Cheating in Elite Dangerous

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Of course Frontier can redefine cheating: they have a monopoly on who gets access to their game, they make the rules. You cheat (and they decide on what is cheating) you break the TOS, they can revoke your access to the game.

Pretty much. And since they are mighty fine with the usage of overpowered stuff a normal or starting player would be able to tell apart from cheats it's pretty pointless. Some edgelords with meta builds getting squished, so what? Happens every day thx to legal cheats (engineers) anyway.
 
Pretty much. And since they are mighty fine with the usage of overpowered stuff a normal or starting player would be able to tell apart from cheats it's pretty pointless. Some edgelords with meta builds getting squished, so what? Happens every day thx to legal cheats (engineers) anyway.

Using engineers isn't equivalent to hacks because engineering has built in counters. There isn't a counter to hacking no masslock or infinite shields. And the assumption when we play is that we all have access to the same stuff if we choose to dedicate the time to unlocking engineers. A cheater isn't wearing a badge saying I'm a cheater, he's doing it surreptitiously under the guise of fair play.
That you need to have the difference explained to you doesn't look very good for your character
 
a normal or starting player would be able to tell apart from cheats it's pretty pointless.

I can do a thousand things, entirely within the rules of the game, with an unmodified starter Sidewinder, that would mystify many a starting player.

The distinction between a learning curve and cheats is not trivial. Cheats are what should not be possible, while the rewards for experience are things anyone can and should be able to look forward to.

Conflating the two is falicious and a disservice to all players.

Using engineers isn't equivalent to hacks because engineering has built in counters.

It's not equivalent because it's not against the rules.
 
Does lagging behind a VPN/lagswitch count as cheating I wonder. You see, I like to drink copious amounts of mountain dew with my adderall while using burst damage to pop people from the other side of the earth 1500 ms ping away... Like a sniper bullet from the future.
 
Pretty much. And since they are mighty fine with the usage of overpowered stuff a normal or starting player would be able to tell apart from cheats it's pretty pointless. Some edgelords with meta builds getting squished, so what? Happens every day thx to legal cheats (engineers) anyway.

Seems like edgelords themselves wouldnt spot the difference anyway.
 
Does lagging behind a VPN/lagswitch count as cheating I wonder. You see, I like to drink copious amounts of mountain dew with my adderall while using burst damage to pop people from the other side of the earth 1500 ms ping away... Like a sniper bullet from the future.

The game has pretty wild latency compensation and using lag to ones advantage would be very difficult.

That said, were one deliberately doing such a thing, it would seem to be a violation of the rules.
 
Cheating is the receiving of a reward for ability or finding an easy way out of an unpleasant situation by dishonest means. It is generally used for the breaking of rules to gain unfair advantage in a competitive situation. Wikipedia

Using that definition alone;

The use of a third party hack tool/trainer gives an unfair advantage to those using it over those who don't.

Logging out during combat gives the combat logger an unfair advantage over those who remain.

Choosing not to rngineer/outfit your ship does not give an unfair advantage those who do.

Using an in-game mechanic (that may or may not be intentional) to make money does not give an unfair advantage over those who choose not to use it.
 
The game has pretty wild latency compensation and using lag to ones advantage would be very difficult.

That said, were one deliberately doing such a thing, it would seem to be a violation of the rules.

Yes wild is the term, but using lag is extremely easy to gain an advantage. Having a few seconds in advance to resolve PVP is far more potent than being able to scan instantly everything.

So what about those deliberately using a VPN? We ban them fine? They're cheaters.
 
FDev can’t redefine cheating. Using built in functionality of my operating system (alt-F4 or ending a task) is never cheating. I should always be able to control what runs on my computer. It’s FDev’s fault that they don’t do what practically every other online game in existence does. If you ungracefully exit an MMORPG, your character stays online and suffers whatever consequences a defenseless character might suffer. If I “combat log” (abandon/ragequit) Rocket League, the match counts as a loss and I get temp banned for 15 minutes. Every other competitive online game I’ve played has consequences for exiting using non-approved methods.

That’s on FDev. It wouldn’t be impossible to setup a fine system or even to clone your ship and have an incompetent NPC control it for a set time period and whatever happens to it happens to you when you log back in.

Just to be clear, I don’t combat log. I think it’s a terrible practice. Accept the consequences for your weak ship setup or bad in game decisions. I don’t do it and don’t agree with it but it’s not cheating.
But if course they can
Does lagging behind a VPN/lagswitch count as cheating I wonder. You see, I like to drink copious amounts of mountain dew with my adderall while using burst damage to pop people from the other side of the earth 1500 ms ping away... Like a sniper bullet from the future.
EULA
4.4 You may not use the Game or any Online Features in a manner that could damage, disable, impair, overburden or compromise our systems or security or interfere with the experience of other users of the Game or any Online Feature.
 
Using a VPN doesn't imply one is using it to cheat.

Using the trainer to mod HUD already?

They're deliberately using it though... EULA doesn't state about the disctinction.

So a design flaw allows laggers to autowin any initiated interdiction and everyone here is aware of that. It's hilarious how lines can be moved.
 
They're deliberately using it though... EULA doesn't state about the disctinction.

So a design flaw allows laggers to autowin any initiated interdiction and everyone here is aware of that. It's hilarious how lines can be moved.

VPNs are not prohibited. Using a VPN to gain an unfair advantage by interfering with the experience of other users is.

Not sure what's vague about that line.
 
VPNs are not prohibited. Using a VPN to gain an unfair advantage by interfering with the experience of other users is.

Not sure what's vague about that line.

That's not a line from the EULA so it's as vague as it get. How do you detect intent? With your mind reading superpowers?
 
What happens if you use a VPN?

Most people using a VPN would be doing so to be able to connect to the game, and to others, when they otherwise couldn't, either due to issues with their ISP or AWS.

So, for most VPN users, what happens is the game works normally as opposed to not working.

That's not a line from the EULA so it's as vague as it get. How do you detect intent? With your mind reading superpowers?

Context is the answer to pretty much all of this.

If someone, who otherwise does not need a VPN to play, is using one to connect to Amazon servers on the opposite side of the planet, or otherwise artifically introduce latency, harmful intent could rationally be inferred.
 
If someone, who otherwise does not need a VPN to play, is using one to connect to Amazon servers on the opposite side of the planet, or otherwise artifically introduce latency, harmful intent could rationally be inferred.

XD Why cant have both? Using VPN from a remote place to have ludicrous amount of lag and profiting from the lag to conciously abuse game mechanics against other users?
 
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