. It's a video game and being the victim of a cheat once in a blue moon, while annoying, certainly isn't the end of the world.
 
Similarly, most people you meet in Open aren't going to attack you (depends on where you go), and most systems contain no more of a threat than they would in solo.

A very true statement. When i'm flying around in open I rarely see anyone except the odd CMDR who i throw an o7 at. Unless of course you go to a popular system.

I've mentioned it before, but last few times i've been to Shinrarta nobody tried to gank me either. Damn gankers are really slipping these days, you just don't get the quality of ganks you used to :D
 
Ganking still happens at certain spots. I got ganked on my alt account the other day at one of the engineers. I was in basically a stock DBX, so little chance of surviving a murder boat interdiction. It happens and you just move on.
 
What a wise guy, you impressed my owl
omg-owl.gif

That absolutely made my day xD
 
Speaking for myself, i have neither the time nor the inclination to be bothered about dealing with gankers or griefers in game. The game provides various options to deal with them without playing their game.

People claim to spend time searching for and watching their youtube vids, lol...
Who knows how much time aside from that is spent playing their game.
They are actually getting players to focus on them when not even playing.
:D

I think spending time upgrading ships and learning tactics is a better use of that time, and is way more empowering.
It's also "playing your own game" more that the above antics are.

I hope they enjoy the content at least.
 
I think you're grossly exaggerating the problem.

Yes, cheats exist and it would be nice if Frontier did more. Most people you encounter in PvP aren't going to be cheating and writing off the entire experience because someone might seems like a paranoid overreaction to me.

On the bright side perhaps the amount of bad players claiming PvPers cheated when in reality their wet cardboard box got rightfully spanked will decrease.
 
It amazes me how someone can "clear a save", "generate a stupid name", "build up/rank-up", "get a big ship", "outfit it with armour/guns" all better than yours, and find folks to harass for some twisted satisfaction. I have to suspect they do it with cheats and scripts. Certainly, all of these tactics must be known to Frontier, and yet it still happens.

I suspect you're dead wrong. Once you know your way around it's laughably easy to start over. No more than a couple hours in a Sidewinder will get you into a Viper. From there, two mining runs will get you enough for your next ship - I cracked one core per run, 13t of wharever it was, and at 800k/ton - nearly twenty million. Similarly, once you know the engineers... I did the work for Elvira, Dweller, Tod and Liz all at the same time, collecting mats & data as I went. That kept me entertained for a week, at a leisurely pace (couple hours most evenings). Had I set myself to long hours of grinding and focused on credits and unlocks I'd expect to be in a decent medium combat ship with enough engineering to walk all over unengineered ships in no more than a week. A little knowledge goes a long way...
 
I suspect you're dead wrong. Once you know your way around it's laughably easy to start over. No more than a couple hours in a Sidewinder will get you into a Viper. From there, two mining runs will get you enough for your next ship - I cracked one core per run, 13t of wharever it was, and at 800k/ton - nearly twenty million. Similarly, once you know the engineers... I did the work for Elvira, Dweller, Tod and Liz all at the same time, collecting mats & data as I went. That kept me entertained for a week, at a leisurely pace (couple hours most evenings). Had I set myself to long hours of grinding and focused on credits and unlocks I'd expect to be in a decent medium combat ship with enough engineering to walk all over unengineered ships in no more than a week. A little knowledge goes a long way...


I made a fully engineered alt in a few weekends, on console where the cheats don't exist.
I'm sure I could have been quicker if I was motivated to do so.
 
Xbox. While I agree that "gankers" are a part of the game and I don't mind from time to time having to deal with their unprovoked attacks. There is another type of "griefer" who isn't very sporting. For example I'm currently out in Synuefe EN-H d11-96 taking part with the community and am docked at The Prospect outpost. Well, since yesterday a certain unnamed individual (for now at least) has taken it upon himself to remain docked and inactive on the only Medium landing pad at the station.

