Best:
Great:
- Federal Corvette
- FDL
- Challenger
- FAS
Screw the others and Type 10 is a meme ship.
Gonna try listing pros and cons:
Krait: Pros: Fighter bay, can mount 4x medium Gauss + 1 Flak, is fast and has decent hull. Cons: Not much Utility, only 5 hardpoints.
Cutter: Pros: Big ship with lots of Utility mounts, fighter bay, can mount 4x medium Gauss + 2x Flak + 1 Huge Thermal Vent Beam for cooling, can still make 500+m/s Cons: Turns slow, costs a lot.
Chieftain: Looks cool af, can outrun Basilisk, decent hull. Cons: Can at max mount 2x medium Gauss + 1x Flak + 2x small Gauss <- less DPS, no fighter bay.
Corvette: Pros: High Armour, good turn rate, fighter bay, lots of Utility. Cons: Very Slow, Hardpoints not optimal (Huge ones are a bit of a waste + 2 smalls)
FDL: Pros: Fast, can mount 4x Medium Gauss + 1 Flak, 6 Utility Slots. Cons: Is a shieldtank… no fighter bay.
Challenger: Pros: Very good Armour for a medium ship, can mount 3x medium + 1x small Gauss + 1 Flak, Speed is okay but not enough for Basilisk. Cons: No fighter bay, less dps than Krait/FDL
FAS: Pros: Good Armour and Speed. Cons: No fighter bay, can only mount 3x medium Gauss if you want a Flak.
FGS: Pros: Very good Armour, Fighter bay, can mount 4x medium Gauss + Flak. Cons: Slower Speed and turn rate.
Type 10: Pros: Best Armour and DAKKA in the game, fighter bay. Cons: Slow, bad turn rate, hardpoint placement.
You can correct me on these or make additions if you want.