At first I thought it was just some dude who had fallen asleep in his ship so I politely sent a message asking if he could move so I could dock. He ignored me so I went to solo and docked... Out of curiosity I signed back into Open and sure enough he was still there. I decided to stay on and simply observe him for the next 30 minutes or so to see if he would move or not... He just sat there as other ships arrived and hovered in wait. I called it a night and so this morning I headed out into open play once more and sure enough there was the same dude, sitting on the same pad not doing anything but causing others grief. I have since blocked him in hopes that he won't show up in my instance again.

(I don't let this type of behavior shy me away from Open play. I've met so many cool people out there that I just can't let a few peoples bad behavior cause me to go solo)
 
With the gloryfied community Goal now ongoing i saw quite a few people trying to Gank.
So i thought ill list some things on wich you can easily identify a Ganker / Griefer and block them before they can even interdict you. Blocking them makes it ALMOST impossible for them to get in the same instance as you or even interdict you because they dont show up in your instance after interdicting you.

First sign of a Ganker / Griefer: An absoutely stupid name like: Achickenforallseasons, Alottarebuya, Randomtwelveyearoldwizzard, Saltedcottoncandy.
Second sign of a Griefer / Ganker: A Holo Me looking like a Zebra fell into 20 Buckets of different Colors. Preferably very old ones.
Third sign of a Griefer / Ganker: A Cutter, Corvette or Anaconda on a Community Goal that only supports small and Midsize ships. Beware of FDLs too.

If you see one of those Signs or even ALL of them and you dont wanna get ganked in your little Diamondback or ASP, block that Person. If they somehow manage to get in the same instance with you and pull you out (if you both share a Friend on the FL this CAN happen), Dobt forget to HIGH WAKE, not low wake since high wake dont suffer from Mass lock.

Btw: Dont mistake a Player-Pirate for a Griefer, a Pirate will never just kill you, he will interdict you, scan you for Cargo, steal your Cargo and then go. A Pirate only kills if you are Rude to him or dont oblige to his requests.

Have a good Day and good Luck on the new Community Goal.

Edit: Woah, calm down Friends, it was more of a "fun Thread" and i thought the Zebra with 20 different Colors made sure people would understand that.
Dontcha get so angry everyone.

Better advice to avoid gankers:

1) Do not follow the “forum recommended” Supercruise Technique - Rather than heading straight to your destination, fly out of the ecliptic where there is less mass to slow you down, and where there’s less clutter on your scanner. Not only will it get you to your destination faster, but it makes anyone flying towards you stand out more.

2) Do not follow the “forum recommended” Supercruise Technique - Rather than throttling down to avoid the so-called “loop of shame,” keep your throttle at full, skim the planetary exclusion zone, perform a “loop of knowing what the frell you are doing,” and generally take advantage of the braking effects mass has on our FSDs. Not only will it get to your destination faster, but a fast moving and maneuvering ship is a lot harder to start interdicting than a ship that is traveling slowly in a straight line.

3) Do not follow the “forum recommended” Supercruise Technique - Seriously, it’s slow, leaves you vulnerable to interdiction by both Players and NPCs, and it’s about as exciting as watching paint dry. Don’t do it.

4) Don’t be afraid to sacrifice a little cargo capacity and jump range for strong shields, powerful engines, power distributors to maximize your boost rate, and a power plant to run them all. Your cargo is probably worth more than your rebuy. Why risk it by carrying it on a piñata of a ship?

5) Should the worst happens, and you’rer interdicted successfully, don’t run. Running just makes you an easy target to shoot. Instead, try to maneuver into their si until you can jump out. Barring that, keep out of their firing arc, or at least boost towards them. Anything to minimize the time you spend in their sights.
 
OP your playstyle is perfectly fine. You're interacting with people through the medium of the internet in a game with a blocking feature. Just like an antispam or when you hang off the call with a telemarketer.

You want to roleplay a cloaking Klingon in a bird of prey. Others want to play as Darth Vadder. Both are still not balanced PvP. That would require a community of PvPers who could organize a scene. Not a bunch of hypocrites preaching for their perceived view of the gameplayloop, in a P2P sandbox game.

Blaze your own trail.
 

The Replicated Man

T
Speaking for myself, i have neither the time nor the inclination to be bothered about dealing with gankers or griefers in game. The game provides various options to deal with them without playing their game.
You can only do so much in a stock cobra
 
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